Mega Man RPG Prototype Mecha Database

Mecha Database ( 4 / 4 / 78 Mechas ) ( Freeze Core )

Mecha Listing ( Freeze Type )

No.7
Peng's Mugshot

Peng
Freeze Type

0 1 2 3 4 5 6 7 8 9 10
Peng
PENG-001
Freeze Type
Mega Man
Sliding Penguin Mecha
Arctic Jungle
Electric Nature
Flame
Water
Freeze
45
70
40
45
Slippery

The robot uses its skills to remove any negative field hazards affecting it at the end of each turn.

No.24
Nitron B's Mugshot

Nitron B
Freeze Type

0 1 2 3 4 5 6 7 8 9 10
Nitron B
NTRN-002
Freeze Type
Mega Man 3
Frozen Pillars Mecha
Reflection Chamber
Electric Flame
None
Freeze
None
40
30
75
55
Freeze Booster

The robot triggers chemical reactions within to boost the Freeze-type field multiplier at the end of each turn.

No.47
Curlinger's Mugshot

Curlinger
Freeze Type

0 1 2 3 4 5 6 7 8 9 10
Curlinger
CURL-001
Freeze Type
Mega Man 6
Curling Puck Mecha
???
Earth Swift
Cutter
None
Freeze
30
50
50
70
Curling Fanatic

This robot boosts the active robot's speed stat at the end of each turn so long as it remains on the bench.

No.61
Frosty Throwman's Mugshot

Frosty Throwman
Freeze Type

0 1 2 3 4 5 6 7 8 9 10
Frosty Throwman
FRTM-001
Freeze Type
Mega Man 10
Snowball Making Mecha
???
Flame Impact
Crystal Explode
None
None
50
100
40
10
Hail Mary Throw

Improves the robot's targeting capabilities allowing them to reach even benched robots with most abilities.

Mecha Records ( Freeze Core )

  • Most Encountered
    • 1st Peng 39,666 Times
    • 2nd Nitron B 1,841 Times
    • 3rd Curlinger 243 Times
    • 4th Frosty Throwman 20 Times
  • Most Scanned
    • 1st Peng 2,405 Times
    • 2nd Nitron B 247 Times
    • 3rd Curlinger 51 Times
    • 4th Frosty Throwman 11 Times
  • Most Defeated
    • 1st Peng 36,759 Times
    • 2nd Nitron B 1,443 Times
    • 3rd Curlinger 215 Times
    • 4th Frosty Throwman 11 Times
  • Most Summoned
    • 1st Peng 956 Times
    • 2nd Nitron B 297 Times
    • 3rd Curlinger 71 Times
    • 4th Frosty Throwman 21 Times
 

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2024
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
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