Mega Man RPG Prototype Robot Database

No.68
Frost Man's Mugshot

Frost Man
Freeze Core

0 1 2 3 4 5 6 7 8 9 10
Frost Man
DWN-062
Freeze Core
Mega Man 8
Frozen Brute Robot
???
Explode Flame
Water
None
Missile
110
113
109
68
Popsicle Fortress

The robot uses its colossal body to protect benched allies from being targeted by the opponent's abilities.

Sprite Sheets Frost ManAltAlt 2Alt 3Alt 4 | LeftRight

Frost Man | Base Sprite Right
Frost Man | Base Sprite Left
Frost Man | Taunt Sprite Right
Frost Man | Taunt Sprite Left
Frost Man | Victory Sprite Right
Frost Man | Victory Sprite Left
Frost Man | Defeat Sprite Right
Frost Man | Defeat Sprite Left
Frost Man | Shoot Sprite Right
Frost Man | Shoot Sprite Left
Frost Man | Throw Sprite Right
Frost Man | Throw Sprite Left
Frost Man | Summon Sprite Right
Frost Man | Summon Sprite Left
Frost Man | Slide Sprite Right
Frost Man | Slide Sprite Left
Frost Man | Defend Sprite Right
Frost Man | Defend Sprite Left
Frost Man | Damage Sprite Right
Frost Man | Damage Sprite Left
Frost Man | Base2 Sprite Right
Frost Man | Base2 Sprite Left
Frost Man (Berry Alt) | Base Sprite Right
Frost Man (Berry Alt) | Base Sprite Left
Frost Man (Berry Alt) | Taunt Sprite Right
Frost Man (Berry Alt) | Taunt Sprite Left
Frost Man (Berry Alt) | Victory Sprite Right
Frost Man (Berry Alt) | Victory Sprite Left
Frost Man (Berry Alt) | Defeat Sprite Right
Frost Man (Berry Alt) | Defeat Sprite Left
Frost Man (Berry Alt) | Shoot Sprite Right
Frost Man (Berry Alt) | Shoot Sprite Left
Frost Man (Berry Alt) | Throw Sprite Right
Frost Man (Berry Alt) | Throw Sprite Left
Frost Man (Berry Alt) | Summon Sprite Right
Frost Man (Berry Alt) | Summon Sprite Left
Frost Man (Berry Alt) | Slide Sprite Right
Frost Man (Berry Alt) | Slide Sprite Left
Frost Man (Berry Alt) | Defend Sprite Right
Frost Man (Berry Alt) | Defend Sprite Left
Frost Man (Berry Alt) | Damage Sprite Right
Frost Man (Berry Alt) | Damage Sprite Left
Frost Man (Berry Alt) | Base2 Sprite Right
Frost Man (Berry Alt) | Base2 Sprite Left
Frost Man (Citrus Alt) | Base Sprite Right
Frost Man (Citrus Alt) | Base Sprite Left
Frost Man (Citrus Alt) | Taunt Sprite Right
Frost Man (Citrus Alt) | Taunt Sprite Left
Frost Man (Citrus Alt) | Victory Sprite Right
Frost Man (Citrus Alt) | Victory Sprite Left
Frost Man (Citrus Alt) | Defeat Sprite Right
Frost Man (Citrus Alt) | Defeat Sprite Left
Frost Man (Citrus Alt) | Shoot Sprite Right
Frost Man (Citrus Alt) | Shoot Sprite Left
Frost Man (Citrus Alt) | Throw Sprite Right
Frost Man (Citrus Alt) | Throw Sprite Left
Frost Man (Citrus Alt) | Summon Sprite Right
Frost Man (Citrus Alt) | Summon Sprite Left
Frost Man (Citrus Alt) | Slide Sprite Right
Frost Man (Citrus Alt) | Slide Sprite Left
Frost Man (Citrus Alt) | Defend Sprite Right
Frost Man (Citrus Alt) | Defend Sprite Left
Frost Man (Citrus Alt) | Damage Sprite Right
Frost Man (Citrus Alt) | Damage Sprite Left
Frost Man (Citrus Alt) | Base2 Sprite Right
Frost Man (Citrus Alt) | Base2 Sprite Left
Frost Man (Weapon Alt) | Base Sprite Right
Frost Man (Weapon Alt) | Base Sprite Left
Frost Man (Weapon Alt) | Taunt Sprite Right
Frost Man (Weapon Alt) | Taunt Sprite Left
Frost Man (Weapon Alt) | Victory Sprite Right
Frost Man (Weapon Alt) | Victory Sprite Left
Frost Man (Weapon Alt) | Defeat Sprite Right
Frost Man (Weapon Alt) | Defeat Sprite Left
Frost Man (Weapon Alt) | Shoot Sprite Right
Frost Man (Weapon Alt) | Shoot Sprite Left
Frost Man (Weapon Alt) | Throw Sprite Right
Frost Man (Weapon Alt) | Throw Sprite Left
Frost Man (Weapon Alt) | Summon Sprite Right
Frost Man (Weapon Alt) | Summon Sprite Left
Frost Man (Weapon Alt) | Slide Sprite Right
Frost Man (Weapon Alt) | Slide Sprite Left
Frost Man (Weapon Alt) | Defend Sprite Right
Frost Man (Weapon Alt) | Defend Sprite Left
Frost Man (Weapon Alt) | Damage Sprite Right
Frost Man (Weapon Alt) | Damage Sprite Left
Frost Man (Weapon Alt) | Base2 Sprite Right
Frost Man (Weapon Alt) | Base2 Sprite Left
Frost Man (Darkness Alt) | Base Sprite Right
Frost Man (Darkness Alt) | Base Sprite Left
Frost Man (Darkness Alt) | Taunt Sprite Right
Frost Man (Darkness Alt) | Taunt Sprite Left
Frost Man (Darkness Alt) | Victory Sprite Right
Frost Man (Darkness Alt) | Victory Sprite Left
Frost Man (Darkness Alt) | Defeat Sprite Right
Frost Man (Darkness Alt) | Defeat Sprite Left
Frost Man (Darkness Alt) | Shoot Sprite Right
Frost Man (Darkness Alt) | Shoot Sprite Left
Frost Man (Darkness Alt) | Throw Sprite Right
Frost Man (Darkness Alt) | Throw Sprite Left
Frost Man (Darkness Alt) | Summon Sprite Right
Frost Man (Darkness Alt) | Summon Sprite Left
Frost Man (Darkness Alt) | Slide Sprite Right
Frost Man (Darkness Alt) | Slide Sprite Left
Frost Man (Darkness Alt) | Defend Sprite Right
Frost Man (Darkness Alt) | Defend Sprite Left
Frost Man (Darkness Alt) | Damage Sprite Right
Frost Man (Darkness Alt) | Damage Sprite Left
Frost Man (Darkness Alt) | Base2 Sprite Right
Frost Man (Darkness Alt) | Base2 Sprite Left
Frost Man | Base Sprite Right
Frost Man | Base Sprite Left
Frost Man | Taunt Sprite Right
Frost Man | Taunt Sprite Left
Frost Man | Victory Sprite Right
Frost Man | Victory Sprite Left
Frost Man | Defeat Sprite Right
Frost Man | Defeat Sprite Left
Frost Man | Shoot Sprite Right
Frost Man | Shoot Sprite Left
Frost Man | Throw Sprite Right
Frost Man | Throw Sprite Left
Frost Man | Summon Sprite Right
Frost Man | Summon Sprite Left
Frost Man | Slide Sprite Right
Frost Man | Slide Sprite Left
Frost Man | Defend Sprite Right
Frost Man | Defend Sprite Left
Frost Man | Damage Sprite Right
Frost Man | Damage Sprite Left
Frost Man | Base2 Sprite Right
Frost Man | Base2 Sprite Left
Frost Man (Berry Alt) | Base Sprite Right
Frost Man (Berry Alt) | Base Sprite Left
Frost Man (Berry Alt) | Taunt Sprite Right
Frost Man (Berry Alt) | Taunt Sprite Left
Frost Man (Berry Alt) | Victory Sprite Right
Frost Man (Berry Alt) | Victory Sprite Left
Frost Man (Berry Alt) | Defeat Sprite Right
Frost Man (Berry Alt) | Defeat Sprite Left
Frost Man (Berry Alt) | Shoot Sprite Right
Frost Man (Berry Alt) | Shoot Sprite Left
Frost Man (Berry Alt) | Throw Sprite Right
Frost Man (Berry Alt) | Throw Sprite Left
Frost Man (Berry Alt) | Summon Sprite Right
Frost Man (Berry Alt) | Summon Sprite Left
Frost Man (Berry Alt) | Slide Sprite Right
Frost Man (Berry Alt) | Slide Sprite Left
Frost Man (Berry Alt) | Defend Sprite Right
Frost Man (Berry Alt) | Defend Sprite Left
Frost Man (Berry Alt) | Damage Sprite Right
Frost Man (Berry Alt) | Damage Sprite Left
Frost Man (Berry Alt) | Base2 Sprite Right
Frost Man (Berry Alt) | Base2 Sprite Left
Frost Man (Citrus Alt) | Base Sprite Right
Frost Man (Citrus Alt) | Base Sprite Left
Frost Man (Citrus Alt) | Taunt Sprite Right
Frost Man (Citrus Alt) | Taunt Sprite Left
Frost Man (Citrus Alt) | Victory Sprite Right
Frost Man (Citrus Alt) | Victory Sprite Left
Frost Man (Citrus Alt) | Defeat Sprite Right
Frost Man (Citrus Alt) | Defeat Sprite Left
Frost Man (Citrus Alt) | Shoot Sprite Right
Frost Man (Citrus Alt) | Shoot Sprite Left
Frost Man (Citrus Alt) | Throw Sprite Right
Frost Man (Citrus Alt) | Throw Sprite Left
Frost Man (Citrus Alt) | Summon Sprite Right
Frost Man (Citrus Alt) | Summon Sprite Left
Frost Man (Citrus Alt) | Slide Sprite Right
Frost Man (Citrus Alt) | Slide Sprite Left
Frost Man (Citrus Alt) | Defend Sprite Right
Frost Man (Citrus Alt) | Defend Sprite Left
Frost Man (Citrus Alt) | Damage Sprite Right
Frost Man (Citrus Alt) | Damage Sprite Left
Frost Man (Citrus Alt) | Base2 Sprite Right
Frost Man (Citrus Alt) | Base2 Sprite Left
Frost Man (Weapon Alt) | Base Sprite Right
Frost Man (Weapon Alt) | Base Sprite Left
Frost Man (Weapon Alt) | Taunt Sprite Right
Frost Man (Weapon Alt) | Taunt Sprite Left
Frost Man (Weapon Alt) | Victory Sprite Right
Frost Man (Weapon Alt) | Victory Sprite Left
Frost Man (Weapon Alt) | Defeat Sprite Right
Frost Man (Weapon Alt) | Defeat Sprite Left
Frost Man (Weapon Alt) | Shoot Sprite Right
Frost Man (Weapon Alt) | Shoot Sprite Left
Frost Man (Weapon Alt) | Throw Sprite Right
Frost Man (Weapon Alt) | Throw Sprite Left
Frost Man (Weapon Alt) | Summon Sprite Right
Frost Man (Weapon Alt) | Summon Sprite Left
Frost Man (Weapon Alt) | Slide Sprite Right
Frost Man (Weapon Alt) | Slide Sprite Left
Frost Man (Weapon Alt) | Defend Sprite Right
Frost Man (Weapon Alt) | Defend Sprite Left
Frost Man (Weapon Alt) | Damage Sprite Right
Frost Man (Weapon Alt) | Damage Sprite Left
Frost Man (Weapon Alt) | Base2 Sprite Right
Frost Man (Weapon Alt) | Base2 Sprite Left
Frost Man (Darkness Alt) | Base Sprite Right
Frost Man (Darkness Alt) | Base Sprite Left
Frost Man (Darkness Alt) | Taunt Sprite Right
Frost Man (Darkness Alt) | Taunt Sprite Left
Frost Man (Darkness Alt) | Victory Sprite Right
Frost Man (Darkness Alt) | Victory Sprite Left
Frost Man (Darkness Alt) | Defeat Sprite Right
Frost Man (Darkness Alt) | Defeat Sprite Left
Frost Man (Darkness Alt) | Shoot Sprite Right
Frost Man (Darkness Alt) | Shoot Sprite Left
Frost Man (Darkness Alt) | Throw Sprite Right
Frost Man (Darkness Alt) | Throw Sprite Left
Frost Man (Darkness Alt) | Summon Sprite Right
Frost Man (Darkness Alt) | Summon Sprite Left
Frost Man (Darkness Alt) | Slide Sprite Right
Frost Man (Darkness Alt) | Slide Sprite Left
Frost Man (Darkness Alt) | Defend Sprite Right
Frost Man (Darkness Alt) | Defend Sprite Left
Frost Man (Darkness Alt) | Damage Sprite Right
Frost Man (Darkness Alt) | Damage Sprite Left
Frost Man (Darkness Alt) | Base2 Sprite Right
Frost Man (Darkness Alt) | Base2 Sprite Left

Sprite Editing by Brash Buster and RockmanFC | Original Artwork by Capcom

Battle Quotes

"I'M GOING TO CRUSH YOU!"
"JUMP, JUMP! SLIDE, SLIDE! CRUSH, FREEZE!"
"YUM, YUM, YUM! HAPPY POPSICLES!"
"THAT HURT! OWWIE!"

Description Text

Freeze core robots have generally been designed to be acrobatic, darting around gracefully on icy surfaces. Blizzard Man was somewhat of an exception, with a more annular design, but he was ultimately still a robot made to zoom across the tundra. Dr. Wily decided to amend this by repurposing his scrapped hefty Clown Man chassis into the monstrous Frost Man. This behemoth of a robot is taller than even Stone Man and second only in weight to Hard Man, so his bruiser attitude should come as no surprise. Size isn’t the only thing up Frost Man’s sleeve though. Wily rapidly prototyped more and more advanced cryogenic generators, equipping Frost Man with his final iteration, possibly making Frost Man the coldest of the cold Robot Masters up to that point. Don’t think you’re gonna chip away at his rimy exterior, as Frost Man’s dense armor reflects any attacks that can’t melt through. He’s not afraid to use his chilling might in combat either, capable of unleashing the deceptively quick Ice Wave on his foes. That is, if the punches and body checks don’t work. It’s a good thing Frost Man can send that Ice Wave as fast as he does, as the robot is otherwise pretty slow. The dense armor doesn’t leave a lot of room for Frost Man’s oil circulatory system, and the low temperature hinders this even more. Frost Man’s IC chip is also affected by this, meaning Frost Man’s mental prowess matches his complete lack of agility. The giant, while placatable, is anything but gentle, enjoying crushing everything smaller than him… so basically everything. He crushes buildings and robots like a kid tearing through toy blocks, and is similarly able to be distracted by popsicles and kakigori. This outright oafish nature of Frost Man makes his immaculate ice sculpting skills all the more surprising. Maybe that slow mobility gives Frost Man a steadier hand for the precise craft? Or maybe he’s just too stupid to realize it’s boring and he’d rather be doing something else.

Ability Compatibility

Start
Frost Wave IconFrost Wave Freeze Type14 Damage100% Accuracy
Core Match
Ice Breath IconIce Breath Freeze Type16 Damage98% Accuracy Ice Slasher IconIce Slasher Freeze / Cutter26 Damage94% Accuracy Blizzard Attack IconBlizzard Attack Freeze Type12 Damage100% Accuracy Freeze Cracker IconFreeze Cracker Freeze / Explode24 Damage96% Accuracy Ice Wall IconIce Wall Freeze / Impact40 Damage98% Accuracy Chill Spike IconChill Spike Freeze Type6% Damage96% Accuracy Tundra Spin IconTundra Spin Freeze Type6 Damage90% Accuracy Tundra Storm IconTundra Storm Freeze / Wind24 Damage98% Accuracy Freeze Shot IconFreeze Shot Freeze Type10 Damage100% Accuracy Freeze Buster IconFreeze Buster Freeze Type30 Damage100% Accuracy Freeze Overdrive IconFreeze Overdrive Freeze Type100% Accuracy
Global Abilities
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Core Shield IconCore Shield Shield Type100% Accuracy Core Laser IconCore Laser Laser Type36 Damage96% Accuracy Omega Pulse IconOmega Pulse 14 Damage100% Accuracy Omega Wave IconOmega Wave 26 Damage100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy Energy Boost IconEnergy Boost 20% Recovery100% Accuracy Energy Break IconEnergy Break 20% Damage100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Energy Mode IconEnergy Mode 100% Accuracy Attack Boost IconAttack Boost 100% Accuracy Attack Break IconAttack Break 100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Attack Mode IconAttack Mode 100% Accuracy Defense Boost IconDefense Boost 100% Accuracy Defense Break IconDefense Break 100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Defense Mode IconDefense Mode 100% Accuracy Speed Boost IconSpeed Boost 100% Accuracy Speed Break IconSpeed Break 100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Speed Mode IconSpeed Mode 100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Mecha Assault IconMecha Assault 100% Accuracy Mecha Party IconMecha Party 100% Accuracy Friend Share IconFriend Share 100% Accuracy

Community Records

11,320 Times
1,115 Times
7,034 Times
9,237 Times
481 Players
11 Players

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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