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Robot Master (and OC) battle RPG

December 26th, 2016 at 11:55pm
 
Crescendo
Crescendo
33,335 BP
3 TP | 22 PP
I was thinking about the prototype, and thought to myself: "Hey, why don't I use robot masters and OCs to battle others? So I just came up with some random idea to create an arena dimension where Robots can battle other robots.

Rules: One must have at least ONE existing robot and ONE OC to enter. you can add Weapon Chips and/or support items into this RP. Dialogue may be added. (It makes the fight more interesting.)

Formatting:

Robot 1: (the first robot to be entered)

Name:

Element: (Their core, two elements may be added)

Type: (whether they are a weapon copy-type, support-type, or Robot Master-type)

Aspect: (what suits their personality the most: stealth, beauty, lust, courage, intelligence, rage, or power


Item: (what kind of item they carry, such as a weapon chip, which allows them to use the special weapon on the chip. once enough items are added, I will open an item shop thread.)


Robot 2:

Name:

Element:

Type:

Aspect:

Item:
(you can add more, but I'm just being lazy. :D)




Robot Master (and OC) battle RPG
Posted by Crescendo on December 26th, 2016 at 11:55pm
Viewed 1755 Times
 
RotomSlashBlast
1,472,019,650 BP
12 TP | 852 PP
Posted on February 10th, 2017 at 9:21am
Posted 2017/02/10 at 9:21am
#1
Rotom tries to steal the shield via Trick!

Rotom HP: 40%/100%
Rotom Z-power: 48%/100%
^ Top
 
Capejedi
33,956,040 BP
0 TP | 117 PP
Posted on February 10th, 2017 at 6:00pm
Posted 2017/02/10 at 6:00pm
#2
The move succeeded, but Rotom gained a scouted instead, because the shield isn't a hold item

Cape continues chargingn

EX gauge 95%
^ Top
 
RotomSlashBlast
1,472,019,650 BP
12 TP | 852 PP
Posted on February 10th, 2017 at 6:28pm
Posted 2017/02/10 at 6:28pm
#3
Rotom charges some Z-power!


Rotom HP: 40%/100%
Rotom Z-power: 73%/100%
^ Top
 
Capejedi
33,956,040 BP
0 TP | 117 PP
Posted on February 10th, 2017 at 8:42pm Edited on 2017/02/10 at 8:46pm
Posted 2017/02/10 at 8:42pm Edited 2017/02/10 at 8:46pm
#4
EX gauge full

proto-man THIS ENDS HERE!

Cape's sword is glowing with energy.

proto-man Pick a legendary and pray!

Cape attacks using FF8's Lion Heart Limit Break
^ Top
- deleted -
 
sam2
263,637 BP
0 TP | 2 PP
Posted on February 10th, 2017 at 9:54pm Edited on 2017/02/10 at 10:08pm
Posted 2017/02/10 at 9:54pm Edited 2017/02/10 at 10:08pm
#6
hi and hello
well
i guess im just here... HEY WAIT someone!

Please refrain from posting twice in succession in the same thread.
^ Top
 
RotomSlashBlast
1,472,019,650 BP
12 TP | 852 PP
Posted on February 12th, 2017 at 7:13pm
Posted 2017/02/12 at 7:13pm
#7
Rotom simply dodged it via Phantom Force!


Rotom HP: 40%/100%
Rotom Z-power: 73%/100%
^ Top
 
Capejedi
33,956,040 BP
0 TP | 117 PP
Posted on February 13th, 2017 at 2:59pm
Posted 2017/02/13 at 2:59pm
#8
proto-man…oh COME ON! STOP DODGING MY ATTACKS. PEOPLE SHOULD CALL YOU CASPER THE ANNOYING GHOST!

Cape is passed!

Cape pulls out his shield ready to defend against Rotom`s next attack.
^ Top
 
RotomSlashBlast
1,472,019,650 BP
12 TP | 852 PP
Posted on February 13th, 2017 at 3:11pm
Posted 2017/02/13 at 3:11pm
#9
Rotom simply appears from behind and uses a Regular attack on Cape!
^ Top
 
Capejedi
33,956,040 BP
0 TP | 117 PP
Posted on February 14th, 2017 at 12:00pm
Posted 2017/02/14 at 12:00pm
#10
-2% health

Cape flips behind the ghost, hitting him with a uncharged noise crash as he does it.
^ Top
 
RotomSlashBlast
1,472,019,650 BP
12 TP | 852 PP
Posted on February 16th, 2017 at 8:32pm
Posted 2017/02/16 at 8:32pm
#11
Rotom simply stops the attack by jamming a thunder wave into Cape!
^ Top
 
Capejedi
33,956,040 BP
0 TP | 117 PP
Posted on February 17th, 2017 at 8:35am
Posted 2017/02/17 at 8:35am
#12
Cape time stoppers again to dodge the lightning bolt, then uses centaur flash, followed by a charging a shot
^ Top
 
RotomSlashBlast
1,472,019,650 BP
12 TP | 852 PP
Posted on February 17th, 2017 at 4:37pm
Posted 2017/02/17 at 4:37pm
#13
Rotom is hit by Centaur Flash (10% damage) and retaliates with Shock Wave!

Rotom HP: 30%/100%
Rotom Z-power: 89%/100%
^ Top
 
Capejedi
33,956,040 BP
0 TP | 117 PP
Posted on February 18th, 2017 at 3:02pm
Posted 2017/02/18 at 3:02pm
#14
Cape fires a homing charge shot, then shields against the lightning.
^ Top
 
RotomSlashBlast
1,472,019,650 BP
12 TP | 852 PP
Posted on February 19th, 2017 at 4:21pm
Posted 2017/02/19 at 4:21pm
#15
Rotom uses Protect, dispelling the charge shot!
^ Top
 
Capejedi
33,956,040 BP
0 TP | 117 PP
Posted on February 22nd, 2017 at 11:38am
Posted 2017/02/22 at 11:38am
#16
Cape charges another materia

Materia 50%
Limit 20%
^ Top
 
RotomSlashBlast
1,472,019,650 BP
12 TP | 852 PP
Posted on February 22nd, 2017 at 2:35pm
Posted 2017/02/22 at 2:35pm
#17
Rotom uses Spite to stop Cape from charging materia!
^ Top
 
Capejedi
33,956,040 BP
0 TP | 117 PP
Posted on March 24th, 2017 at 11:14pm
Posted 2017/03/24 at 11:14pm
#18
OOC: Sorry, kind of forgot about this.

Cape May have stopped charging the materia, but then he casts Haste.

Materia:95%
^ Top

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