|MM1 Wily Fortress 1 (Sega Genesis)|
|Experience x 2.0 Damage x 1.5|
Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom
Like Dr. Light’s Laboratory, this is where Wily mainly conducts his work, although Mega Man usually manages to get past his defenses and blow the whole thing up, so Wily usually doesn’t have a Castle for too long. Bass and the newly-created support bot Disco serve as the defenses here, although their loyalties to Wily differ. Experience is doubled here, and damage is boosted, making this a place to end battles quickly and get stronger faster. Wily Castle usually has a whole army of Mechas, but Wily prefers to use the classic Met. With Bass’s power, Disco’s support, and Wily’s genius, it’s a wonder how Mega Man gets through all those traps.
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.