Mega Man RPG Prototype Ability Database

Ability Database ( 231 / 260 Abilities )

Ability Listing

 
No.1
Buster Shot's Icon

Buster Shot
Neutral Type

Buster Shot
Neutral
-
Auto
12 Damage
Fast (+1)
100%
750 BP
The user fires a series of small plasma shots at the opponent to inflict damage. The number of shots fired depends on how much faster the user is than their target. This ability's power increases if the user if holding a buster charge.
^ Top
 
No.2
Buster Charge's Icon

Buster Charge
Neutral Type

Buster Charge
Neutral
-
Auto
-
Normal
100%
1,500 z / 750 BP
The user takes a defensive stance and charges themselves to completely restore depleted weapon energy! When used by a support robot, this ability can optionally charge an ally instead of the user!
^ Top
 
No.3
Buster Relay's Icon

Buster Relay
Neutral Type

Buster Relay
Neutral
-
Select Ally (Player Side)
-
Normal
100%
1,500 z / 750 BP
The user relays any buster charges, core shields, or stat changes they are currently holding to another robot on their side of the field!
^ Top
 
No.4
Mega Buster's Icon

Mega Buster
Neutral Type

Mega Buster
Neutral
2 WE
Auto
36 Damage
Normal
100%
1,500 BP
The user charges to build power and raise their own defense stat. If used again after charging, this ability will release a powerful energy shot that inflicts massive damage!
^ Top
 
No.5
Mega Ball's Icon

Mega Ball
Neutral Type

Mega Ball
Neutral
4 WE
Select Target (Enemy Side)
32 Damage
Slow (-5)
96%
3,000 BP
The user generates a powerful ball-shaped explosive that rocks back and forth at their feet. At the end of the turn, the user kicks the ball at the target to deal damage and break through core shields!
^ Top
 
No.6
Mega Slide's Icon

Mega Slide
Neutral Type

Mega Slide
Neutral
6 WE
Auto
40 Damage
Fast (+4)
100%
4,500 BP
The user quickly slides toward the target at blinding speed, inflicting damage with a 60% chance of critical hit!
^ Top
 
No.7
Bass Buster's Icon

Bass Buster
Neutral Type

Bass Buster
Neutral
2 WE
Select Target (Enemy Side)
34 Damage
Normal
96%
1,500 BP
The user charges to build power and raise their their own attack stat. If used again after charging, this ability will release a powerful energy shot that inflicts massive damage!
^ Top
 
No.8
Bass Crush's Icon

Bass Crush
Shadow Type

Bass Crush
Shadow
4 WE
Select Target (Enemy Side)
-
Normal
100%
3,000 BP
The user summons a large tablet that hovers behind a target and crushes its spirits. This causes the target to receive double damage from attacks for the next six turns.
^ Top
 
No.9
Bass Baroque's Icon

Bass Baroque
Neutral Type

Bass Baroque
Neutral
6 WE
Select Target (Enemy Side)
50 Damage
Fast (+3)
100%
4,500 BP
The user swiftly summons a dark aura around the target that inflicts massive damage with a 50% chance of critical hit!
^ Top
 
No.10
Proto Buster's Icon

Proto Buster
Neutral Type

Proto Buster
Neutral
2 WE
Auto
38 Damage
Normal
98%
1,500 BP
The user charges to build power and raise their own speed stat. If used again after charging, this ability will release a powerful energy shot that inflicts massive damage!
^ Top
 
No.11
Proto Shield's Icon

Proto Shield
Shield Type

Proto Shield
Shield
4 WE
Select Target (Player Side)
-
Normal
100%
3,000 BP
The user creates a large reflective shield that hovers in front of a target and bolsters its defenses. This causes the target to receive half damage from attacks for the next six turns.
^ Top
 
No.12
Proto Strike's Icon

Proto Strike
Neutral Type

Proto Strike
Neutral
6 WE
Auto
60 Damage
Fast (+2)
100%
4,500 BP
The user unleashes a giant, lightspeed energy blast at the target to inflict massive damage with a 40% chance of critical hit!
^ Top
 
No.13
Roll Buster's Icon

Roll Buster
Neutral Type

Roll Buster
Neutral
2 WE
Auto
-
Normal
100%
1,500 BP
The user charges to build power and restore a bit of their own life energy. If used again after charging, this ability will release an energy shot that severely lowers the target's defense stat!
^ Top
 
No.14
Roll Swing's Icon

Roll Swing
Neutral Type

Roll Swing
Neutral
8 WE
Auto
25 Damage
Normal
98%
6,000 BP
The user swings a hand-held weapon at the target to deal damage and break through super blocks! The exact weapon used for this ability and the resulting damage appear to rotate with each turn that passes...
^ Top
 
No.15
Disco Buster's Icon

Disco Buster
Neutral Type

Disco Buster
Neutral
2 WE
Select Target (Enemy Side)
-
Normal
100%
1,500 BP
The user charges to build power and restore a bit of their own life energy. If used again after charging, this ability will release an energy shot that severely lowers the target's attack stat!
^ Top
 
No.16
Disco Fever's Icon

Disco Fever
Laser Type

Disco Fever
Laser
4 WE
Auto
-
Normal
100%
3,000 BP
The user summons a spinning disco ball that hovers in front of the target robot to divert its attention! As long as the ball keeps spinning, active robots on the opposing team have their damage output cut in half!
^ Top
 
No.17
Rhythm Buster's Icon

Rhythm Buster
Neutral Type

Rhythm Buster
Neutral
2 WE
Auto
-
Normal
100%
1,500 BP
The user charges to build power and restore a bit of their own life energy. If used again after charging, this ability will release an energy shot that severely lowers the target's speed stat!
^ Top
 
No.18
Rhythm Satellite's Icon

Rhythm Satellite
Space Type

Rhythm Satellite
Space
4 WE
Select Target (Player Side)
-
Normal
100%
3,000 BP
The user creates a pair of orbiting satellites that hover behind a target and enhance its attacks. This causes the target to deal double damage from attacks for the next six turns.
^ Top
 
No.19
Rolling Cutter's Icon

Rolling Cutter
Cutter Type

Rolling Cutter
Cutter
4 WE
Select Target (Enemy Side)
10 Damage
Normal
98%
6,000 z / 3,000 BP
The user throws a boomerang-like blade at any target that strikes up to three times dealing massive damage!
^ Top
 
No.20
Rising Cutter's Icon

Rising Cutter
Cutter / Earth Type

Rising Cutter
Cutter Earth
8 WE
Auto
20 Damage
Normal
98%
12,000 z / 6,000 BP
The user summons a giant cutter below the target that rises up to inflict massive damage and sharply lower their defense stat!
^ Top
 
No.21
Super Throw's Icon

Super Throw
Impact Type

Super Throw
Impact
4 WE
Auto
14 Damage
Slow (-2)
100%
6,000 z / 3,000 BP
The user waits for an opening and then throws the target across the field to deal damage and potentially force a switch!
^ Top
 
No.22
Super Arm's Icon

Super Arm
Impact / Shield Type

Super Arm
Impact Shield
8 WE
Auto
30 Damage
Normal
98%
12,000 z / 6,000 BP
The user creates a blockade using the surrounding environment to bolster shields and reduce damage by half! The blockade can also be thrown at the target for massive damage!
^ Top
 
No.23
Ice Breath's Icon

Ice Breath
Freeze Type

Ice Breath
Freeze
4 WE
Auto
16 Damage
Normal
98%
6,000 z / 3,000 BP
The user blasts super-chilled air at the target's feet to deal damage and freeze them in place! The target is prevented from switching while frozen in the ice.
^ Top
 
No.24
Ice Slasher's Icon

Ice Slasher
Freeze / Cutter Type

Ice Slasher
Freeze Cutter
8 WE
Auto
26 Damage
Normal
94%
12,000 z / 6,000 BP
The user fires a blast of razor-sharp ice at the target to inflict damage and remove any boosts to their speed stat!
^ Top
 
No.25
Hyper Bomb's Icon

Hyper Bomb
Explode Type

Hyper Bomb
Explode
4 WE
Auto
16 Damage
Normal
92%
6,000 z / 3,000 BP
The user throws a large bomb at the target that explodes for massive damage, occasionally hitting benched robots with the blast at half power!
^ Top
 
No.26
Danger Bomb's Icon

Danger Bomb
Explode Type

Danger Bomb
Explode
8 WE
Auto
50 Damage
Normal
86%
12,000 z / 6,000 BP
The user throws a powerful bomb toward the target that explodes mid-air to inflict massive damage! This ability sharply lowers the defense stats of both the target and user so detonate with extreme caution.
^ Top
 
No.27
Fire Storm's Icon

Fire Storm
Flame Type

Fire Storm
Flame
4 WE
Auto
12 Damage
Normal
96%
6,000 z / 3,000 BP
The user surrounds itself in flames then unleashes a blast of fire at the target to deal damage. This ability grows stronger with consecutive use, culminating in a drastic boost to the user's defense stat if uninterrupted.
^ Top
 
No.28
Fire Chaser's Icon

Fire Chaser
Flame / Swift Type

Fire Chaser
Flame Swift
8 WE
Auto
25 Damage
Normal
94%
12,000 z / 6,000 BP
The user unleashes a powerful wave of fire that chases the target to inflict massive damage! This ability deals extra damage to targets with boosted speed stats, growing up to twice as strong when the target is at max speed!
^ Top
 
No.29
Thunder Strike's Icon

Thunder Strike
Electric Type

Thunder Strike
Electric
4 WE
Select Target (Enemy Side)
14 Damage
Normal
100%
6,000 z / 3,000 BP
The user summons a powerful bolt of electricity from above that crashes into any target to inflict massive damage!
^ Top
 
No.30
Thunder Beam's Icon

Thunder Beam
Electric / Laser Type

Thunder Beam
Electric Laser
8 WE
Auto
24 Damage
Normal
96%
12,000 z / 6,000 BP
The user throws a powerful bolt of electricity at the target to inflict damage, raising its own attack stat in the process!
^ Top
 
No.31
Time Arrow's Icon

Time Arrow
Time Type

Time Arrow
Time
4 WE
Auto
16 Damage
Normal
94%
6,000 z / 3,000 BP
The user directs a mysterious arrow at the target to inflict damage and lower their speed stat!
^ Top
 
No.32
Time Slow's Icon

Time Slow
Time Type

Time Slow
Time
8 WE
Auto
20 Damage
Normal
100%
12,000 z / 6,000 BP
The user charges temporal energy inside itself and then unleashes it on the target to deal damage and sharply lower their speed stat!
^ Top
 
No.33
Oil Shooter's Icon

Oil Shooter
Earth Type

Oil Shooter
Earth
4 WE
Select Target (Enemy Side)
15 Damage
Normal
98%
6,000 z / 3,000 BP
The user fires a large blob of crude oil at the target's feet to deal damage and make their position on the field vulnerable to Flame and Explode type attacks!
^ Top
 
No.34
Oil Slider's Icon

Oil Slider
Earth / Impact Type

Oil Slider
Earth Impact
8 WE
Auto
25 Damage
Fast (+1)
92%
12,000 z / 6,000 BP
The user quickly slides toward the target on a wave of crude oil to inflict damage, raising their own speed stat in the process!
^ Top
 
No.35
Metal Blade's Icon

Metal Blade
Cutter Type

Metal Blade
Cutter
4 WE
Select Target (Enemy Side)
16 Damage
Fast (+1)
100%
6,000 z / 3,000 BP
The user throws a sharp, disc-like blade in any direction that rips through the target for massive damage!
^ Top
 
No.36
Metal Press's Icon

Metal Press
Cutter / Impact Type

Metal Press
Cutter Impact
8 WE
Auto
22 Damage
Slow (-5)
100%
12,000 z / 6,000 BP
The user summons a giant spike-covered press that drops down on the target at the end of the turn, dealing damage and lowering all stats by one stage!
^ Top
 
No.37
Air Shooter's Icon

Air Shooter
Wind Type

Air Shooter
Wind
4 WE
Auto
12 Damage
Normal
96%
6,000 z / 3,000 BP
The user generates three small whirlwinds that one-by-one chase after the target to collide and deal damage!
^ Top
 
No.38
Air Twister's Icon

Air Twister
Wind / Shield Type

Air Twister
Wind Shield
8 WE
Auto
22 Damage
Slow (-5)
98%
12,000 z / 6,000 BP
The user shields itself with a vortex of high-speed air, cutting the damage from incoming attacks in half! At the end of the turn, the user unleashes the spinning vortex on the target to deal payback counter damage!
^ Top
 
No.39
Bubble Spray's Icon

Bubble Spray
Water Type

Bubble Spray
Water
4 WE
Select Target (Enemy Side)
15 Damage
Normal
98%
6,000 z / 3,000 BP
The user sprays a thick layer of foamy bubbles at the target's feet to deal damage and make their position on the field vulnerable to Electric and Freeze type attacks!
^ Top
 
No.40
Bubble Lead's Icon

Bubble Lead
Water / Earth Type

Bubble Lead
Water Earth
8 WE
Select Target (Enemy Side)
28 Damage
Normal
96%
12,000 z / 6,000 BP
The user creates a super-dense bubble that rolls along the ground until it collides with the target to inflict damage!
^ Top
 
No.41
Quick Strike's Icon

Quick Strike
Swift Type

Quick Strike
Swift
4 WE
Auto
12 Damage
Fast (+2)
100%
6,000 z / 3,000 BP
The user strikes at the target with blinding speed before they have a chance to react, dealing damage and causing them to drop any held items in their possession. Items dropped this way will not be found until the end of the turn. This ability always goes first.
^ Top
 
No.42
Quick Boomerang's Icon

Quick Boomerang
Swift / Cutter Type

Quick Boomerang
Swift Cutter
8 WE
Select Target (Enemy Side)
10 Damage
Fast (+3)
96%
12,000 z / 6,000 BP
The user throws a boomerang-like blade at blinding speed toward the target, striking up to four times at increasing strength!
^ Top
 
No.43
Crash Bomber's Icon

Crash Bomber
Explode Type

Crash Bomber
Explode
4 WE
Select Target (Enemy Side)
60 Damage
Normal
100%
6,000 z / 3,000 BP
The user fires a small explosive that seeks out and latches onto a target, building power for two turn before exploding to deal massive damage! This ability's damage is unaffected by stats or position variables, making it an excellent tool against benched foes.
^ Top
 
No.44
Crash Avenger's Icon

Crash Avenger
Explode / Shadow Type

Crash Avenger
Explode Shadow
8 WE
Auto
15 Damage
Normal
98%
12,000 z / 6,000 BP
The user enters a fit of rage and throws a large spike-rimmed explosive at the target to deal damage! This ability grows in power for each disabled ally robot on the user's side of the field.
^ Top
 
No.45
Flash Pulse's Icon

Flash Pulse
Time Type

Flash Pulse
Time
4 WE
Select Ally (Player Side)
16 Damage
Normal
98%
6,000 z / 3,000 BP
The user sends a temporal shockwave toward at the target, dealing damage and switching to a benched robot while the opponent is distracted by the attack!
^ Top
 
No.46
Flash Stopper's Icon

Flash Stopper
Time / Crystal Type

Flash Stopper
Time Crystal
8 WE
Auto
56 Damage
Normal
98%
12,000 z / 6,000 BP
The user unleashes a flash of temporal energy at the opposing team, dealing damage to all enemy robots! This ability's base power is divided among all targets, making it stronger the fewer there are.
^ Top
 
No.47
Atomic Fire's Icon

Atomic Fire
Flame Type

Atomic Fire
Flame
4 WE
Auto
10 Damage
Normal
96%
6,000 z / 3,000 BP
The user engulfs itself in flames then unleashes a volley of fireballs at the target to deal damage. This ability grows stronger with consecutive use, culminating in a drastic boost to the user's attack stat if uninterrupted.
^ Top
 
No.48
Atomic Crasher's Icon

Atomic Crasher
Flame / Impact Type

Atomic Crasher
Flame Impact
8 WE
Auto
28 Damage
Normal
92%
12,000 z / 6,000 BP
The user engulfs itself in flame and rushes full-speed toward the target to inflict damage and lower their speed stat in the process!
^ Top
 
No.49
Leaf Fall's Icon

Leaf Fall
Nature Type

Leaf Fall
Nature
4 WE
Auto
8 Damage
Normal
100%
6,000 z / 3,000 BP
The user throws a collection of sharp leaf-like blades into the air that drop randomly on opponents to inflict damage!
^ Top
 
No.50
Leaf Shield's Icon

Leaf Shield
Nature / Shield Type

Leaf Shield
Nature Shield
8 WE
Auto
32 Damage
Normal
96%
12,000 z / 6,000 BP
The user surrounds itself with sharp leaf-like blades to bolster shields and reduce damage by half! The leaf blades can also be thrown at the target for massive damage!
^ Top
 
No.51
Needle Cannon's Icon

Needle Cannon
Cutter / Missile Type

Needle Cannon
Cutter Missile
8 WE
Auto
20 Damage
Normal
80%
12,000 z / 6,000 BP
The user fires a volley of three needle-like projectiles that pierce the target and repeatedly inflict damage!
^ Top
 
No.52
Magnet Missile's Icon

Magnet Missile
Missile / Electric Type

Magnet Missile
Missile Electric
8 WE
Select Target (Enemy Side)
26 Damage
Normal
100%
12,000 z / 6,000 BP
The user fires a large magnet-shaped missile that seeks out its target and collides with it to deal damage! If the target is holding an item and is disabled by this attack, the magnet may return to its user with the item intact!
^ Top
 
No.53
Gemini Clone's Icon

Gemini Clone
Crystal Type

Gemini Clone
Crystal
4 WE
Auto
-
Normal
100%
6,000 z / 3,000 BP
The user generates a clone of itself that fights alongside for up to three turns! The clone automatically mirrors the user's compatible abilities as long as there's enough weapon energy to perform them again!
^ Top
 
No.54
Gemini Laser's Icon

Gemini Laser
Crystal / Laser Type

Gemini Laser
Crystal Laser
8 WE
Auto
28 Damage
Normal
100%
12,000 z / 6,000 BP
The user fires a powerful laser that bounces back and forth across the battlefield, damaging all target robots until it runs out of power! To add insult to injury, any targets damaged by this ability will also find their speed lowered!
^ Top
 
No.55
Hard Knuckle's Icon

Hard Knuckle
Impact / Missile Type

Hard Knuckle
Impact Missile
8 WE
Auto
32 Damage
Slow (-1)
96%
12,000 z / 6,000 BP
The user fires a powerful but slow-moving fist at the target to deal massive damage and lower their defense stat!
^ Top
 
No.56
Top Spin's Icon

Top Spin
Swift Type

Top Spin
Swift
4 WE
Auto
3 Damage
Normal
83%
6,000 z / 3,000 BP
The user launches a large, top-shaped weapon at the target that spins around frantically and continues dealing damage until it misses!
^ Top
 
No.57
Search Snake's Icon

Search Snake
Nature Type

Search Snake
Nature
4 WE
Select Target (Enemy Side)
10 Damage
Normal
100%
6,000 z / 3,000 BP
The user fires a series of three remote-controlled snake robots that seek out any target to deal high damage with perfect accuracy! Damage done by this ability is not affected by distance and can be used even on faraway opponents.
^ Top
 
No.58
Snake Bite's Icon

Snake Bite
Nature / Shadow Type

Snake Bite
Nature Shadow
8 WE
Auto
10 Damage
Fast (+1)
100%
12,000 z / 6,000 BP
The user taps into their inner serpent to strike at the target with the speed and precision of a snake bite. This attack doesn't deal much damage at first, but it leaves the target with a severe weakness to the user's own type for the rest of the battle.
^ Top
 
No.59
Spark Shock's Icon

Spark Shock
Electric Type

Spark Shock
Electric
4 WE
Auto
14 Damage
Normal
100%
6,000 z / 3,000 BP
The user lets loose a large ball of electricity at the target to inflict damage and lower their attack stat!
^ Top
 
No.60
Spark Life's Icon

Spark Life
Electric Type

Spark Life
Electric
8 WE
Select Disabled (Player Side)
-
Normal
100%
12,000 z / 6,000 BP
The user reawakens the spark of life within a disabled ally by sacrificing half of their own energy reserves. If the user does not have enough energy to give, however, their efforts will fail.
^ Top
 
No.61
Shadow Blade's Icon

Shadow Blade
Shadow / Cutter Type

Shadow Blade
Shadow Cutter
8 WE
Auto
32 Damage
Normal
92%
12,000 z / 6,000 BP
The user throws a dark ninja star at the target to inflict high damage and lower their highest stat!
^ Top
 
No.62
Bright Burst's Icon

Bright Burst
Electric / Time Type

Bright Burst
Electric Time
8 WE
Auto
18 Damage
Normal
100%
12,000 z / 6,000 BP
The user generates an intense burst of light that damages the target with ten million watts of power and sharply lowers their attack stat!
^ Top
 
No.63
Rain Flush's Icon

Rain Flush
Water Type

Rain Flush
Water
8 WE
Auto
50 Damage
Slow (-1)
100%
12,000 z / 6,000 BP
The user releases a large capsule into the air that showers the field in acid rain and damages all robots on the opponent's side of the battle! This ability's damage is not affected by attack stats, defense stats, or position variables.
^ Top
 
No.64
Drill Blitz's Icon

Drill Blitz
Earth / Missile Type

Drill Blitz
Earth Missile
8 WE
Select Target (Enemy Side)
16 Damage
Normal
92%
12,000 z / 6,000 BP
The user fires off a pair of sharp drills toward the target that deal damage on contact and remove any boosts to their defense stat!
^ Top
 
No.65
Pharaoh Shot's Icon

Pharaoh Shot
Flame Type

Pharaoh Shot
Flame
4 WE
Auto
30 Damage
Normal
96%
6,000 z / 3,000 BP
The user charges itself with a solar energy that doubles the damage of its own attacks for up to three turns. If this ability is used again after charging, the held solar energy will instead be released at the target to inflict massive damage!
^ Top
 
No.66
Ring Boomerang's Icon

Ring Boomerang
Space / Cutter Type

Ring Boomerang
Space Cutter
8 WE
Auto
12 Damage
Normal
100%
12,000 z / 6,000 BP
The user throws a large, boomerang-like ring at the target, striking twice with perfect accuracy and inflicting damage each time!
^ Top
 
No.67
Dust Crusher's Icon

Dust Crusher
Wind / Impact Type

Dust Crusher
Wind Impact
8 WE
Auto
26 Damage
Normal
94%
12,000 z / 6,000 BP
The user collects a piece of stage debris with its powerful vacuum and then blasts it at the target for massive damage!
^ Top
 
No.68
Dive Torpedo's Icon

Dive Torpedo
Missile Type

Dive Torpedo
Missile
4 WE
Select Target (Enemy Side)
20 Damage
Slow (-1)
99%
6,000 z / 3,000 BP
The user launches a slow but powerful heat-seeking torpedo at the target to deal massive damage! If the Water-type field multiplier is high, this ability's base damage is doubled. If the target is a Water-core robot, this ability's impact damage is doubled.
^ Top
 
No.69
Skull Barrier's Icon

Skull Barrier
Shadow / Shield Type

Skull Barrier
Shadow Shield
4 WE
Auto
34 Damage
Normal
92%
6,000 z / 3,000 BP
The user surrounds itself with tiny skull-like barriers to bolster shields and prevent all damage from attacks for one turn! The shield can also be thrown at the target for massive damage!
^ Top
 
No.70
Skull Sacrifice's Icon

Skull Sacrifice
Shadow Type

Skull Sacrifice
Shadow
8 WE
Select Disabled (Player Side)
-
Normal
100%
12,000 z / 6,000 BP
The user sacrifices half of their own life force to reanimate a disabled robot on their side of the field. If the user does not have enough energy to give, however, their efforts will fail.
^ Top
 
No.71
Gravity Hold's Icon

Gravity Hold
Electric / Space Type

Gravity Hold
Electric Space
8 WE
Auto
22 Damage
Normal
100%
12,000 z / 6,000 BP
The user intensifies gravity around the target to hold them in place and prevent switching, causing electromagnetic damage in the process!
^ Top
 
No.72
Water Wave's Icon

Water Wave
Water Type

Water Wave
Water
4 WE
Auto
16 Damage
Normal
90%
6,000 z / 3,000 BP
The user attacks by producing up to three pressurized columns of water, each bursting under a different target to deal damage!
^ Top
 
No.73
Power Stone's Icon

Power Stone
Earth Type

Power Stone
Earth
4 WE
Auto
12 Damage
Normal
80%
6,000 z / 3,000 BP
The user exhumes three large boulders from the earth and swings them around to strike the target, dealing damage and boosting attack after each successful blow!
^ Top
 
No.74
Gyro Attack's Icon

Gyro Attack
Wind / Cutter Type

Gyro Attack
Wind Cutter
8 WE
Auto
20 Damage
Normal
96%
12,000 z / 6,000 BP
The user throws a giant helicopter blade toward the target that deals damage and then loops around to hit another robot on the way back! Even if this ability misses the first time, there's still a chance the second will hit!
^ Top
 
No.75
Star Crash's Icon

Star Crash
Space / Shield Type

Star Crash
Space Shield
8 WE
Select Target (Enemy Side)
15 Damage
Normal
94%
12,000 z / 6,000 BP
The user raises a shield of tiny star-like reflectors and then throws them at a target robot to deal damage up to three times as it spins!
^ Top
 
No.76
Charge Kick's Icon

Charge Kick
Swift / Impact Type

Charge Kick
Swift Impact
8 WE
Auto
45 Damage
Normal
75%
12,000 z / 6,000 BP
The user charges at the target with overwhelming force, dealing substantial damage based upon the speed stat of the user! However, upon use, the user's speed stat will drop a stage.
^ Top
 
No.77
Napalm Bomb's Icon

Napalm Bomb
Explode Type

Napalm Bomb
Explode
4 WE
Auto
8 Damage
Normal
92%
6,000 z / 3,000 BP
The user rains down on the opposing team with napalm bombs that explode on contact to deal damage! This ability will continue dropping bombs until all targets are disabled or the user runs out of weapon energy.
^ Top
 
No.78
Crystal Mind's Icon

Crystal Mind
Crystal Type

Crystal Mind
Crystal
4 WE
Auto
-
Slow (-5)
100%
6,000 z / 3,000 BP
The user enters a trance-like meditative state and stays there until the end of the turn. Once the user has completed their meditation, all of their stats are raised either one or two stages depending on whether or not they took damage!
^ Top
 
No.79
Crystal Eye's Icon

Crystal Eye
Crystal Type

Crystal Eye
Crystal
8 WE
Auto
12 Damage
Normal
98%
12,000 z / 6,000 BP
The user summons a large crystal orb at that peers into the target's soul to determine and then become its elemental weakness! The large orb is then thrown forward, splitting into smaller fragments on impact and dealing damage to the target and up to two benched robots in the positions behind them!
^ Top
 
No.80
Blizzard Attack's Icon

Blizzard Attack
Freeze Type

Blizzard Attack
Freeze
4 WE
Auto
12 Damage
Normal
100%
6,000 z / 3,000 BP
The user summons a powerful blizzard that covers the terrain and damages all robots on the opponent's side of the field! Any unfortunate robots hit by this frigid attack will also find themselves weak to the Freeze-type for the rest of the battle.
^ Top
 
No.81
Centaur Arrow's Icon

Centaur Arrow
Time Type

Centaur Arrow
Time
4 WE
Select Target (Enemy Side)
14 Damage
Normal
100%
6,000 z / 3,000 BP
The user aims one of its celestial arrows at the target and fires off with incredible precision, dealing preordained damage and causing them to drop any held items in their possession. Items dropped this way will not be found until the end of the next turn.
^ Top
 
No.82
Centaur Flash's Icon

Centaur Flash
Time / Nature Type

Centaur Flash
Time Nature
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user taps into an arcane power within themselves and releases it as a flash of brilliant light across the battlefield. The energy released by the flash disrupts the natural flow of time for all who bear witness to it, whisking them back to an era when passive skills were not invented yet.
^ Top
 
No.83
Flame Blast's Icon

Flame Blast
Flame Type

Flame Blast
Flame
4 WE
Auto
8 Damage
Normal
88%
6,000 z / 3,000 BP
The user raises a scorching flame tower below the target that rises twice in quick succession to deal damage! If the target has any crude oil nearby, this ability will ignite it!
^ Top
 
No.84
Knight Crusher's Icon

Knight Crusher
Impact Type

Knight Crusher
Impact
4 WE
Select Target (Enemy Side)
30 Damage
Slow (-1)
80%
6,000 z / 3,000 BP
The user launches a robust spiked mace towards the target, before suddenly reeling back to strike a second time!
^ Top
 
No.85
Plant Barrier's Icon

Plant Barrier
Nature / Shield Type

Plant Barrier
Nature Shield
8 WE
Auto
-
Normal
98%
12,000 z / 6,000 BP
The user surrounds itself with a barrier of four large flower petals, each acting independently to protect the user from damage and restore depleted life energy at the end of each turn! Alternatively, you can recall each petal to manually restore life energy. Each petal can only withstand a single attack before fading, however.
^ Top
 
No.86
Silver Tomahawk's Icon

Silver Tomahawk
Earth / Cutter Type

Silver Tomahawk
Earth Cutter
8 WE
Auto
18 Damage
Normal
90%
-
The user hurls a swirling tomahawk that rises to strike an unfortunate target twice! This ability has the capability to pierce through any barriers the target may be carrying.
^ Top
 
No.87
Wind Storm's Icon

Wind Storm
Wind Type

Wind Storm
Wind
4 WE
Auto
18 Damage
Slow (-1)
90%
6,000 z / 3,000 BP
The user launches a towering torrent of wind at the target, dealing damage and potentially forcing a switch!
^ Top
 
No.88
Yamato Spear's Icon

Yamato Spear
Cutter Type

Yamato Spear
Cutter
4 WE
Auto
8 Damage
Normal
96%
12,000 z / 6,000 BP
The user fires small spearheads at the target, completely piercing through any barriers the target is carrying! However, it will continually fire until either the target is disabled or the user runs out of weapon energy.
^ Top
 
No.89
Freeze Cracker's Icon

Freeze Cracker
Freeze / Explode Type

Freeze Cracker
Freeze Explode
8 WE
Select Target (Enemy Side)
24 Damage
Normal
96%
12,000 z / 6,000 BP
The user fires a snowflake-like projectile at the target that explodes on contact to deal damage. If this ability is used on a benched robot, the explosion of ice shards can hit adjacent foes as well.
^ Top
 
No.90
No Image

Junk Shield
Earth / Shield Type

Junk Shield
Earth Shield
-
-
-
-
-
-
^ Top
 
No.91
No Image

Danger Wrap
Explode / Water Type

Danger Wrap
Explode Water
-
-
-
-
-
-
^ Top
 
No.92
Storm Bolt's Icon

Storm Bolt
Electric Type

Storm Bolt
Electric
4 WE
Auto
16 Damage
Normal
98%
6,000 z / 3,000 BP
The user discharges a mighty thunder bolt at the target! After striking, the emission from the attack may strike each end of the opponent's bench!
^ Top
 
No.93
No Image

Wild Coil
Impact / Cutter Type

Wild Coil
Impact Cutter
-
-
-
-
-
-
^ Top
 
No.94
Slash Claw's Icon

Slash Claw
Cutter Type

Slash Claw
Cutter
4 WE
Auto
15 Damage
Normal
100%
6,000 z / 3,000 BP
The user slashes at the target with razor-sharp claws to inflict damage and worsen any negative stat changes afflicting them!
^ Top
 
No.95
Noise Crush's Icon

Noise Crush
Shadow Type

Noise Crush
Shadow
4 WE
Select Target (Enemy Side)
16 Damage
Normal
60%
6,000 z / 3,000 BP
The user generates a powerful sound wave that races toward the target to deal damage! If this attack happens to miss, it will bounce back and hit the target anyway at twice its usual power!
^ Top
 
No.96
Vamp Crush's Icon

Vamp Crush
Shadow / Wind Type

Vamp Crush
Shadow Wind
8 WE
Auto
50% Damage
Normal
90%
12,000 z / 6,000 BP
The user flies over to the target and crushes the life force out of them with powerful teeth or claws. This ability always cuts the target's remaining health in half and cannot be used to disable them, but it returns any drained energy to the user in-full making it a great healing tool.
^ Top
 
No.97
Scorch Wheel's Icon

Scorch Wheel
Flame / Swift Type

Scorch Wheel
Flame Swift
4 WE
Auto
18 Damage
Normal
90%
12,000 z / 6,000 BP
The user creates a wheel of fiery embers that circles around them - once ready, they launch the Scorch Wheel to strike up to three times! If the user is able to successfully hit the opponent three times, their speed stat will raise by two stages.
^ Top
 
No.98
No Image

Tengu Blade
Wind / Cutter Type

Tengu Blade
Wind Cutter
-
-
-
-
-
-
^ Top
 
No.99
No Image

Tornado Hold
Wind Type

Tornado Hold
Wind
-
-
-
-
-
-
^ Top
 
No.100
Astro Crush's Icon

Astro Crush
Space / Impact Type

Astro Crush
Space Impact
8 WE
Auto
40 Damage
Normal
98%
12,000 z / 6,000 BP
The user creates a meteor storm that rains down on the opponent's side of the field to crush and damage all target robots! The user's attack stat harshly falls after each use, however.
^ Top
 
No.101
Flame Sword's Icon

Flame Sword
Flame / Cutter Type

Flame Sword
Flame Cutter
8 WE
Auto
22 Damage
Normal
92%
12,000 z / 6,000 BP
The user severs the opponent with a fiery crescent of sizzling pyrotechnic energy, inflicting damage and removing any positive stat changes benefitting them!
^ Top
 
No.102
No Image

Thunder Claw
Electric Type

Thunder Claw
Electric
-
-
-
-
-
-
^ Top
 
No.103
No Image

Homing Sniper
Missile Type

Homing Sniper
Missile
-
-
-
-
-
-
^ Top
 
No.104
Frost Wave's Icon

Frost Wave
Freeze Type

Frost Wave
Freeze
4 WE
Auto
14 Damage
Fast (+1)
100%
6,000 z / 3,000 BP
The user summons a wave of frozen spikes that race toward the target and collide to inflict damage and lower the target's attack stat! This ability almost always goes first.
^ Top
 
No.105
Flash Bomb's Icon

Flash Bomb
Explode Type

Flash Bomb
Explode
4 WE
Auto
15 Damage
Normal
82%
6,000 z / 3,000 BP
The user targets the opponent with a flash grenade, emitting a blinding explosion that can strike the enemy for up to three times! Upon three successful strikes, the target's attack stat will drop tremendously.
^ Top
 
No.106
Water Balloon's Icon

Water Balloon
Water Type

Water Balloon
Water
4 WE
Auto
10 Damage
Normal
98%
6,000 z / 3,000 BP
The user pummels the target with water-filled balloons that burst on contact to deal damage! This ability will continue shooting balloons until either the target is disabled or the user runs out of weapon energy.
^ Top
 
No.107
Dynamo Bolt's Icon

Dynamo Bolt
Electric Type

Dynamo Bolt
Electric
8 WE
Auto
50 Damage
Normal
100%
12,000 z / 6,000 BP
The user charges themselves with electricity to build power and restore life energy. If used again after charging this ability can release a storm of lightning bolts on all targets! Stay healthy, as this ability's power decreases if the user has sustained any damage.
^ Top
 
No.108
Ice Wall's Icon

Ice Wall
Freeze / Impact Type

Ice Wall
Freeze Impact
8 WE
Auto
40 Damage
Fast (+1)
98%
120,000 z / 60,000 BP
The user raises a wall of solid ice to bolster shields and reduce incoming damage by up to half! Once raised, the ice wall can be pushed forward to collide with the target! This ability starts up quickly, but is slower on the attack.
^ Top
 
No.109
No Image

Spread Drill
Earth / Missile Type

Spread Drill
Earth Missile
-
-
-
-
-
-
^ Top
 
No.110
Remote Mine's Icon

Remote Mine
Explode Type

Remote Mine
Explode
4 WE
Select Target (Enemy Side)
10 Damage
Normal
100%
6,000 z / 3,000 BP
The user generates a remote-controlled mine and throws it toward the target. The mine cements itself to the ground and slowly builds power until its eventual detonation. The user can trigger the mine's explosion at any time, but the longer the wait the greater the damage.
^ Top
 
No.111
No Image

Wave Burner
Flame Type

Wave Burner
Flame
-
-
-
-
-
-
^ Top
 
No.112
Magic Card's Icon

Magic Card
Shadow Type

Magic Card
Shadow
4 WE
Auto
16 Damage
Normal
100%
6,000 z / 3,000 BP
The user throws a pair of magical cards at an unlucky target to deal damage and steal life energy, restoring the user's own by up to 100% of the damage dealt!
^ Top
 
No.113
No Image

Concrete Shot
Earth Type

Concrete Shot
Earth
-
-
-
-
-
-
^ Top
 
No.114
Tornado Blow's Icon

Tornado Blow
Wind Type

Tornado Blow
Wind
4 WE
Auto
12 Damage
Normal
100%
6,000 z / 3,000 BP
The user summons a powerful storm of tornados that clear the battlefield of all hazards and protective barriers before rising once again to damage target robots on the opponent's side!
^ Top
 
No.115
Laser Trident's Icon

Laser Trident
Water / Laser Type

Laser Trident
Water Laser
8 WE
Auto
23 Damage
Normal
94%
12,000 z / 6,000 BP
The user fires a three-pronged energy beam at the target to inflict damage and remove any positive stat changes benefiting them!
^ Top
 
No.116
Plug Ball's Icon

Plug Ball
Electric Type

Plug Ball
Electric
4 WE
Select Target (Enemy Side)
16 Damage
Normal
96%
6,000 z / 3,000 BP
The user releases a ball of charged plasma at the target that inflicts damage and disables their passive skill for the next three turns of the battle!
^ Top
 
No.117
Jewel Polish's Icon

Jewel Polish
Crystal Type

Jewel Polish
Crystal
4 WE
Select Target (Player Side)
-
Normal
100%
6,000 z / 3,000 BP
The user buffs and polishes itself or an ally to instantly reset any negative stat changes that may have been applied! This ability can also remove field hazards around the target provided there's enough weapon energy to do so!
^ Top
 
No.118
Jewel Satellite's Icon

Jewel Satellite
Crystal / Shield Type

Jewel Satellite
Crystal Shield
8 WE
Auto
10 Damage
Normal
94%
12,000 z / 6,000 BP
The user surrounds itself with an orbit of four large diamonds, each acting as a separate shield and slightly reducing incoming damage! All four diamonds represent a different elemental type and each grant the user total immunity to that type one time before being destroyed. Any remaining diamonds can be thrown at a target for decent damage!
^ Top
 
No.119
Hornet Chaser's Icon

Hornet Chaser
Nature / Missile Type

Hornet Chaser
Nature Missile
8 WE
Select Target (Enemy Side)
28 Damage
Normal
96%
12,000 z / 6,000 BP
The user releases a small robotic drone that races across the battlefield to sting the target and deal damage! If the target is holding a consumable item, the drone will steal it from them instantly and return it to the user instead!
^ Top
 
No.120
No Image

Magma Bazooka
Flame Type

Magma Bazooka
Flame
-
-
-
-
-
-
^ Top
 
No.121
Galaxy Bomb's Icon

Galaxy Bomb
Space / Explode Type

Galaxy Bomb
Space Explode
8 WE
Auto
10% Damage
Normal
100%
12,000 z / 6,000 BP
The user fires a small gravity bomb that implodes in front of the target to form a powerful black hole! The black hole lasts for five turns and deals damage to any active robot at the end of each!
^ Top
 
No.122
No Image

Triple Blade
Cutter Type

Triple Blade
Cutter
-
-
-
-
-
-
^ Top
 
No.123
Water Shield's Icon

Water Shield
Water / Shield Type

Water Shield
Water Shield
8 WE
Auto
5 Damage
Normal
94%
12,000 z / 6,000 BP
The user surrounds itself with an orbit of eight large water droplets, each acting as a separate shield and the reducing the damage from incoming attacks! Each droplet can only withstand a single attack before fading, but any remaining ones can be thrown at the target for decent damage!
^ Top
 
No.124
Commando Bomb's Icon

Commando Bomb
Missile / Flame Type

Commando Bomb
Missile Flame
8 WE
Select Target (Enemy Side)
17 Damage
Normal
96%
12,000 z / 6,000 BP
The user fires a missile at the target that explodes on contact to deal damage. However, if this ability is used on a benched robot, it launches into a large shockwave that strikes adjacent foes for almost double the ability power!
^ Top
 
No.125
Chill Spike's Icon

Chill Spike
Freeze Type

Chill Spike
Freeze
4 WE
Select Target (Enemy Side)
6% Damage
Normal
96%
6,000 z / 3,000 BP
The user fires a glob of freezing gel at the target that instantly chills into jagged ice below their feet! The frozen spikes deal damage at the end of each turn for up to twelve turns!
^ Top
 
No.126
Thunder Wool's Icon

Thunder Wool
Electric Type

Thunder Wool
Electric
8 WE
Select Target (Enemy Side)
15% Damage
Normal
100%
12,000 z / 6,000 BP
The user launches a thunderous wool-cloud into the air that slowly rises and then floats toward an unlucky target! The cloud hovers in place for three turns and releases a lightning strike at the end of each to damage any robot underneath!
^ Top
 
No.127
No Image

Rebound Striker
Impact / Swift Type

Rebound Striker
Impact Swift
-
-
-
-
-
-
^ Top
 
No.128
Wheel Cutter's Icon

Wheel Cutter
Swift / Cutter Type

Wheel Cutter
Swift Cutter
8 WE
Auto
24 Damage
Normal
90%
12,000 z / 6,000 BP
The user sets a spinning blade onto the ground to beeline straight through the opponent! If the user is fast enough, they can set up multiple Wheel Cutters to chase after the opponent!
^ Top
 
No.129
Solar Blaze's Icon

Solar Blaze
Flame / Explode Type

Solar Blaze
Flame Explode
8 WE
Auto
20 Damage
Slow (-5)
96%
12,000 z / 6,000 BP
The user fires a flame-based explosive at the target that hovers in the middle of the field and waits to absorb energy from attacks. At the end of the turn, the explosive detonates to deal massive counter damage to the target!
^ Top
 
No.130
Block Dropper's Icon

Block Dropper
Earth Type

Block Dropper
Earth
4 WE
Auto
15 Damage
Normal
100%
6,000 z / 3,000 BP
The user generates up to four construction blocks out of thin air and then drops them randomly on opponents to inflict damage!
^ Top
 
No.131
Scramble Thunder's Icon

Scramble Thunder
Electric / Swift Type

Scramble Thunder
Electric Swift
8 WE
Auto
20 Damage
Fast (+2)
96%
12,000 z / 6,000 BP
The user unleashes crackling bolts of electricity that speed along the ground until they hit their targets at each end of the opponent's bench! If this ability homes in on a single target in the middle of the field, it can hit the target twice!
^ Top
 
No.132
Chain Blast's Icon

Chain Blast
Explode Type

Chain Blast
Explode
8 WE
Select Target (Enemy Side)
10% Damage
Normal
98%
6,800 z / 3,400 BP
The user generates a multi-faceted explosive that attaches itself to a target after being thrown. The explosive automatically detonates after one turn but can be chained with additional copies to increase the duration and power of it and any others currently on the field.
^ Top
 
No.133
Acid Glob's Icon

Acid Glob
Water Type

Acid Glob
Water
4 WE
Select Target (Enemy Side)
8% Damage
Normal
98%
6,000 z / 3,000 BP
The user fires a large glob of corrosive acid at the target's feet that deals damage at the end of each turn for up to nine turns! This ability can be used without weapon energy and at increased power if the user is currently protected by an Acid Barrier!
^ Top
 
No.134
Acid Barrier's Icon

Acid Barrier
Water / Shield Type

Acid Barrier
Water Shield
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user surrounds itself in a protective bubble of corrosive acid that reduces damage from incoming attacks for up to nine turns! As long as the user is protected by this bubble, the Acid Glob ability can be used at increased power and without consuming any weapon energy!
^ Top
 
No.135
Tundra Spin's Icon

Tundra Spin
Freeze Type

Tundra Spin
Freeze
4 WE
Auto
6 Damage
Fast (+1)
90%
6,000 z / 3,000 BP
The user glides toward the target at high speed with ice underfoot, colliding with them on impact to deal moderate damage and then spinning around for a second hit! This ability always loops back at least once, but if the Freeze-type field multiplier is high enough, it'll inspire the user to continue spinning out additional damage.
^ Top
 
No.136
Tundra Storm's Icon

Tundra Storm
Freeze / Wind Type

Tundra Storm
Freeze Wind
8 WE
Auto
24 Damage
Normal
98%
120,000 z / 60,000 BP
The user blasts the target with a pillar of frigid wind, covering them in ice that instantly shatters to deal massive damage! If the user's attack stat has been maxed out, the storm will rage on to strike benched robots as well.
^ Top
 
No.137
No Image

Blazing Torch
Flame Type

Blazing Torch
Flame
-
-
-
-
-
-
^ Top
 
No.138
No Image

Pile Driver
Impact Type

Pile Driver
Impact
-
-
-
-
-
-
^ Top
 
No.139
Bounce Ball's Icon

Bounce Ball
Swift Type

Bounce Ball
Swift
4 WE
Auto
12 Damage
Fast (+1)
98%
6,000 z / 3,000 BP
The user throws out a fast-moving trio of bouncy balls, which'll rebound around the field to hit three random targets on the other side of the bench!
^ Top
 
No.140
No Image

Mirror Buster
Shield / Copy Type

Mirror Buster
Shield Copy
-
-
-
-
-
-
^ Top
 
No.141
No Image

Screw Crusher
Cutter / Impact Type

Screw Crusher
Cutter Impact
-
-
-
-
-
-
^ Top
 
No.142
No Image

Ballade Cracker
Explode / Flame Type

Ballade Cracker
Explode Flame
-
-
-
-
-
-
^ Top
 
No.143
No Image

Sakugarne Hammer
Swift / Earth Type

Sakugarne Hammer
Swift Earth
-
-
-
-
-
-
^ Top
 
No.144
Barrier Drive's Icon

Barrier Drive
Shield Type

Barrier Drive
Shield
8 WE
Auto
20 Damage
Normal
100%
12,000 BP
The robot uses its powers to pull Core Shields near-and-far toward itself and then throws them at the target for critical damage. This ability's effects are not hindered by positional modifiers, but a lack of available shields can certainly render it useless.
^ Top
 
No.145
Lunar Memory's Icon

Lunar Memory
Space Type

Lunar Memory
Space
12 WE
Auto
-
Fast (+1)
100%
18,000 BP
The user taps into a near-forgotten memory to generate an otherworldly object in front of itself. The spherical curiosity protects the user completely from the damage of one attack before vanishing.
^ Top
 
No.146
Shield Eater's Icon

Shield Eater
Shadow Type

Shield Eater
Shadow
16 WE
Auto
20% Recovery
Normal
100%
24,000 BP
The robot uses its powers to pull Core Shields near-and-far toward itself and then absorbs them to heal battle damage. This ability's effects allow the user to sustain itself for prolonged engagements, but a lack of available shields can certainly render it useless.
^ Top
 
No.147
No Image

Buster Rod
Swift / Wind Type

Buster Rod
Swift Wind
-
-
-
-
-
-
^ Top
 
No.148
No Image

Mega Water
Water / Swift Type

Mega Water
Water Swift
-
-
-
-
-
-
^ Top
 
No.149
No Image

Hyper Storm
Wind / Water Type

Hyper Storm
Wind Water
-
-
-
-
-
-
^ Top
 
No.150
No Image

Spark Chaser
Laser / Electric Type

Spark Chaser
Laser Electric
-
-
-
-
-
-
^ Top
 
No.151
Grab Buster's Icon

Grab Buster
Water / Crystal Type

Grab Buster
Water Crystal
8 WE
Auto
24 Damage
Normal
95%
100,000 BP
The user emits a siphoning energy attack at the target to deal damage and steal life energy, restoring the user's own by up to 50% of the damage dealt!
^ Top
 
No.152
Bubble Bomb's Icon

Bubble Bomb
Water / Explode Type

Bubble Bomb
Water Explode
8 WE
Select Target (Enemy Side)
28 Damage
Normal
90%
100,000 BP
The user throws a large bubble at the target that explodes on contact to cause damage and remove any boosts to their attack stat!
^ Top
 
No.153
Photon Missile's Icon

Photon Missile
Missile / Explode Type

Photon Missile
Missile Explode
8 WE
Auto
38 Damage
Slow (-1)
88%
100,000 BP
The user fires a missile made from materials unknown; it delays before locking onto a target, and then suddenly sets off for massive damage!
^ Top
 
No.154
No Image

Electric Shock
Electric / Wind Type

Electric Shock
Electric Wind
-
-
-
-
-
-
^ Top
 
No.155
No Image

Black Hole
Shadow / Time Type

Black Hole
Shadow Time
-
-
-
-
-
-
^ Top
 
No.156
No Image

Deep Digger
Impact / Earth Type

Deep Digger
Impact Earth
-
-
-
-
-
-
^ Top
 
No.157
No Image

Break Dash
Swift / Impact Type

Break Dash
Swift Impact
-
-
-
-
-
-
^ Top
 
No.158
No Image

Salt Water
Water / Earth Type

Salt Water
Water Earth
-
-
-
-
-
-
^ Top
 
No.159
No Image

Sunstar Supernova
Flame / Time Type

Sunstar Supernova
Flame Time
-
-
-
-
-
-
^ Top
 
No.160
Magnetic Shockwave's Icon

Magnetic Shockwave
Electric / Earth Type

Magnetic Shockwave
Electric Earth
8 WE
Select Target (Enemy Side)
15 Damage
Normal
100%
240,000 z / 120,000 BP
The user generates an interdimensional geomagnetic force that will always strike the opponent three times!
^ Top
 
No.161
Core Shield's Icon

Core Shield
Shield Type

Core Shield
Shield
4 WE
Auto
-
Normal
100%
6,000 z / 3,000 BP
The user generates an elemental barrier around itself or an ally that protects it from virtually all damage matching the user's core type! If the user is holding a secondary elemental core when this ability is triggered, two shields will be generated instead of just one!
^ Top
 
No.162
Core Laser's Icon

Core Laser
Laser Type

Core Laser
Laser
8 WE
Auto
36 Damage
Normal
96%
12,000 z / 6,000 BP
The user releases an elemental beam that burns through the target's armor to deal damage. This ability's typing appears to be influenced by the energy of nearby cores.
^ Top
 
No.163
Omega Pulse's Icon

Omega Pulse
Neutral Type

Omega Pulse
Neutral
4 WE
Auto
14 Damage
Normal
100%
6,000 z / 3,000 BP
The user taps into its hidden power to generate a pulse of elemental energy. This ability's type appears to differ between robots.
^ Top
 
No.164
Omega Wave's Icon

Omega Wave
Neutral Type

Omega Wave
Neutral
8 WE
Auto
26 Damage
Normal
100%
12,000 z / 6,000 BP
The user taps into their hidden power to generate a wave of elemental energy. This ability's types appear to differ between player-robot combinations.
^ Top
 
No.165
Light Buster's Icon

Light Buster
Neutral Type

Light Buster
Neutral
4 WE
Auto
34 Damage
Normal
100%
3,000 BP
The user charges to build power and raise their own defense stat. If used again after charging, this ability will release a powerful energy shot that inflicts massive damage! Dr. Light's robots are especially good at using this move.
^ Top
 
No.166
Wily Buster's Icon

Wily Buster
Neutral Type

Wily Buster
Neutral
4 WE
Select Target (Enemy Side)
32 Damage
Normal
96%
3,000 BP
The user charges to build power and raise their own attack stat. If used again after charging, this ability will release a powerful energy shot that inflicts massive damage! Dr. Wily's robots are especially good at using this move.
^ Top
 
No.167
Cossack Buster's Icon

Cossack Buster
Neutral Type

Cossack Buster
Neutral
4 WE
Auto
36 Damage
Normal
98%
3,000 BP
The user charges to build power and raise their own speed stat. If used again after charging, this ability will release a powerful energy shot that inflicts massive damage! Dr. Cossack's robots are especially good at using this move.
^ Top
 
No.168
Cutter Shot's Icon

Cutter Shot
Cutter Type

Cutter Shot
Cutter
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small blade shot at the target to inflict Cutter type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.169
Cutter Buster's Icon

Cutter Buster
Cutter Type

Cutter Buster
Cutter
2 WE
Auto
30 Damage
Normal
100%
3,000 z / 1,500 BP
The user charges itself with Cutter type energy on the first turn to increase its elemental abilities, then releases a powerful blade shot at the target on the second to inflict massive damage!
^ Top
 
No.170
Cutter Overdrive's Icon

Cutter Overdrive
Cutter Type

Cutter Overdrive
Cutter
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of blade shots, dealing Cutter type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.171
Impact Shot's Icon

Impact Shot
Impact Type

Impact Shot
Impact
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small crushing shot at the target to inflict Impact type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.172
Impact Buster's Icon

Impact Buster
Impact Type

Impact Buster
Impact
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Impact type energy on the first turn to increase its elemental abilities, then releases a powerful crushing shot at the target on the second to inflict massive damage!
^ Top
 
No.173
Impact Overdrive's Icon

Impact Overdrive
Impact Type

Impact Overdrive
Impact
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of crushing shots, dealing Impact type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.174
Freeze Shot's Icon

Freeze Shot
Freeze Type

Freeze Shot
Freeze
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small ice shot at the target to inflict Freeze type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.175
Freeze Buster's Icon

Freeze Buster
Freeze Type

Freeze Buster
Freeze
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Freeze type energy on the first turn to increase its elemental abilities, then releases a powerful ice shot at the target on the second to inflict massive damage!
^ Top
 
No.176
Freeze Overdrive's Icon

Freeze Overdrive
Freeze Type

Freeze Overdrive
Freeze
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of ice shots, dealing Freeze type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.177
Explode Shot's Icon

Explode Shot
Explode Type

Explode Shot
Explode
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small explosive shot at the target to inflict Explode type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.178
Explode Buster's Icon

Explode Buster
Explode Type

Explode Buster
Explode
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Explode type energy on the first turn to increase its elemental abilities, then releases a powerful explosive shot at the target on the second to inflict massive damage!
^ Top
 
No.179
Explode Overdrive's Icon

Explode Overdrive
Explode Type

Explode Overdrive
Explode
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of explosive shots, dealing Explode type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.180
Flame Shot's Icon

Flame Shot
Flame Type

Flame Shot
Flame
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small fire shot at the target to inflict Flame type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.181
Flame Buster's Icon

Flame Buster
Flame Type

Flame Buster
Flame
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Flame type energy on the first turn to increase its elemental abilities, then releases a powerful fire shot at the target on the second to inflict massive damage!
^ Top
 
No.182
Flame Overdrive's Icon

Flame Overdrive
Flame Type

Flame Overdrive
Flame
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of fire shots, dealing Flame type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.183
Electric Shot's Icon

Electric Shot
Electric Type

Electric Shot
Electric
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small lightning shot at the target to inflict Electric type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.184
Electric Buster's Icon

Electric Buster
Electric Type

Electric Buster
Electric
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Electric type energy on the first turn to increase its elemental abilities, then releases a powerful lightning shot at the target on the second to inflict massive damage!
^ Top
 
No.185
Electric Overdrive's Icon

Electric Overdrive
Electric Type

Electric Overdrive
Electric
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of lightning shots, dealing Electric type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.186
Time Shot's Icon

Time Shot
Time Type

Time Shot
Time
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small temporal shot at the target to inflict Time type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.187
Time Buster's Icon

Time Buster
Time Type

Time Buster
Time
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Time type energy on the first turn to increase its elemental abilities, then releases a powerful temporal shot at the target on the second to inflict massive damage!
^ Top
 
No.188
Time Overdrive's Icon

Time Overdrive
Time Type

Time Overdrive
Time
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of temporal shots, dealing Time type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.189
Earth Shot's Icon

Earth Shot
Earth Type

Earth Shot
Earth
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small gravel shot at the target to inflict Earth type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.190
Earth Buster's Icon

Earth Buster
Earth Type

Earth Buster
Earth
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Earth type energy on the first turn to increase its elemental abilities, then releases a powerful gravel shot at the target on the second to inflict massive damage!
^ Top
 
No.191
Earth Overdrive's Icon

Earth Overdrive
Earth Type

Earth Overdrive
Earth
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of gravel shots, dealing Earth type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.192
Wind Shot's Icon

Wind Shot
Wind Type

Wind Shot
Wind
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small cyclone shot at the target to inflict Wind type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.193
Wind Buster's Icon

Wind Buster
Wind Type

Wind Buster
Wind
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Wind type energy on the first turn to increase its elemental abilities, then releases a powerful cyclone shot at the target on the second to inflict massive damage!
^ Top
 
No.194
Wind Overdrive's Icon

Wind Overdrive
Wind Type

Wind Overdrive
Wind
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of cyclone shots, dealing Wind type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.195
Water Shot's Icon

Water Shot
Water Type

Water Shot
Water
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small bubble shot at the target to inflict Water type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.196
Water Buster's Icon

Water Buster
Water Type

Water Buster
Water
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Water type energy on the first turn to increase its elemental abilities, then releases a powerful bubble shot at the target on the second to inflict massive damage!
^ Top
 
No.197
Water Overdrive's Icon

Water Overdrive
Water Type

Water Overdrive
Water
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of bubble shots, dealing Water type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.198
Swift Shot's Icon

Swift Shot
Swift Type

Swift Shot
Swift
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small rapid shot at the target to inflict Swift type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.199
Swift Buster's Icon

Swift Buster
Swift Type

Swift Buster
Swift
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Swift type energy on the first turn to increase its elemental abilities, then releases a powerful rapid shot at the target on the second to inflict massive damage!
^ Top
 
No.200
Swift Overdrive's Icon

Swift Overdrive
Swift Type

Swift Overdrive
Swift
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of rapid shots, dealing Swift type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.201
Nature Shot's Icon

Nature Shot
Nature Type

Nature Shot
Nature
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small petal shot at the target to inflict Nature type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.202
Nature Buster's Icon

Nature Buster
Nature Type

Nature Buster
Nature
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Nature type energy on the first turn to increase its elemental abilities, then releases a powerful petal shot at the target on the second to inflict massive damage!
^ Top
 
No.203
Nature Overdrive's Icon

Nature Overdrive
Nature Type

Nature Overdrive
Nature
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of petal shots, dealing Nature type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.204
Missile Shot's Icon

Missile Shot
Missile Type

Missile Shot
Missile
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small targeted shot at the target to inflict Missile type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.205
Missile Buster's Icon

Missile Buster
Missile Type

Missile Buster
Missile
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Missile type energy on the first turn to increase its elemental abilities, then releases a powerful targeted shot at the target on the second to inflict massive damage!
^ Top
 
No.206
Missile Overdrive's Icon

Missile Overdrive
Missile Type

Missile Overdrive
Missile
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of targeted shots, dealing Missile type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.207
Crystal Shot's Icon

Crystal Shot
Crystal Type

Crystal Shot
Crystal
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small diamond shot at the target to inflict Crystal type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.208
Crystal Buster's Icon

Crystal Buster
Crystal Type

Crystal Buster
Crystal
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Crystal type energy on the first turn to increase its elemental abilities, then releases a powerful diamond shot at the target on the second to inflict massive damage!
^ Top
 
No.209
Crystal Overdrive's Icon

Crystal Overdrive
Crystal Type

Crystal Overdrive
Crystal
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of diamond shots, dealing Crystal type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.210
Shadow Shot's Icon

Shadow Shot
Shadow Type

Shadow Shot
Shadow
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small dark shot at the target to inflict Shadow type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.211
Shadow Buster's Icon

Shadow Buster
Shadow Type

Shadow Buster
Shadow
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Shadow type energy on the first turn to increase its elemental abilities, then releases a powerful dark shot at the target on the second to inflict massive damage!
^ Top
 
No.212
Shadow Overdrive's Icon

Shadow Overdrive
Shadow Type

Shadow Overdrive
Shadow
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of dark shots, dealing Shadow type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.213
Space Shot's Icon

Space Shot
Space Type

Space Shot
Space
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small cosmic shot at the target to inflict Space type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.214
Space Buster's Icon

Space Buster
Space Type

Space Buster
Space
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Space type energy on the first turn to increase its elemental abilities, then releases a powerful cosmic shot at the target on the second to inflict massive damage!
^ Top
 
No.215
Space Overdrive's Icon

Space Overdrive
Space Type

Space Overdrive
Space
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of cosmic shots, dealing Space type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.216
Shield Shot's Icon

Shield Shot
Shield Type

Shield Shot
Shield
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small barrier shot at the target to inflict Shield type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.217
Shield Buster's Icon

Shield Buster
Shield Type

Shield Buster
Shield
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Shield type energy on the first turn to increase its elemental abilities, then releases a powerful barrier shot at the target on the second to inflict massive damage!
^ Top
 
No.218
Shield Overdrive's Icon

Shield Overdrive
Shield Type

Shield Overdrive
Shield
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of barrier shots, dealing Shield type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.219
Laser Shot's Icon

Laser Shot
Laser Type

Laser Shot
Laser
-
Auto
10 Damage
Fast (+1)
100%
1,500 z / 750 BP
The user fires a small beam shot at the target to inflict Laser type damage. This ability's power increases if the user if holding a buster charge of the same element, and can fire multiple shots depending on how much faster the user is than their opponent.
^ Top
 
No.220
Laser Buster's Icon

Laser Buster
Laser Type

Laser Buster
Laser
4 WE
Auto
30 Damage
Normal
100%
6,000 z / 3,000 BP
The user charges itself with Laser type energy on the first turn to increase its elemental abilities, then releases a powerful beam shot at the target on the second to inflict massive damage!
^ Top
 
No.221
Laser Overdrive's Icon

Laser Overdrive
Laser Type

Laser Overdrive
Laser
10% WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user releases all of their stored weapon energy at once in a powerful storm of beam shots, dealing Laser type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top
 
No.222
Copy Shot's Icon

Copy Shot
Copy Type

Copy Shot
Copy
4 WE
Auto
8 Damage
Fast (+4)
100%
6,000 z / 3,000 BP
The user fires a small emulation device at the target that deals damage and copies its last ability to the user for the rest of the battle! This ability cannot be used to copy abilities by support mecha or fortress bosses so use with great care.
^ Top
 
No.223
Copy Soul's Icon

Copy Soul
Copy Type

Copy Soul
Copy
8 WE
Select Target (Enemy Side)
16 Damage
Fast (+2)
100%
12,000 z / 6,000 BP
The user summons a large capsule-like device behind the target that drains their energy to deal damage! Under the right conditions, the energy collected by the device can be converted into a new elemental shield and even a whole new core!
^ Top
 
No.224
Copy Style's Icon

Copy Style
Copy Type

Copy Style
Copy
16 WE
Auto
32 Damage
Fast (+2)
100%
18,000 z / 9,000 BP
The user summons a large futuristic-looking device behind the target that drains their energy to deal damage! If the user can land a knockout with this ability, the energy collected by the device may transform them into a near-perfect copy of the target!
^ Top
 
No.225
Energy Boost's Icon

Energy Boost
Neutral Type

Energy Boost
Neutral
4 WE
Auto
20% Recovery
Normal
100%
6,000 z / 3,000 BP
The user manually repairs its own body to restore life energy by up to 20%! When used by a support robot, this ability can optionally restore an ally instead of the user!
^ Top
 
No.226
Energy Break's Icon

Energy Break
Neutral Type

Energy Break
Neutral
6 WE
Auto
20% Damage
Normal
100%
9,000 z / 4,500 BP
The user bypasses the target's shields to deal direct life energy damage of up to 20%! When used by a support robot, this ability can optionally target the bench instead of the active position!
^ Top
 
No.227
Energy Swap's Icon

Energy Swap
Neutral Type

Energy Swap
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user triggers an exploit in the prototype's code to instantly swap their own life energy with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.228
Energy Support's Icon

Energy Support
Neutral Type

Energy Support
Neutral
10 WE
Auto
10% Recovery
Normal
100%
15,000 z / 7,500 BP
The user triggers system repairs for all robots on their side of the field to boost life energy by up to 10% each!
^ Top
 
No.229
Energy Assault's Icon

Energy Assault
Neutral Type

Energy Assault
Neutral
12 WE
Auto
10% Damage
Normal
100%
18,000 z / 9,000 BP
The user triggers system breaks for all robots on the target's side of the field to lower life energy by up to 10% each!
^ Top
 
No.230
Energy Mode's Icon

Energy Mode
Neutral Type

Energy Mode
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user harshly lowers its own attack, defense, and speed stats in exchange for fully recovering life energy and returning to perfect health!
^ Top
 
No.231
Attack Boost's Icon

Attack Boost
Neutral Type

Attack Boost
Neutral
4 WE
Auto
-
Normal
100%
6,000 z / 3,000 BP
The user optimizes internal systems to improve weapons and sharply raise their attack stat! This ability's range is extended when used by a support robot or mecha to allow targeting an ally instead.
^ Top
 
No.232
Attack Break's Icon

Attack Break
Neutral Type

Attack Break
Neutral
6 WE
Auto
-
Normal
100%
9,000 z / 4,500 BP
The user breaks down the target's weapon systems to sharply lower their attack stat! This ability's range is extended when used by a support robot or mecha to allow targeting the bench instead.
^ Top
 
No.233
Attack Swap's Icon

Attack Swap
Neutral Type

Attack Swap
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user triggers an exploit in the prototype's code to instantly swap changes to its attack stat with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.234
Attack Support's Icon

Attack Support
Neutral Type

Attack Support
Neutral
10 WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user triggers weapon optimizations for all robots on their side of the field to raise their attack stats! This ability requires a lot of weapon energy and isn't compatible with many robots.
^ Top
 
No.235
Attack Assault's Icon

Attack Assault
Neutral Type

Attack Assault
Neutral
12 WE
Auto
-
Normal
100%
18,000 z / 9,000 BP
The user triggers weapon damage to all robots on the target's side of the field to lower their attack stats! This ability requires a lot of weapon energy and isn't compatible with many robots.
^ Top
 
No.236
Attack Mode's Icon

Attack Mode
Neutral Type

Attack Mode
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user harshly lowers its own defense and speed stats in exchange for a maxed-out attack stat to improve weapons! However, the weapon energy cost for this ability increases after each use.
^ Top
 
No.237
Defense Boost's Icon

Defense Boost
Neutral Type

Defense Boost
Neutral
4 WE
Auto
-
Normal
100%
6,000 z / 3,000 BP
The user optimizes internal systems to improve shields and sharply raise their defense stat! This ability's range is extended when used by a support robot or mecha to allow targeting an ally instead.
^ Top
 
No.238
Defense Break's Icon

Defense Break
Neutral Type

Defense Break
Neutral
6 WE
Auto
-
Normal
100%
9,000 z / 4,500 BP
The user breaks down the target's shield systems to sharply lower their defense stat! This ability's range is extended when used by a support robot or mecha to allow targeting the bench instead.
^ Top
 
No.239
Defense Swap's Icon

Defense Swap
Neutral Type

Defense Swap
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user triggers an exploit in the prototype's code to instantly swap changes to its defense stat with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.240
Defense Support's Icon

Defense Support
Neutral Type

Defense Support
Neutral
10 WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user triggers shield optimizations for all robots on their side of the field to raise their defense stats! This ability requires a lot of weapon energy and isn't compatible with many robots.
^ Top
 
No.241
Defense Assault's Icon

Defense Assault
Neutral Type

Defense Assault
Neutral
12 WE
Auto
-
Normal
100%
18,000 z / 9,000 BP
The user triggers shield damage to all robots on the target's side of the field to lower their defense stats! This ability requires a lot of weapon energy and isn't compatible with many robots.
^ Top
 
No.242
Defense Mode's Icon

Defense Mode
Neutral Type

Defense Mode
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user harshly lowers its own attack and speed stats in exchange for a maxed-out defense stat to improve shields! However, the weapon energy cost for this ability increases after each use.
^ Top
 
No.243
Speed Boost's Icon

Speed Boost
Neutral Type

Speed Boost
Neutral
4 WE
Auto
-
Normal
100%
6,000 z / 3,000 BP
The user optimizes internal systems to improve mobility and sharply raise their speed stat! This ability's range is extended when used by a support robot or mecha to allow targeting an ally instead.
^ Top
 
No.244
Speed Break's Icon

Speed Break
Neutral Type

Speed Break
Neutral
6 WE
Auto
-
Normal
100%
9,000 z / 4,500 BP
The user breaks down the target's mobility systems to sharply lower their speed stat! This ability's range is extended when used by a support robot or mecha to allow targeting the bench instead.
^ Top
 
No.245
Speed Swap's Icon

Speed Swap
Neutral Type

Speed Swap
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user triggers an exploit in the prototype's code to instantly swap changes to its speed stat with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.246
Speed Support's Icon

Speed Support
Neutral Type

Speed Support
Neutral
10 WE
Auto
-
Normal
100%
15,000 z / 7,500 BP
The user triggers mobility optimizations for all robots on their side of the field to raise their speed stats! This ability requires a lot of weapon energy and isn't compatible with many robots.
^ Top
 
No.247
Speed Assault's Icon

Speed Assault
Neutral Type

Speed Assault
Neutral
12 WE
Auto
-
Normal
100%
18,000 z / 9,000 BP
The user triggers mobility damage to all robots on the target's side of the field to lower their speed stats! This ability requires a lot of weapon energy and isn't compatible with many robots.
^ Top
 
No.248
Speed Mode's Icon

Speed Mode
Neutral Type

Speed Mode
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user harshly lowers its own attack and defense stats in exchange for a maxed-out speed stat to improve mobility! However, the weapon energy cost for this ability increases after each use.
^ Top
 
No.249
Item Swap's Icon

Item Swap
Neutral Type

Item Swap
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user triggers an exploit in the prototype's code to instantly swap their held item with the target! When used by a support robot, this ability will swap with allies instead of the enemy!
^ Top
 
No.250
Damage Booster's Icon

Damage Booster
Neutral Type

Damage Booster
Neutral
6 WE
Auto
30% Recovery
Slow (-1)
100%
9,000 z / 4,500 BP
The user alters the conditions of the field to boost the damaging effects of abilities by 30%! This ability appears to be unaffected by existing field multipliers.
^ Top
 
No.251
Damage Breaker's Icon

Damage Breaker
Neutral Type

Damage Breaker
Neutral
6 WE
Auto
30% Damage
Slow (-1)
100%
9,000 z / 4,500 BP
The user alters the conditions of the field to lower the damaging effects of abilities by 30%! This ability appears to be unaffected by existing field multipliers.
^ Top
 
No.252
Recovery Booster's Icon

Recovery Booster
Neutral Type

Recovery Booster
Neutral
6 WE
Auto
30% Recovery
Slow (-1)
100%
9,000 z / 4,500 BP
The user alters the conditions of the field to boost the recovery effects of abilities by 30%! This ability appears to be unaffected by existing field multipliers.
^ Top
 
No.253
Recovery Breaker's Icon

Recovery Breaker
Neutral Type

Recovery Breaker
Neutral
6 WE
Auto
30% Damage
Slow (-1)
100%
9,000 z / 4,500 BP
The user alters the conditions of the field to lower the recovery effects of abilities by 30%! This ability appears to be unaffected by existing field multipliers.
^ Top
 
No.254
Experience Booster's Icon

Experience Booster
Neutral Type

Experience Booster
Neutral
8 WE
Auto
-
Slow (-1)
100%
12,000 z / 6,000 BP
The user alters the conditions of the field to double the amount of experience points earned in this battle!
^ Top
 
No.255
Experience Breaker's Icon

Experience Breaker
Neutral Type

Experience Breaker
Neutral
8 WE
Auto
-
Slow (-1)
100%
12,000 z / 6,000 BP
The user alters the conditions of the field to halve the amount of experience points earned in this battle!
^ Top
 
No.256
Field Support's Icon

Field Support
Neutral Type

Field Support
Neutral
5 WE
Auto
-
Fast (+4)
100%
7,500 z / 3,750 BP
The user increases the field multiplier matching their own core type and then lowers the field multipliers matching their weaknesses, tilting the odds in their favour! However, the weapon energy cost for this ability increases after each use and it works differently for Neutral and Copy Core robots.
^ Top
 
No.257
Mecha Support's Icon

Mecha Support
Neutral Type

Mecha Support
Neutral
5 WE
Auto
-
Fast (+5)
100%
7,500 z / 3,750 BP
The user summons a familiar support mecha to the benched position, allowing the new robot to fight alongside the team for the rest of the battle! The weapon energy required to perform this technique increases after each summon, and will fail completely if there isn't enough room in the party.
^ Top
 
No.258
Mecha Assault's Icon

Mecha Assault
Neutral Type

Mecha Assault
Neutral
5 WE
Auto
-
Fast (+5)
100%
7,500 z / 3,750 BP
The user summons a familiar support mecha to the active position, allowing the new robot to immediately attack and then fight alongside the team for the rest of the battle! The weapon energy required to perform this technique increases after each summon, and will fail completely if there isn't enough room in the party.
^ Top
 
No.259
Mecha Party's Icon

Mecha Party
Neutral Type

Mecha Party
Neutral
10 WE
Auto
-
Fast (+2)
100%
150,000 z / 75,000 BP
The user forms a small party of familiar support mecha and positions them on the bench, allowing the new robots to fight alongside the team for the rest of the battle! The weapon energy required to perform this technique increases after each summon, and will fail completely if there isn't enough room left in the party.
^ Top
 
No.260
Friend Share's Icon

Friend Share
Neutral Type

Friend Share
Neutral
4 WE
Auto
-
Normal
100%
150,000 z / 75,000 BP
The user kindly shares their stats boosts with the target hoping to make a friend. The more stat boosts shared this way, the more friendly the target robot will become towards the user.
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2024
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »