Mega Man RPG Prototype Item Database

Item Database ( 95 Items )

Item Listing

 
No.1
Small Screw's Icon

Small Screw
Neutral Type

Small Screw
Treasure
-
100 z / 50 BP
A small metal screw dropped by a defeated mecha. This item is loved by a certain robot and can be traded in for a moderate amount of Zenny.
^ Top
 
No.2
Large Screw's Icon

Large Screw
Neutral Type

Large Screw
Treasure
-
1,000 z / 500 BP
A large metal screw dropped by a defeated master. This item is loved by a certain robot and can be traded in for a generous amount of Zenny.
^ Top
 
No.3
Energy Pellet's Icon

Energy Pellet
Energy Type

Energy Pellet
Consumable
25% Recovery
200 z / 100 BP
A small health pellet that restores up to 25% life energy to one robot on the user's side of the field.
^ Top
 
No.4
Energy Capsule's Icon

Energy Capsule
Energy Type

Energy Capsule
Consumable
50% Recovery
600 z / 300 BP
A large health capsule that restores up to 50% life energy to one robot on the user's side of the field.
^ Top
 
No.5
Weapon Pellet's Icon

Weapon Pellet
Weapons Type

Weapon Pellet
Consumable
25% Recovery
200 z / 100 BP
A small ammo pellet that restores up to 25% weapon energy to one robot on the user's side of the field.
^ Top
 
No.6
Weapon Capsule's Icon

Weapon Capsule
Weapons Type

Weapon Capsule
Consumable
50% Recovery
600 z / 300 BP
A large ammo capsule that restores up to 50% weapon energy to one robot on the user's side of the field.
^ Top
 
No.7
Attack Pellet's Icon

Attack Pellet
Attack Type

Attack Pellet
Consumable
2 Recovery
900 z / 450 BP
A small weapon pellet that sharply raises the attack stat of one robot on the user's side of the field.
^ Top
 
No.8
Attack Capsule's Icon

Attack Capsule
Attack Type

Attack Capsule
Consumable
3 Recovery
2,700 z / 1,350 BP
A large weapon capsule that drastically raises the attack stat of one robot on the user's side of the field.
^ Top
 
No.9
Defense Pellet's Icon

Defense Pellet
Defense Type

Defense Pellet
Consumable
2 Recovery
900 z / 450 BP
A small shield pellet that sharply raises the defense stat of one robot on the user's side of the field.
^ Top
 
No.10
Defense Capsule's Icon

Defense Capsule
Defense Type

Defense Capsule
Consumable
3 Recovery
2,700 z / 1,350 BP
A large shield capsule that drastically raises the defense stat of one robot on the user's side of the field.
^ Top
 
No.11
Speed Pellet's Icon

Speed Pellet
Speed Type

Speed Pellet
Consumable
2 Recovery
900 z / 450 BP
A small mobility pellet that sharply raises the speed stat of one robot on the user's side of the field.
^ Top
 
No.12
Speed Capsule's Icon

Speed Capsule
Speed Type

Speed Capsule
Consumable
3 Recovery
2,700 z / 1,350 BP
A large mobility capsule that drastically raises the speed stat of one robot on the user's side of the field.
^ Top
 
No.13
Super Pellet's Icon

Super Pellet
Multi Type

Super Pellet
Consumable
3 Recovery
1,350 z / 675 BP
A small multi-color pellet that raises the attack, defense, and speed stats of one robot on the user's side of the field.
^ Top
 
No.14
Super Capsule's Icon

Super Capsule
Multi Type

Super Capsule
Consumable
6 Recovery
5,400 z / 2,700 BP
A large multi-color capsule that sharply raises the attack, defense, and speed stats of one robot on the user's side of the field.
^ Top
 
No.15
Energy Tank's Icon

Energy Tank
Energy Type

Energy Tank
Consumable
100% Recovery
800 z / 400 BP
A large health tank that restores 100% life energy to one robot on the user's side of the field.
^ Top
 
No.16
Extra Life's Icon

Extra Life
Energy / Weapons Type

Extra Life
Consumable
50% Recovery
1,600 z / 800 BP
A backup program that revives one disabled robot on the user's side of the field with 50% life and weapon energy.
^ Top
 
No.17
Weapon Tank's Icon

Weapon Tank
Weapons Type

Weapon Tank
Consumable
100% Recovery
800 z / 400 BP
A large ammo tank that restores 100% weapon energy to one robot on the user's side of the field.
^ Top
 
No.18
Yashichi's Icon

Yashichi
Weapons / Energy Type

Yashichi
Consumable
100% Recovery
1,600 z / 800 BP
A strange pinwheel-shaped generator that can restore 100% life and weapon energy to one robot on the user's side of the field, but only if they're currently on the bench.
^ Top
 
No.19
Cutter Shard's Icon

Cutter Shard
Cutter Type

Cutter Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Cutter type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.20
Cutter Core's Icon

Cutter Core
Cutter Type

Cutter Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Cutter type energy of a defeated robot master. When held, this item grants compatibility with any Cutter type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.21
Impact Shard's Icon

Impact Shard
Impact Type

Impact Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Impact type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.22
Impact Core's Icon

Impact Core
Impact Type

Impact Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Impact type energy of a defeated robot master. When held, this item grants compatibility with any Impact type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.23
Freeze Shard's Icon

Freeze Shard
Freeze Type

Freeze Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Freeze type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.24
Freeze Core's Icon

Freeze Core
Freeze Type

Freeze Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Freeze type energy of a defeated robot master. When held, this item grants compatibility with any Freeze type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.25
Explode Shard's Icon

Explode Shard
Explode Type

Explode Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Explode type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.26
Explode Core's Icon

Explode Core
Explode Type

Explode Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Explode type energy of a defeated robot master. When held, this item grants compatibility with any Explode type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.27
Flame Shard's Icon

Flame Shard
Flame Type

Flame Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Flame type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.28
Flame Core's Icon

Flame Core
Flame Type

Flame Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Flame type energy of a defeated robot master. When held, this item grants compatibility with any Flame type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.29
Electric Shard's Icon

Electric Shard
Electric Type

Electric Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Electric type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.30
Electric Core's Icon

Electric Core
Electric Type

Electric Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Electric type energy of a defeated robot master. When held, this item grants compatibility with any Electric type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.31
Time Shard's Icon

Time Shard
Time Type

Time Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Time type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.32
Time Core's Icon

Time Core
Time Type

Time Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Time type energy of a defeated robot master. When held, this item grants compatibility with any Time type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.33
Earth Shard's Icon

Earth Shard
Earth Type

Earth Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Earth type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.34
Earth Core's Icon

Earth Core
Earth Type

Earth Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Earth type energy of a defeated robot master. When held, this item grants compatibility with any Earth type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.35
Wind Shard's Icon

Wind Shard
Wind Type

Wind Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Wind type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.36
Wind Core's Icon

Wind Core
Wind Type

Wind Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Wind type energy of a defeated robot master. When held, this item grants compatibility with any Wind type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.37
Water Shard's Icon

Water Shard
Water Type

Water Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Water type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.38
Water Core's Icon

Water Core
Water Type

Water Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Water type energy of a defeated robot master. When held, this item grants compatibility with any Water type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.39
Swift Shard's Icon

Swift Shard
Swift Type

Swift Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Swift type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.40
Swift Core's Icon

Swift Core
Swift Type

Swift Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Swift type energy of a defeated robot master. When held, this item grants compatibility with any Swift type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.41
Nature Shard's Icon

Nature Shard
Nature Type

Nature Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Nature type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.42
Nature Core's Icon

Nature Core
Nature Type

Nature Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Nature type energy of a defeated robot master. When held, this item grants compatibility with any Nature type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.43
Missile Shard's Icon

Missile Shard
Missile Type

Missile Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Missile type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.44
Missile Core's Icon

Missile Core
Missile Type

Missile Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Missile type energy of a defeated robot master. When held, this item grants compatibility with any Missile type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.45
Crystal Shard's Icon

Crystal Shard
Crystal Type

Crystal Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Crystal type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.46
Crystal Core's Icon

Crystal Core
Crystal Type

Crystal Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Crystal type energy of a defeated robot master. When held, this item grants compatibility with any Crystal type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.47
Shadow Shard's Icon

Shadow Shard
Shadow Type

Shadow Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Shadow type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.48
Shadow Core's Icon

Shadow Core
Shadow Type

Shadow Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Shadow type energy of a defeated robot master. When held, this item grants compatibility with any Shadow type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.49
Space Shard's Icon

Space Shard
Space Type

Space Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Space type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.50
Space Core's Icon

Space Core
Space Type

Space Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Space type energy of a defeated robot master. When held, this item grants compatibility with any Space type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.51
Shield Shard's Icon

Shield Shard
Shield Type

Shield Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Shield type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.52
Shield Core's Icon

Shield Core
Shield Type

Shield Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Shield type energy of a defeated robot master. When held, this item grants compatibility with any Shield type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.53
Laser Shard's Icon

Laser Shard
Laser Type

Laser Shard
Collectable
-
750 BP
A mysterious elemental shard that radiates with the Laser type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.54
Laser Core's Icon

Laser Core
Laser Type

Laser Core
Holdable
-
1,500 z / 3,000 BP
A mysterious elemental core that radiates with the Laser type energy of a defeated robot master. When held, this item grants compatibility with any Laser type ability as well as power and weapon energy bonuses similar to that of an internal core.
^ Top
 
No.55
Copy Shard's Icon

Copy Shard
Copy Type

Copy Shard
Collectable
-
1,500 BP
A mysterious elemental shard that radiates with the Copy type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.56
Copy Core's Icon

Copy Core
Copy Type

Copy Core
Treasure
-
3,000 z / 6,000 BP
A mysterious elemental core that radiates with the Copy type energy of a defeated robot master.
^ Top
 
No.57
Neutral Shard's Icon

Neutral Shard
Neutral Type

Neutral Shard
Collectable
-
1,500 BP
A mysterious elemental shard that radiates with the Neutral type energy of a defeated support mecha. Collect four of these items to generate a new core!
^ Top
 
No.58
Neutral Core's Icon

Neutral Core
Neutral Type

Neutral Core
Treasure
-
3,000 z / 6,000 BP
A mysterious elemental core that radiates with the Neutral type energy of a defeated robot master.
^ Top
 
No.59
Energy Upgrade's Icon

Energy Upgrade
Energy Type

Energy Upgrade
Holdable
-
3,000 z / 1,500 BP
A mysterious drive containing some kind of energy upgrade program. When held by a robot master, this item doubles the user's maximum life energy in battle.
^ Top
 
No.60
Weapon Upgrade's Icon

Weapon Upgrade
Weapons Type

Weapon Upgrade
Holdable
-
3,000 z / 1,500 BP
A mysterious drive containing some kind of weapon upgrade program. When held by a robot master, this item doubles the user's maximum weapon energy in battle.
^ Top
 
No.61
Attack Booster's Icon

Attack Booster
Attack Type

Attack Booster
Holdable
-
3,750 z / 1,875 BP
A mysterious disc containing some kind of attack booster program. When held by a robot master, this item increases the user's attack stat by one stage at end of each turn in battle.
^ Top
 
No.62
Defense Booster's Icon

Defense Booster
Defense Type

Defense Booster
Holdable
-
3,750 z / 1,875 BP
A mysterious disc containing some kind of defense booster program. When held by a robot master, this item increases the user's defense stat by one stage at the end of each turn in battle.
^ Top
 
No.63
Speed Booster's Icon

Speed Booster
Speed Type

Speed Booster
Holdable
-
3,750 z / 1,875 BP
A mysterious disc containing some kind of speed booster program. When held by a robot master, this item increases the user's speed stat by one stage at the end of each turn in battle.
^ Top
 
No.64
Field Booster's Icon

Field Booster
Copy Type

Field Booster
Holdable
10%
3,750 z / 1,875 BP
A mysterious disc containing some kind of elemental booster program. When held by a robot master, this item increases the field multiplier matching the user's core type by up to 10% at end of each turn in battle.
^ Top
 
No.65
Attack Diverter's Icon

Attack Diverter
Neutral Type

Attack Diverter
Holdable
-
4,500 z / 2,250 BP
A mysterious chip containing some kind of stat rerouting algorithm. When held by a robot master, this item diverts two thirds of the user's attack points into other stats while they're in battle.
^ Top
 
No.66
Defense Diverter's Icon

Defense Diverter
Neutral Type

Defense Diverter
Holdable
-
4,500 z / 2,250 BP
A mysterious chip containing some kind of stat rerouting algorithm. When held by a robot master, this item diverts two thirds of the user's defense points into other stats while they're in battle.
^ Top
 
No.67
Speed Diverter's Icon

Speed Diverter
Neutral Type

Speed Diverter
Holdable
-
4,500 z / 2,250 BP
A mysterious chip containing some kind of stat rerouting algorithm. When held by a robot master, this item diverts two thirds of the user's speed points into other stats while they're in battle.
^ Top
 
No.68
Target Module's Icon

Target Module
Neutral Type

Target Module
Holdable
-
4,000 z / 2,000 BP
A mysterious chip that improves the targeting capabilities of the holder. When held by a robot master, this item allows abilities that typically only reach the front row to target benched robots as well.
^ Top
 
No.69
Charge Module's Icon

Charge Module
Neutral Type

Charge Module
Holdable
-
4,000 z / 2,000 BP
A mysterious chip that improves the charging capabilities of the holder. When held by a robot master, this item allows the user to skip the charging phase of abilities that typically require two turns to execute.
^ Top
 
No.70
Guard Module's Icon

Guard Module
Neutral Type

Guard Module
Holdable
-
4,000 z / 2,000 BP
A mysterious chip that protects the holder's stats in battle. When held by a robot master, this item makes any attempted stat changes to its owner have no effect.
^ Top
 
No.71
Reverse Module's Icon

Reverse Module
Neutral Type

Reverse Module
Holdable
-
4,000 z / 2,000 BP
A mysterious chip that regulates the holder's stats in battle. When held by a robot master, this item makes any stat changes to its owner have an opposite effect.
^ Top
 
No.72
Xtreme Module's Icon

Xtreme Module
Neutral Type

Xtreme Module
Holdable
-
4,000 z / 2,000 BP
A mysterious chip that deregulates the holder's stats in battle. When held by a robot master, this item makes any stat changes to its owner have an extreme effect.
^ Top
 
No.73
Growth Module's Icon

Growth Module
Neutral Type

Growth Module
Holdable
-
4,000 z / 2,000 BP
A mysterious chip that improves the holder's experiences in battle. When held by a robot master, this item doubles experience points and bonus stats earned upon defeating a target.
^ Top
 
No.74
Fortune Module's Icon

Fortune Module
Neutral Type

Fortune Module
Holdable
-
4,000 z / 2,000 BP
A mysterious chip that improves the holder's luck in battle. When held by a robot master, this item greatly increases the amount of zenny earned from missions and causes enemies to drop items more frequently.
^ Top
 
No.75
Battery Circuit's Icon

Battery Circuit
Neutral Type

Battery Circuit
Holdable
-
4,250 z / 2,125 BP
A mysterious battery-like circuit that grants the holder an elemental affinity to Electric type damage in exchange for a weakness to Nature type damage.
^ Top
 
No.76
Sponge Circuit's Icon

Sponge Circuit
Neutral Type

Sponge Circuit
Holdable
-
4,250 z / 2,125 BP
A mysterious sponge-like circuit that grants the holder an elemental affinity to Water type damage in exchange for a weakness to Electric type damage.
^ Top
 
No.77
Forge Circuit's Icon

Forge Circuit
Neutral Type

Forge Circuit
Holdable
-
4,250 z / 2,125 BP
A mysterious forge-like circuit that grants the holder an elemental affinity to Flame type damage in exchange for a weakness to Water type damage.
^ Top
 
No.78
Sapling Circuit's Icon

Sapling Circuit
Neutral Type

Sapling Circuit
Holdable
-
4,250 z / 2,125 BP
A mysterious sapling-like circuit that grants the holder an elemental affinity to Nature type damage in exchange for a weakness to Flame type damage.
^ Top
 
No.79
Chrono Circuit's Icon

Chrono Circuit
Neutral Type

Chrono Circuit
Holdable
-
4,750 z / 2,375 BP
A mysterious hourglass-themed circuit that grants the holder an elemental affinity to Time type damage in exchange for a weakness to Space type damage.
^ Top
 
No.80
Cosmo Circuit's Icon

Cosmo Circuit
Neutral Type

Cosmo Circuit
Holdable
-
4,750 z / 2,375 BP
A mysterious celestial-themed circuit that grants the holder an elemental affinity to Space type damage in exchange for a weakness to Time type damage.
^ Top
 
No.81
Light Program's Icon

Light Program
Neutral Type

Light Program
Event
-
75,000 BP
A helpful program developed by Dr. Light for use in the prototype, this item allows the doctors to share their unlocked abilities and items with one another. This program also unlocks the "Player Battles" bonus chapter in the post-game.
^ Top
 
No.82
Wily Program's Icon

Wily Program
Neutral Type

Wily Program
Event
-
75,000 BP
An essential program developed by Dr. Wily for use in the prototype, this item allows the doctors to transfer unlocked robot masters between each other. This program also unlocks the "Challenge Mode" bonus chapter in the post-game.
^ Top
 
No.83
Cossack Program's Icon

Cossack Program
Neutral Type

Cossack Program
Event
-
75,000 BP
An intriguing program developed by Dr. Cossack for use in the prototype, this item allows the doctors to scan for and locate alien energy in the prototype. This program also unlocks the "Star Fields" bonus chapter in the post-game.
^ Top
 
No.84
Auto Link's Icon

Auto Link
Neutral Type

Auto Link
Event
-
50,000 BP
A communication link created by Dr. Light for use inside the prototype, this item grants the doctors contact with Auto and allows access to his shop.
^ Top
 
No.85
Reggae Link's Icon

Reggae Link
Neutral Type

Reggae Link
Event
-
50,000 BP
A communication link created by Dr. Wily for use inside the prototype, this item grants the doctors contact with Reggae and allows access to its shop.
^ Top
 
No.86
Kalinka Link's Icon

Kalinka Link
Neutral Type

Kalinka Link
Event
-
50,000 BP
A communication link created by Dr. Cossack for use inside the prototype, this item grants the doctors contact with Kalinka and allows access to her shop.
^ Top
 
No.87
Item Codes's Icon

Item Codes
Neutral Type

Item Codes
Event
-
25,000 BP
A rare piece of source code acquired by Auto during his journey, these files detail the mechanics of consumable items in the prototype and grant access to the Item Shop.
^ Top
 
No.88
Equip Codes's Icon

Equip Codes
Neutral Type

Equip Codes
Event
-
25,000 BP
A rare piece of source code acquired by Auto during his journey, these files detail the mechanics of holdable items in the prototype and grant access to the Parts Shop.
^ Top
 
No.89
Ability Codes's Icon

Ability Codes
Neutral Type

Ability Codes
Event
-
25,000 BP
A rare piece of source code acquired by Reggae during its journey, these files detail the mechanics of support abilities in the prototype and grant access to the Ability Shop.
^ Top
 
No.90
Weapon Codes's Icon

Weapon Codes
Neutral Type

Weapon Codes
Event
-
25,000 BP
A rare piece of source code acquired by Reggae during its journey, these files detail the mechanics of special weapons in the prototype and grant access to the Weapon Shop.
^ Top
 
No.91
Master Codes's Icon

Master Codes
Neutral Type

Master Codes
Event
-
25,000 BP
A rare piece of source code acquired by Kalinka during her journey, these files detail the construction of robot masters in the prototype and grant access to the Robot Shop.
^ Top
 
No.92
Dress Codes's Icon

Dress Codes
Neutral Type

Dress Codes
Event
-
25,000 BP
A rare piece of source code acquired by Kalinka during her journey, these files detail the creation of alternate outfits in the prototype and grant access to the Alt Shop.
^ Top
 
No.93
Omega Seed's Icon

Omega Seed
Neutral Type

Omega Seed
Event
-
50,000 BP
A small seed-like object of unknown origin, this item appears to reveal and grant control over the hidden Omega influences in the prototype. It's unknown how one comes to possess such an item.
^ Top
 
No.94
Field Star's Icon

Field Star
Neutral Type

Field Star
Collectable
-
2,000 z / 4,000 BP
A mysterious elemental star that radiates with the energy of a distant planet. These stars appear to form on elemental battle fields and come in a variety of different types. Collecting stars increases one's Starforce and makes their robots grow stronger!
^ Top
 
No.95
Fusion Star's Icon

Fusion Star
Neutral Type

Fusion Star
Collectable
-
4,000 z / 8,000 BP
A mysterious elemental star that radiates with the energy of distant planets. These stars appear to form when two different battle fields fuse together and come in a variety of different types. Collecting stars increases one's Starforce and makes their robots grow stronger!
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2024
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »