Mega Man RPG Prototype Item Database

Item Database ( 83 / 83 Items )

Item Listing

 
No.1
Small Screw's Mugshot

Small Screw
Neutral Type

Small Screw
Treasure
-
100z
A small metal screw dropped by a defeated mecha. This item is loved by a certain robot and can be traded in for a moderate amount of Zenny.
^ Top
 
No.2
Large Screw's Mugshot

Large Screw
Neutral Type

Large Screw
Treasure
-
1,000z
A large metal screw dropped by a defeated master. This item is loved by a certain robot and can be traded in for a generous amount of Zenny.
^ Top
 
No.3
Energy Pellet's Mugshot

Energy Pellet
Energy Type

Energy Pellet
Consumable
25% Recovery
200z
A small health pellet that restores up to 25% life energy to one robot on the user's side of the field.
^ Top
 
No.4
Energy Capsule's Mugshot

Energy Capsule
Energy Type

Energy Capsule
Consumable
50% Recovery
600z
A large health capsule that restores up to 50% life energy to one robot on the user's side of the field.
^ Top
 
No.5
Weapon Pellet's Mugshot

Weapon Pellet
Weapons Type

Weapon Pellet
Consumable
25% Recovery
200z
A small ammo pellet that restores up to 25% weapon energy to one robot on the user's side of the field.
^ Top
 
No.6
Weapon Capsule's Mugshot

Weapon Capsule
Weapons Type

Weapon Capsule
Consumable
50% Recovery
600z
A large ammo capsule that restores up to 50% weapon energy to one robot on the user's side of the field.
^ Top
 
No.7
Energy Tank's Mugshot

Energy Tank
Energy Type

Energy Tank
Consumable
100% Recovery
800z
A large health tank that restores 100% life energy to one robot on the user's side of the field.
^ Top
 
No.8
Weapon Tank's Mugshot

Weapon Tank
Weapons Type

Weapon Tank
Consumable
100% Recovery
800z
A large ammo tank that restores 100% weapon energy to one robot on the user's side of the field.
^ Top
 
No.9
Extra Life's Mugshot

Extra Life
Energy / Weapons Type

Extra Life
Consumable
50 Recovery
1,600z
A backup program that revives one disabled robot on the user's side of the field with 50% life and weapon energy.
^ Top
 
No.10
Yashichi's Mugshot

Yashichi
Energy / Weapons Type

Yashichi
Consumable
100% Recovery
1,600z
A strange pinwheel-shaped generator that restore 100% life and weapon energy to one robot on the user's side of the field.
^ Top
 
No.11
Attack Pellet's Mugshot

Attack Pellet
Attack Type

Attack Pellet
Consumable
25% Recovery
900z
A small weapon pellet that boosts the attack stat of one robot on the user's side of the field by up to 25% its base value.
^ Top
 
No.12
Attack Capsule's Mugshot

Attack Capsule
Attack Type

Attack Capsule
Consumable
50% Recovery
2,700z
A large weapon capsule that that boosts the attack stat of one robot on the user's side of the field by up to 50% its base value.
^ Top
 
No.13
Defense Pellet's Mugshot

Defense Pellet
Defense Type

Defense Pellet
Consumable
25% Recovery
900z
A small shield pellet that boosts the defense stat of one robot on the user's side of the field by up to 25% its base value.
^ Top
 
No.14
Defense Capsule's Mugshot

Defense Capsule
Defense Type

Defense Capsule
Consumable
50% Recovery
2,700z
A large shield capsule that that boosts the defense stat of one robot on the user's side of the field by up to 50% its base value.
^ Top
 
No.15
Speed Pellet's Mugshot

Speed Pellet
Speed Type

Speed Pellet
Consumable
25% Recovery
900z
A small mobility pellet that boosts the speed stat of one robot on the user's side of the field by up to 25% its base value.
^ Top
 
No.16
Speed Capsule's Mugshot

Speed Capsule
Speed Type

Speed Capsule
Consumable
50% Recovery
2,700z
A large mobility capsule that that boosts the speed stat of one robot on the user's side of the field by to to 50% its base value.
^ Top
 
No.17
Super Pellet's Mugshot

Super Pellet
Multi Type

Super Pellet
Consumable
60% Recovery
3,600z
A small weapon pellet that boosts the attack, defense, and speed stat of one robot on the user's side of the field by 20% each. This item's effects appear to be permanent, though only up until the target has reached its max stat limits.
^ Top
 
No.18
Super Capsule's Mugshot

Super Capsule
Multi Type

Super Capsule
Consumable
100% Recovery
10,800z
A large weapon capsule that that boosts the attack, defense, and speed stat of one robot on the user's side of the field by 40% each. This item's effects appear to be permanent, though only up until the target has reached its max stat limits.
^ Top
 
No.19
Cutter Shard's Mugshot

Cutter Shard
Cutter Type

Cutter Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Cutter type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.20
Cutter Core's Mugshot

Cutter Core
Cutter Type

Cutter Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Cutter type energy of a defeated robot master. When held, this item grants compatibility with any Cutter type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.21
Impact Shard's Mugshot

Impact Shard
Impact Type

Impact Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Impact type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.22
Impact Core's Mugshot

Impact Core
Impact Type

Impact Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Impact type energy of a defeated robot master. When held, this item grants compatibility with any Impact type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.23
Freeze Shard's Mugshot

Freeze Shard
Freeze Type

Freeze Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Freeze type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.24
Freeze Core's Mugshot

Freeze Core
Freeze Type

Freeze Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Freeze type energy of a defeated robot master. When held, this item grants compatibility with any Freeze type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.25
Explode Shard's Mugshot

Explode Shard
Explode Type

Explode Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Explode type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.26
Explode Core's Mugshot

Explode Core
Explode Type

Explode Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Explode type energy of a defeated robot master. When held, this item grants compatibility with any Explode type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.27
Flame Shard's Mugshot

Flame Shard
Flame Type

Flame Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Flame type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.28
Flame Core's Mugshot

Flame Core
Flame Type

Flame Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Flame type energy of a defeated robot master. When held, this item grants compatibility with any Flame type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.29
Electric Shard's Mugshot

Electric Shard
Electric Type

Electric Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Electric type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.30
Electric Core's Mugshot

Electric Core
Electric Type

Electric Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Electric type energy of a defeated robot master. When held, this item grants compatibility with any Electric type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.31
Time Shard's Mugshot

Time Shard
Time Type

Time Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Time type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.32
Time Core's Mugshot

Time Core
Time Type

Time Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Time type energy of a defeated robot master. When held, this item grants compatibility with any Time type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.33
Earth Shard's Mugshot

Earth Shard
Earth Type

Earth Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Earth type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.34
Earth Core's Mugshot

Earth Core
Earth Type

Earth Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Earth type energy of a defeated robot master. When held, this item grants compatibility with any Earth type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.35
Wind Shard's Mugshot

Wind Shard
Wind Type

Wind Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Wind type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.36
Wind Core's Mugshot

Wind Core
Wind Type

Wind Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Wind type energy of a defeated robot master. When held, this item grants compatibility with any Wind type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.37
Water Shard's Mugshot

Water Shard
Water Type

Water Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Water type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.38
Water Core's Mugshot

Water Core
Water Type

Water Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Water type energy of a defeated robot master. When held, this item grants compatibility with any Water type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.39
Swift Shard's Mugshot

Swift Shard
Swift Type

Swift Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Swift type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.40
Swift Core's Mugshot

Swift Core
Swift Type

Swift Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Swift type energy of a defeated robot master. When held, this item grants compatibility with any Swift type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.41
Nature Shard's Mugshot

Nature Shard
Nature Type

Nature Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Nature type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.42
Nature Core's Mugshot

Nature Core
Nature Type

Nature Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Nature type energy of a defeated robot master. When held, this item grants compatibility with any Nature type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.43
Missile Shard's Mugshot

Missile Shard
Missile Type

Missile Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Missile type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.44
Missile Core's Mugshot

Missile Core
Missile Type

Missile Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Missile type energy of a defeated robot master. When held, this item grants compatibility with any Missile type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.45
Crystal Shard's Mugshot

Crystal Shard
Crystal Type

Crystal Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Crystal type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.46
Crystal Core's Mugshot

Crystal Core
Crystal Type

Crystal Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Crystal type energy of a defeated robot master. When held, this item grants compatibility with any Crystal type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.47
Shadow Shard's Mugshot

Shadow Shard
Shadow Type

Shadow Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Shadow type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.48
Shadow Core's Mugshot

Shadow Core
Shadow Type

Shadow Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Shadow type energy of a defeated robot master. When held, this item grants compatibility with any Shadow type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.49
Space Shard's Mugshot

Space Shard
Space Type

Space Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Space type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.50
Space Core's Mugshot

Space Core
Space Type

Space Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Space type energy of a defeated robot master. When held, this item grants compatibility with any Space type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.51
Shield Shard's Mugshot

Shield Shard
Shield Type

Shield Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Shield type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.52
Shield Core's Mugshot

Shield Core
Shield Type

Shield Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Shield type energy of a defeated robot master. When held, this item grants compatibility with any Shield type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.53
Laser Shard's Mugshot

Laser Shard
Laser Type

Laser Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Laser type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.54
Laser Core's Mugshot

Laser Core
Laser Type

Laser Core
Holdable
-
3,000z
A mysterious elemental core that radiates with the Laser type energy of a defeated robot master. When held, this item grants compatibility with any Laser type ability as well as power and weapon energy bonuses similar to that of an internal core. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.55
Copy Shard's Mugshot

Copy Shard
Copy Type

Copy Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Copy type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.56
Copy Core's Mugshot

Copy Core
Copy Type

Copy Core
Treasure
-
6,000z
A mysterious elemental core that radiates with the Copy type energy of a defeated robot master. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.57
Neutral Shard's Mugshot

Neutral Shard
Neutral Type

Neutral Shard
Collectible
-
-
A mysterious elemental shard that radiates with the Neutral type energy of a defeated support mecha. Collect four of these items to generate a new core that can be traded in at the shop for a variable amount of Zenny.
^ Top
 
No.58
Neutral Core's Mugshot

Neutral Core
Neutral Type

Neutral Core
Treasure
-
6,000z
A mysterious elemental core that radiates with the Neutral type energy of a defeated robot master. This item appears to be coveted by a certain character and can be traded in for a variable amount of Zenny.
^ Top
 
No.59
Field Star's Mugshot

Field Star
Neutral Type

Field Star
Collectible
-
6,000z
A mysterious elemental star that radiates with the energy of a distant planet. These stars appear to come in a variety of different types and collecting lots of them may be essential to progressing through the story. A certain character is also said to be researching these items and would likely trade a respectable amount of Zenny to study one up close.
^ Top
 
No.60
Fusion Star's Mugshot

Fusion Star
Neutral Type

Fusion Star
Collectible
-
9,000z
A mysterious elemental star that radiates with the energy of distant planets. These stars appear to form when two different battle fields are fused together and as a result come in a variety of types. Collecting them may be essential to progressing through the story. A certain character is also said to be researching these items and would likely trade an impressive amount of Zenny to study one up close.
^ Top
 
No.61
Energy Upgrade's Mugshot

Energy Upgrade
Energy Type

Energy Upgrade
Holdable
-
32,000z
A mysterious drive containing some kind of energy upgrade program. When held by a robot master, this item doubles the user's maximum life energy in battle.
^ Top
 
No.62
Weapon Upgrade's Mugshot

Weapon Upgrade
Weapons Type

Weapon Upgrade
Holdable
-
32,000z
A mysterious drive containing some kind of weapon upgrade program. When held by a robot master, this item doubles the user's maximum weapon energy in battle.
^ Top
 
No.63
Attack Booster's Mugshot

Attack Booster
Attack Type

Attack Booster
Holdable
10%
32,000z
A mysterious disc containing some kind of attack booster program. When held by a robot master, this item increases the user's attack stat by 10% at end of each turn in battle.
^ Top
 
No.64
Defense Booster's Mugshot

Defense Booster
Defense Type

Defense Booster
Holdable
10%
32,000z
A mysterious disc containing some kind of defense booster program. When held by a robot master, this item increases the user's defense stat by 10% at the end of each turn in battle.
^ Top
 
No.65
Speed Booster's Mugshot

Speed Booster
Speed Type

Speed Booster
Holdable
10%
32,000z
A mysterious disc containing some kind of speed booster program. When held by a robot master, this item increases the user's speed stat by 10% at the end of each turn in battle.
^ Top
 
No.66
Field Booster's Mugshot

Field Booster
Copy Type

Field Booster
Holdable
10%
32,000z
A mysterious disc containing some kind of elemental booster program. When held by a robot master, this item increases the field multiplier matching the user's core type by up to 10% at end of each turn in battle.
^ Top
 
No.67
Target Module's Mugshot

Target Module
Neutral Type

Target Module
Holdable
-
32,000z
A mysterious chip that improves the targeting capabilities of the holder. When held by a robot master, this item allows abilities that typically only reach the front row to target benched robots as well.
^ Top
 
No.68
Charge Module's Mugshot

Charge Module
Neutral Type

Charge Module
Holdable
-
32,000z
A mysterious chip that improves the charging capabilities of the holder. When held by a robot master, this item allows the user to skip the charging phase of abilities that typically require two turns to execute.
^ Top
 
No.69
Growth Module's Mugshot

Growth Module
Neutral Type

Growth Module
Holdable
-
32,000z
A mysterious chip that improves the holder's experiences in battle. When held by a robot master, this item doubles experience points and bonus stats earned upon defeating a target.
^ Top
 
No.70
Fortune Module's Mugshot

Fortune Module
Neutral Type

Fortune Module
Holdable
-
32,000z
A mysterious chip that improves the holder's luck in battle. When held by a robot master, this item greatly increases the amount of zenny earned from missions and causes enemies to drop items more frequently.
^ Top
 
No.71
Light Program's Mugshot

Light Program
Neutral Type

Light Program
Event
-
-
A helpful program developed by Dr. Light for use in the prototype, this item allows the doctors to share their unlocked abilities and items with one another.
^ Top
 
No.72
Wily Program's Mugshot

Wily Program
Neutral Type

Wily Program
Event
-
-
An essential program developed by Dr. Wily for use in the prototype, this item allows the doctors to transfer unlocked robots masters between each other.
^ Top
 
No.73
Cossack Program's Mugshot

Cossack Program
Neutral Type

Cossack Program
Event
-
-
An incredible program developed by Dr. Cossack for use in the prototype, this item allows the doctors to scan for starforce and identify the location of new field stars.
^ Top
 
No.74
Auto Link's Mugshot

Auto Link
Neutral Type

Auto Link
Event
-
-
A communication link created by Dr. Light for use inside the prototype, this item grants the doctors contact with Auto and allows access to his shop.
^ Top
 
No.75
Reggae Link's Mugshot

Reggae Link
Neutral Type

Reggae Link
Event
-
-
A communication link created by Dr. Wily for use inside the prototype, this item grants the doctors contact with Reggae and allows access to its shop.
^ Top
 
No.76
Kalinka Link's Mugshot

Kalinka Link
Neutral Type

Kalinka Link
Event
-
-
A communication link created by Dr. Cossack for use inside the prototype, this item grants the doctors contact with Kalinka and allows access to her shop.
^ Top
 
No.77
Item Codes's Mugshot

Item Codes
Neutral Type

Item Codes
Event
-
-
A rare piece of source code acquired by Auto during his journey, these files detail the mechanics of consumable items in the prototype and grant access to the Item Shop.
^ Top
 
No.78
Dress Codes's Mugshot

Dress Codes
Neutral Type

Dress Codes
Event
-
-
A rare piece of source code acquired by Auto during his journey, these files detail the mechanics of alternate outfits in the prototype and grant access to the Alt Shop.
^ Top
 
No.79
Ability Codes's Mugshot

Ability Codes
Neutral Type

Ability Codes
Event
-
-
A rare piece of source code acquired by Reggae during its journey, these files detail the mechanics of support abilities in the prototype and grant access to the Ability Shop.
^ Top
 
No.80
Weapon Codes's Mugshot

Weapon Codes
Neutral Type

Weapon Codes
Event
-
-
A rare piece of source code acquired by Reggae during its journey, these files detail the mechanics of special weapons in the prototype and grant access to the Weapon Shop.
^ Top
 
No.81
Equip Codes's Mugshot

Equip Codes
Neutral Type

Equip Codes
Event
-
-
A rare piece of source code acquired by Kalinka during her journey, these files detail the mechanics of holdable items in the prototype and grant access to the Parts Shop.
^ Top
 
No.82
Field Codes's Mugshot

Field Codes
Neutral Type

Field Codes
Event
-
-
A rare piece of source code acquired by Kalinka during her journey, these files detail the mechanics of battle fields in the prototype and grant access to the Field Shop.
^ Top
 
No.83
Omega Seed's Mugshot

Omega Seed
Neutral Type

Omega Seed
Event
-
-
A small seed-like object of unknown origin, this item appears to reveal and grant control over the hidden Omega influences in the prototype.
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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