Mega Man RPG Prototype Boss Database

No.7
Proto Man DS's Mugshot

Proto Man DS
Shadow Core

Proto Man DS
DSN-0C1
Shadow Type
MMRPG
Dark Soul Robot
Final Destination
Laser
None
Shadow
Impact Explode
125
125
120
130

Sprites Sheets RightLeft

Proto Man DS | Base Sprite Right
Proto Man DS | Base Sprite Left
Proto Man DS | Taunt Sprite Right
Proto Man DS | Taunt Sprite Left
Proto Man DS | Victory Sprite Right
Proto Man DS | Victory Sprite Left
Proto Man DS | Defeat Sprite Right
Proto Man DS | Defeat Sprite Left
Proto Man DS | Shoot Sprite Right
Proto Man DS | Shoot Sprite Left
Proto Man DS | Throw Sprite Right
Proto Man DS | Throw Sprite Left
Proto Man DS | Summon Sprite Right
Proto Man DS | Summon Sprite Left
Proto Man DS | Slide Sprite Right
Proto Man DS | Slide Sprite Left
Proto Man DS | Defend Sprite Right
Proto Man DS | Defend Sprite Left
Proto Man DS | Damage Sprite Right
Proto Man DS | Damage Sprite Left
Proto Man DS | Base2 Sprite Right
Proto Man DS | Base2 Sprite Left

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Battle Quotes

"I'm the new and improved version, now with more power!"
"All the power but none of the glitches, better than the original!"
"My robot selection was right on, this body is fantastic!"
"Copying a prototype model may have been a bad idea..."

Ability Compatibility

Community Records

1,070 Times
0 Times
890 Times
120 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)