Mega Man RPG Prototype Field Database

 
No.28
Spinning Greenhouse's Avatar

Spinning Greenhouse Swift Type

Spinning Greenhouse
Swift Type
Mega Man 3
MM3 Top Man (Sega Genesis)
Top Man
Spin Fiend
Swift x 1.5 Flame x 1.2 Electric x 0.8

Sprite Sheets

 

Sprite Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Description Text

There's a bit of a theory in the scientific gardening community that if you were to theoretically spin plantlife at a constant and consistent axis, the plants' growth would accelerate as a result of catching the rays of sun at any and all angles. This was disproven later down the line, but Top Man still feverishly enjoyed ransacking a place that always spun, even with all of the extra plantlife in the way. The extra spin should be of no problems to Swift typed robots, though it's best not to use any strong flame attacks in such a volatile, plant-friendly place.... Anyway, since they fit Top Man's theme, Dr. Wily also provided some repurposed Spin Fiends to provide Top Man a little extra firepower and labor. Of course, it's not easy to transport such heavy Mechas in such numerous amounts, so Charge Man is usually entrusted with the duty of getting them to and fro.
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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