Mega Man RPG Prototype Robot Database

No.84
Strike Man's Mugshot

Strike Man
Impact Core

Strike Man
DWN-078
Impact Core
Mega Man 10
Baseball Pitching Robot
Cutter Flame
Electric
None
None
105
107
85
103

Sprites Sheets RightLeft

Strike Man | Base Sprite Right
Strike Man | Base Sprite Left
Strike Man | Taunt Sprite Right
Strike Man | Taunt Sprite Left
Strike Man | Victory Sprite Right
Strike Man | Victory Sprite Left
Strike Man | Defeat Sprite Right
Strike Man | Defeat Sprite Left
Strike Man | Shoot Sprite Right
Strike Man | Shoot Sprite Left
Strike Man | Throw Sprite Right
Strike Man | Throw Sprite Left
Strike Man | Summon Sprite Right
Strike Man | Summon Sprite Left
Strike Man | Slide Sprite Right
Strike Man | Slide Sprite Left
Strike Man | Defend Sprite Right
Strike Man | Defend Sprite Left
Strike Man | Damage Sprite Right
Strike Man | Damage Sprite Left
Strike Man | Base2 Sprite Right
Strike Man | Base2 Sprite Left

Sprite Editing by Miki Bossman / MegaBossMan | Original Artwork by Capcom

Battle Quotes

"Strike Man enters the game, eyeing his opponent..."
"Strike Man is obviously going for the no-hitter, but will it work?"
"Three strikes, he's out of here! Strike Man has won the game!"
"Ow! It seems Strike Man will be out for the rest of the season!"

Description Text

If you ever saw the Mega City Tigers practicing for a game, you probably saw Strike Man there, pitching for them. Strike Man was created to be a batting-practice robot, but he found himself enjoying other sports, such as soccer, as well. He was especially skilled at throwing fast balls, his top speed clocking in at 121.6 mph, a whole 16.5 mph faster then the human world record equivalent. When Dr. Wily released his Roboenza on the world, Strike Man was one of the robots to fall ill, causing him to malfunction. While under Wily's control, his normal pitching abilities were updated to allow him to calculate rebound pitches. He was given the weapon Rebound Striker for fighting Mega Man. He can also launch himself into opponents, tackling them with his whole body. After the Roboenza incident, Strike Man spent several years re-perfecting his pitch. He's been put back on the Mega City Tigers, but only to pitch; whenever he goes to bat, the ball goes into orbit. If you're ever at bat with Strike Man pitching, you definitely do not want to lean into his pitches to score a free walk.

Ability Compatibility

Level Up
Rebound Striker IconRebound StrikerStartImpact / Swift10 Damage90% Accuracy
Core Match
Super Throw IconSuper Throw Impact Type14 Damage100% Accuracy Super Arm IconSuper Arm Impact / Shield30 Damage98% Accuracy Oil Slider IconOil Slider Earth / Impact24 Damage92% Accuracy Metal Spike IconMetal Spike Cutter / Impact10 Damage90% Accuracy Atomic Crasher IconAtomic Crasher Flame / Impact10 Damage90% Accuracy Hard Knuckle IconHard Knuckle Impact Type20 Damage90% Accuracy Dust Crusher IconDust Crusher Wind / Impact18 Damage94% Accuracy Charge Kick IconCharge Kick Swift / Impact10 Damage90% Accuracy Crystal Eye IconCrystal Eye Crystal / Impact10 Damage90% Accuracy Knight Crush IconKnight Crush Impact Type10 Damage90% Accuracy Wild Coil IconWild Coil Impact / Cutter10 Damage90% Accuracy Astro Crush IconAstro Crush Space / Impact10 Damage90% Accuracy Ice Wall IconIce Wall Freeze / Impact10 Damage90% Accuracy Screw Crusher IconScrew Crusher Cutter / Impact10 Damage90% Accuracy Black Hole IconBlack Hole Shadow / Impact10 Damage90% Accuracy Deep Digger IconDeep Digger Impact / Earth10 Damage90% Accuracy Break Dash IconBreak Dash Swift / Impact10 Damage90% Accuracy Meteor Knuckle IconMeteor Knuckle Space / Impact56 Damage90% Accuracy
Player Only
Buster Shot IconBuster Shot 12 Damage100% Accuracy Attack Boost IconAttack Boost 33% Recovery100% Accuracy Attack Break IconAttack Break 33% Damage98% Accuracy Attack Swap IconAttack Swap 100% Accuracy Attack Mode IconAttack Mode 30% D60% R100% Accuracy Defense Boost IconDefense Boost 33% Recovery100% Accuracy Defense Break IconDefense Break 33% Damage98% Accuracy Defense Swap IconDefense Swap 100% Accuracy Defense Mode IconDefense Mode 30% D60% R100% Accuracy Speed Boost IconSpeed Boost 33% Recovery100% Accuracy Speed Break IconSpeed Break 33% Damage98% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Speed Mode IconSpeed Mode 30% D60% R100% Accuracy Energy Boost IconEnergy Boost 22% Recovery100% Accuracy Energy Break IconEnergy Break 22% Damage98% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Energy Mode IconEnergy Mode 20% D60% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy

Community Records

0 Players
1,155 Times
0 Times
974 Times
316 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

« Back to Home | Mega Man and all related names and characters are © Capcom 1986 - 2017. | Contact & Feedback »
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)