Mega Man RPG Prototype Item Database

 
No.82
Field Codes's Mugshot

Field Codes
Neutral Type

Field Codes
Event
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A rare piece of source code acquired by Kalinka during her journey, these files detail the mechanics of battle fields in the prototype and grant access to the Field Shop.

Sprite Sheets RightLeft

Field Codes | Frame 01 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_01]{field-codes}</div>
Field Codes | Frame 01 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_01]{field-codes}</div>
Field Codes | Frame 02 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_02]{field-codes}</div>
Field Codes | Frame 02 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_02]{field-codes}</div>
Field Codes | Frame 03 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_03]{field-codes}</div>
Field Codes | Frame 03 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_03]{field-codes}</div>
Field Codes | Frame 04 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_04]{field-codes}</div>
Field Codes | Frame 04 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_04]{field-codes}</div>
Field Codes | Frame 05 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_05]{field-codes}</div>
Field Codes | Frame 05 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_05]{field-codes}</div>
Field Codes | Frame 06 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_06]{field-codes}</div>
Field Codes | Frame 06 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_06]{field-codes}</div>
Field Codes | Frame 07 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_07]{field-codes}</div>
Field Codes | Frame 07 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_07]{field-codes}</div>
Field Codes | Frame 08 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_08]{field-codes}</div>
Field Codes | Frame 08 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_08]{field-codes}</div>
Field Codes | Frame 09 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_09]{field-codes}</div>
Field Codes | Frame 09 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_09]{field-codes}</div>
Field Codes | Frame 10 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_10]{field-codes}</div>
Field Codes | Frame 10 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_10]{field-codes}</div>

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)