|Mega Man 4|
|Ring Juggling Robot|
Sprite Editing by Sean Adamson / MetalMan | Original Artwork by Capcom
|"Expect no mercy, Robot! I'm here to disable you!"|
|"I've waited a long time for this moment, Robot!"|
|"Success! I thank the stars for this victory!"|
|"Failure? I guess defeating you wasn't in the stars..."|
A robot created for combat, Ring Man has fast movement and can even stay in the air for a short amount of time. His Ring Boomerang is a ring with the functions of a boomerang, launching and then returning to him. It has incredible speed, penetration power, and can be thrown from any angle, making it an unpredictably powerful weapon. However, it can also be used to trap robots, making it great for capturing targets without hurting them, adding to the unpredictability. Ring Man is an extreme strategist who’s very confident in his abilities, and adding to this, he doesn’t even show mercy to enemies! He spends his time playing the game Quoits but he won’t play with children, due to believing they're all immature and annoying. Ring Man is dangerous and if he doesn't like something, he'll put a ring through it.
Level UpRing BoomerangStartSpace / Cutter10 Damage100% Accuracy
Core MatchRhythm Satellite Space Type100% Accuracy Gravity Hold Electric / Space10 Damage90% Accuracy Star Crash Space / Shield5 Damage94% Accuracy Copy Vision Space / Copy10 Damage90% Accuracy Astro Crush Space / Impact10 Damage90% Accuracy Galaxy Bomb Space / Explode10 Damage90% Accuracy Comet Attack Space / Flame28 Damage90% Accuracy Meteor Knuckle Space / Impact56 Damage90% Accuracy Space Shot Space Type20 Damage100% Accuracy Space Buster Space Type30 Damage100% Accuracy Space Overdrive Space Type100% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Attack Boost 33% Recovery100% Accuracy Attack Break 33% Damage98% Accuracy Attack Swap 100% Accuracy Attack Mode 30% D60% R100% Accuracy Defense Boost 33% Recovery100% Accuracy Defense Break 33% Damage98% Accuracy Defense Swap 100% Accuracy Defense Mode 30% D60% R100% Accuracy Speed Boost 33% Recovery100% Accuracy Speed Break 33% Damage98% Accuracy Speed Swap 100% Accuracy Speed Mode 30% D60% R100% Accuracy Energy Boost 22% Recovery100% Accuracy Energy Break 22% Damage98% Accuracy Energy Swap 100% Accuracy Energy Mode 20% D60% R100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.