Mega Man RPG Prototype Ability Database

 
No.101
Flame Sword's Icon

Flame Sword
Flame / Cutter Type

Flame Sword
Flame Cutter
8 WE
Auto
22 Damage
Normal
92%
12,000 z / 6,000 BP
The user severs the opponent with a fiery crescent of sizzling pyrotechnic energy, inflicting damage and removing any positive stat changes benefitting them!

Sprite Sheets LeftRight

Flame Sword | Frame 01 Sprite Right
Flame Sword | Frame 01 Sprite Left
Flame Sword | Frame 02 Sprite Right
Flame Sword | Frame 02 Sprite Left
Flame Sword | Frame 03 Sprite Right
Flame Sword | Frame 03 Sprite Left
Flame Sword | Frame 04 Sprite Right
Flame Sword | Frame 04 Sprite Left
Flame Sword | Frame 05 Sprite Right
Flame Sword | Frame 05 Sprite Left
Flame Sword | Frame 06 Sprite Right
Flame Sword | Frame 06 Sprite Left
Flame Sword | Frame 07 Sprite Right
Flame Sword | Frame 07 Sprite Left
Flame Sword | Frame 08 Sprite Right
Flame Sword | Frame 08 Sprite Left
Flame Sword | Frame 09 Sprite Right
Flame Sword | Frame 09 Sprite Left
Flame Sword | Frame 10 Sprite Right
Flame Sword | Frame 10 Sprite Left
Flame Sword | Frame 01 Sprite Right
Flame Sword | Frame 01 Sprite Left
Flame Sword | Frame 02 Sprite Right
Flame Sword | Frame 02 Sprite Left
Flame Sword | Frame 03 Sprite Right
Flame Sword | Frame 03 Sprite Left
Flame Sword | Frame 04 Sprite Right
Flame Sword | Frame 04 Sprite Left
Flame Sword | Frame 05 Sprite Right
Flame Sword | Frame 05 Sprite Left
Flame Sword | Frame 06 Sprite Right
Flame Sword | Frame 06 Sprite Left
Flame Sword | Frame 07 Sprite Right
Flame Sword | Frame 07 Sprite Left
Flame Sword | Frame 08 Sprite Right
Flame Sword | Frame 08 Sprite Left
Flame Sword | Frame 09 Sprite Right
Flame Sword | Frame 09 Sprite Left
Flame Sword | Frame 10 Sprite Right
Flame Sword | Frame 10 Sprite Left

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Robot Compatibility

Community Records

470 Players
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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