Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:
Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home
Now, onto the rules of this hot mess1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.
As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help: So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals." And if you even want, this article by TVtropes may or may not help you out with your bio
2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.
3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is AggressiveAssertive or Passive and the combat-ish system will be ultra simplified:
-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!
Health: Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted: 1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!
2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.
3.) Quests/Dungeons will also occasionally increase Health when completed.
When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.
Charisma: Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as: 1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.
2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%
3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%
4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden,Floor 4,Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.
There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.
Attack: Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!
Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.
P.Defense: P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.
N.Defense: N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.
I'll also explain the three Play styles as well: Aggressive Starting stats: Attack: 85Charisma: 35 A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.
Assertive Starting stats: Attack: 60Charisma: 60 A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.
Passive Starting stats: Attack: 35Charisma: 85 A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty
4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so: Case A: "He flirts with the encounter, attempting to compliment its looks Case B: "*flirts with encounter*" I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.
Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want
Sign Ups?/? People
I don't care, you can join when you want to, I don't mind
(Sign Ups end 10/31/4016)By the way, Mystery Mansion has its own Discord chat now. check out the thing
The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"First to hit 700 Comments- 11/27/16 First to hit 800 Comments- 12/24/16 First to hit 900 Comments- 1/13/17 First to hit 1000 Comments- 1/30/17 (Woo!) EDIT: hah dead thread
Adrian's Mansion (The Dramatic Mansion Mystery) Posted by Musical on July 20th, 2016 at 10:55pm Viewed 33871 Times
@Nice Ice : NiceIce lands on top of Cut Man, but for a quick second, he saw a Peacock holding a key, then it disappeared seconds later
What will you do now?
NiceIce has Key, Expensive Wineglass, and Ghost Badge Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge Ender has Key, and Ghost Badge Ring Man has Key [REDACTED] has Useless Ghost Powder, Journal (92/100 pages), and Pen NiceIce: 115 Charisma, 25 Attack, 23/40 Health Cut Man: 110 Charisma, 30 Attack, 15/20 Health Ender: 85 Charisma, 70 Attack, 30/30 Health Ring Man: 20 Charisma, 105 Attack, 15/20 Health [REDACTED]: 60 Charisma, 60 Attack, 20/20 Health
I'm sorry, I didn't even see SSN and Doc's posts :I@TheDoc : Due to the key being made specifically for the Chef's Room in Floor 1, the key doesn't work, and the Guardian Fox simply ignores Ring Man as he was attempting to use the Key on the Floor 3 Door.@StupidStudiosN : The Guardian Fox was indeed distracted, and focuses on [REDACTED] as Ring Man failed to open the door
Guardian Fox Health: 790/800 Attack: 15 Defense: 50
>Fight >Run >Check >StatScan ([REDACTED] only)
What will you do?
NiceIce has Key, Expensive Wineglass, and Ghost Badge Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge Ender has Key, and Ghost Badge Ring Man has Key [REDACTED] has Useless Ghost Powder, Journal (92/100 pages), and Pen NiceIce: 115 Charisma, 25 Attack, 23/40 Health Cut Man: 110 Charisma, 30 Attack, 15/20 Health Ender: 85 Charisma, 70 Attack, 30/30 Health Ring Man: 20 Charisma, 105 Attack, 15/20 Health [REDACTED]: 60 Charisma, 60 Attack, 20/20 Health
Posted on July 22nd, 2016 at 7:59pmEdited on 2016/07/22 at 8:07pm
Posted 2016/07/22 at 7:59pmEdited 2016/07/22 at 8:07pm
#7
*rewinding noises*
*Ring Man sees ??? phase through the door and throws his eyebrows up.*
Wha-....That's pretty nifty, but, uh...
*Ring Man looks back to the Fox. I need to keep him talking...*
So, wait, what the heck? Why isn't this open to public access? An innocent man is being held captive up there, and you're just sitting here guarding a door from whatever lost rat decides to wander into this decrepit mansion? And how do you even know he's up there anyways?...Did YOU kidnap Dr. Marceau?
*Ring Man crosses his arms and raises an eyebrow expectantly.*
Posted on July 22nd, 2016 at 10:42pmEdited on 2016/07/22 at 11:02pm
Posted 2016/07/22 at 10:42pmEdited 2016/07/22 at 11:02pm
#8
@StupidStudiosN : [REDACTED] successfully goes through the door and up the staircase, but not before the Guardian Fox brandishes his axe [-15 Health to [REDACTED] dang, like, eat an eclair or something, you're dying] but, a thick wall of vines sit in his way. Sitting in front of the wall is an Eggplant. It has eyes carved into it, and seemed sentient. However, the Eggplant was wheezing, and seemed like it was slowly melting away.
What will you do?@Nice Ice : The Ghost Gardener sees NiceIce, and approaches him. "Hey, did you see a Peacock nearby? He likes shiny things, and stole my wedding ring!" the Wealthy Penguin walked by "That thing stole ALL of my gold!" "He stole my jewel-encrusted pen!" Proclaimed the Nerd Bear. The Electric Fox said nothing, and simply whined, missing his shiny red nose. Then, a Peacock runs by, and steals NiceIce's Expensive Wineglass! He ran into a tree, enjoying the new thing he stole.
What will you do?@TheDoc : The Guardian Fox laughed, polishing his axe "Kidnapped you say? Oh please, his room is so heavily guarded, not even a Ghost can get through! In regards of why the third floor is blocked, well, I cannot tell anyone that, unless if you want me to throw you up there and lock the door, there's no way you'll find out until you get approved by the Lynx next door (room 5)"
What will you do?NiceIce has Key, and Ghost Badge Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge Ender has Key, and Ghost Badge Ring Man has Key [REDACTED] has Useless Ghost Powder, Journal (92/100 pages), and Pen NiceIce: 115 Charisma, 25 Attack, 23/40 Health Cut Man: 110 Charisma, 30 Attack, 15/20 Health Ender: 85 Charisma, 70 Attack, 30/30 Health Ring Man: 20 Charisma, 105 Attack, 15/20 Health [REDACTED]: 60 Charisma, 60 Attack, 5/20 Health
*Ring Man grit his teeth. He'd about had it with this stupid dog already, and now he laughs? He was so close to just gutting the grinning guardian....but he couldn't. His current condition plus the fact that this guy was actually decent in a fight made Ring Man, ever so reluctantly, choose the alternative...*
I'm getting this door open, one way or the other. Don't go anywhere-oh wait.
*Ring Man glared at the Fox before putting on his best salesman face and walking over to the Lynx's room (if the door is closed, then he'll just knock out the door and say this).*
Hello! I won't lie, lovely mansion you have here. Say, there's a dear friend of mine trapped on the fifth floor and, poor man that he is, he needs his meds quickly or he'll....well, he's gonna have a bad time without them. If it's not too inconvenient, would you let me through this door to the staircase here? It would be greatly appreciated!
@Nice Ice : The Peacock glares at NiceIce, and ruffles up his feathers, hiding the precious items in his feathers. "Oh, it seems like you're willing to fight for these items, well, back off~" He said in a singsong tone. The Peacock jumped down the tree, staring right at Cut Man and NiceIce "The Magnificent Mildred has never given up his precious goods! And he's not going to give them up to some robotic dork~"
Mildred Health: 300 Attack: 4 Defense: 5 >Fight >Bargain >Hug >Flirt@TheDoc : The Lynx's door was locked, and he was sleeping as Ring Man barged in. He's a cat, don't tell me you're surprised But he let out a yawn, and looked up to Ring Man as he finished talking. "Oh, on the 5th floor? If I recall, only the illustrious Dr. Marceau and his childhood friends are up there. Well, fine, I'll let you in, but Dr. Marceau's only notable medical condition is Asthma. There is like a dungeon in either room 2 or 3, and it has an Inhaler at the end of it. Maybe you get it, and show it to me, I'll let you up there" the Lynx immediately fell asleep, but a name tag with "Mr. Baudelaire" was visible on him.
So you accept Mr. Baudelaire's request?NiceIce has Key, and Ghost Badge Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge Ender has Key, and Ghost Badge Ring Man has Key [REDACTED] has Useless Ghost Powder, Journal (92/100 pages), and Pen NiceIce: 115 Charisma, 25 Attack, 23/40 Health Cut Man: 110 Charisma, 30 Attack, 15/20 Health Ender: 85 Charisma, 70 Attack, 30/30 Health Ring Man: 20 Charisma, 105 Attack, 15/20 Health [REDACTED]: 60 Charisma, 60 Attack, 5/20 Health
Cut Man, viewing the garden he so gracefully faceplanted, decides to walk over to the stuffy penguin, if only because hanging out with someone who has class is sure to rub off on Cut Man.
*Ring Man mentally facepalmed. Creating more work for himself. AWESOME. Yet, he felt that he could still salvage this.*
Asthma? Well, everyone knows he has asthma. However, a lesser known fact about him is the rare disease that plagues him moreso. They actually had to name this disease after him due to its being so unique; I believe it was called Adrionic Marceausis? Anyways, the medicine required to keep it in check was stolen from me by what I believe to be a ghost before he phased through the door to the third floor. I know how important sleep must be for you, but this is an emergency! Would you please let me through?
@MegaBossMan : Mildred sneered at Cut Man's attempt of flirting, and flirted back! He ruffled his feathers in a dazzling display, attempting to impress Cut Man.@Nice Ice : Mildred grins, and shoots his feathers at NiceIce [-4 Health to NiceIce] "Why yes I do~" Mildred charges an attack
Mildred Health: 280/300 Attack: 4 Defense: 5 >Fight >Bargain >Hug >Flirt@TheDoc : Mr. Baudelaire grumbles "Hmm, I think I'd hear about Dr. Marceau having a rare medical condition. Anyway, you look pretty strong, but that third floor, man, it traumatized one of our best Guardian Foxes! And you must know how strong those things are" Mr. Baudelaire yawns "Or, you know, you could show me Dr. Marceau's medications, so you can prove to me you wont like murder him for his moneyNiceIce has Key, and Ghost Badge Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge Ender has Key, and Ghost Badge Ring Man has Key [REDACTED] has Useless Ghost Powder, Journal (92/100 pages), and Pen NiceIce: 115 Charisma, 25 Attack, 19/40 Health Cut Man: 110 Charisma, 30 Attack, 15/20 Health Ender: 85 Charisma, 70 Attack, 30/30 Health Ring Man: 20 Charisma, 105 Attack, 15/20 Health [REDACTED]: 60 Charisma, 60 Attack, 5/20 Health
Posted on July 23rd, 2016 at 1:25amEdited on 2016/07/23 at 1:40am
Posted 2016/07/23 at 1:25amEdited 2016/07/23 at 1:40am
#16
Well, not his money...
*Ring Man mumbled to himself as he left the room and avoided eye contact with the Fox. The moment he gets some food in his stomach, no more charades. He was going to put these vermin down.*
*Ring Man approached lucky Door #3 and tried the door handle:
(if locked) Locked. Course it is. Freakin' cat. Ring Man rapped loudly on the door.* Open the door or I'll slice it down. That's not an exaggeration.
(if unlocked) The door clunked opened with an eerie creak. It should've been creepy, but Ring Man was too hangry to care at this point. He swung the door open and saw...*
Sneering? At the illustrious Cut Man?! Cut Man was always aware that perhaps he had flaws, but sneering in his face? He was....He was....Well, rather impressed, actually! Someone so honest with their feelings and contempt? That's someone worth keeping around for safe measure! And so, after Cut Man watched with starry-eyes at the demonstration of this so-called "Mildred", Cut Man came back with a round of polishing and bringing attention to his magnificent Cutter; Only the most hardened of souls could dare dream of sneering or scoffing at Cut Man's magnificent display.
When it comes to showing off, it tends to be a lot more fun when there's two to tango!
@TheDoc : The door opens and Ring Man sees... An Bear claw Pastery! It's sitting by itself on a bench, all alone and sad, the dungeon must be in like room 2
Take the Pastery anyway?@MegaBossMan : Mildred gasps, and his eyes fill with a burning passion to make a better display. Mildred's feathers light up, shooting colorful beams of light, with a few stray beams hitting Cut Man and NiceIce in the face! [-4 Health to Cut Man and NiceIce] The sky oddly darkens, only making the colorful display more dazzling!
NiceIce has Key, and Ghost Badge Cut Man has Key, Luxurious Fortune Cookie, and Ghost Badge Ender has Key, and Ghost Badge Ring Man has Key [REDACTED] has Useless Ghost Powder, Journal (92/100 pages), and Pen NiceIce: 115 Charisma, 25 Attack, 15/40 Health Cut Man: 110 Charisma, 30 Attack, 11/20 Health Ender: 85 Charisma, 70 Attack, 30/30 Health Ring Man: 20 Charisma, 105 Attack, 15/20 Health [REDACTED]: 60 Charisma, 60 Attack, 5/20 Health
@MusicalKitty-SST- : "Um.... What the hell? Okay fine I WON'T shove this fist down your throat. ITS BEEN A WHILE SINCE I POSED!" *POSE BABY YEAAAAAAAAAAAA POSE*
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