Mega Man RPG Prototype Community

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Musical
Musical
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Oh no! You, yes, you over there. You are part of a thing known as the Mega Man RPG Prototype. You know that the creator and leader of this buiseness is the one and only Adrian Marceau. But, wait, he's invited you to this odd, murky dungeon. With you and other people you may or may not know, you walk into the mansion. It's remarkable, it's beautiful, but, wait, something seems odd about it. The lights are turned off, and the curtains are pulled shut, there's a note on the ground:

Typical Ransom Note style, this "???" fellow seems new to this kind of thing

Wow, this "Fellow Program" seems to have kidnapped Adrian! Will you be the one to save Adrian? Or will you just be a big weenie and run away home

Now, onto the rules of this hot mess
1. Sign Ups: Okay, this'll be a bit harsh I guess, but I'm still enforcing it. Only characters based off the user, like if you're Ender, your character will be based off of you. BUT, also, you can also use characters from Web Comics/Fanfics floating around this site, as long as they aren't official Mega Man characters. For example, do you want to be Rhythm_BCA's Melodia? Perhaps you'd like being EEKADO from Beta and Mega's comic? What about the fabled Moonstone from MusicalKitty's Megabound? What about [REDACTED] from SSN's game? BUT(t) here's a twist! IF these projects use an official Mega Man character, but are able to make them different to the official character, you can choose them. Pun-Loving Cut's Corner Cut Man and Short Alien Megabound Slur are on the table, however, Super-Fighting Robot BCA/Beta and Mega Mega Man is not on the table. Also, I will deny Non-Project fan characters like Blaze Man or Ninja Man on sight, and likely Official MM Characters that aren't featured in any projects like Fan or Drill Man, unless if you provide a good spin on them, like Emotionless-Killer Fan, or Renowned Mathematician Drill Man.

As of now, I'm starting to consider the use of OCs as player options in Mystery Mansion. I will accept OC characters, but as long as you give them a proper bio and at least something about their personality. If you need help with developing a character's personality, I know how to help:
So, this is only one little thing, but it does go a very long way. Don't describe what the character is, but more what the character does. For example, instead of "She likes animals" you can say "She regularly holds bake sales in order to fund repopulation projects for her favorite endangered animals."
And if you even want, this article by TVtropes may or may not help you out with your bio

2. Sign Up Bios: You must provide information about your character. Their personality, motives, likes and dislikes are good. You may go into more descriptive if you want. I can understand if you pick a character from like Megabound and you cannot provide a really big bio because of the character or whatnot. As for official characters you are willing to take a spin on, I expect a descriptive bio, and at least so it doesn't seem like all you did was make Mega Man green and slightly shorter.

3. Combat-ish system: Along with the Roleplay itself, there will also be a combat-ish system I guess. In your character bio, specify whether your play-style is Aggressive Assertive or Passive and the combat-ish system will be ultra simplified:


-There will only be three stats: Health, Charisma, and Attack There is now five stats! And I've gone into much more detail about these stats as well!

Health:
Health is what keeps the player moving. Health, as in most games, is a value used to calculate how much a player can take before giving out. Every player starts at 20 Base Health, but there are many ways that Health can be boosted:
1.) Being hit by an attack that inflicts more than 1 point of damage will increase the player's Max Health by 1!

2.) Eating different foods. Luxurious or event foods will usually increase the player's health by 10-20. Some more common foods may only boost Health by 2-5.

3.) Quests/Dungeons will also occasionally increase Health when completed.

When a player's Health reaches 0, the player is taken to the entrance of the mansion with one of their items stolen by SSJ3 the moose. However, the player can always try and bribe or persuade him to give the item back.

Charisma:
Charisma, however, may be proven to be a bit more difficult to explain. Charisma is used for many things, such as:
1.) Interacting with enemies. Players may find themselves interacting and conversing with enemies. They might have an item a player is interested in, or the player may be trying to convince them not to attack. The general calculation for if an enemy will listen is usually Charisma = % Chance. Some more stubborn enemies may follow Charisma/2 = % Chance.

2.) Merchant Discounts. Most of the items bought in Mystery Mansion are through the merchants. Charisma will act as a percentage discount to these goods, the equation is (Charisma/10 = % Discount) although the cap for said discount is at 50%

3.) Enemy Drops. Enemies, when defeated, will usually have a small chance to drop an item. These item drops will have a base drop rate, but said rate will be increased by Charisma. The equation for said act is [BaseDrop * (Charisma/10)] = NewDrop. Most item drops will be simply healing items or other trinkets, but in the rare case that the enemy will drop a weapon, it will usually have a base of around 0.1%

4.) Entering Dungeons. Sure, being able to slaughter through anything possible is fun, but if you do not have enough Charisma, your options for dungeons are limited. However, there are always an assortment of quests in places like the Garden, Floor 4, Outside and the Chef's Room. As said earlier, quests are rather quick and give a well amount of money and Charisma.

There are many ways to gain Charisma as well. Many Luxurious foods will raise Charisma, doing quests will give around 5-20 Charisma per quest, and simply befriending an enemy in-battle nets a base amount of 5. Finishing dungeons will even raise the player's Charisma stat as well, although it is possible to lower your Charisma as well, although the only few recorded times it happened in Mystery Mansion were through less conventional means, so no need to worry about randomly losing 15 Charisma if you bump into an enemy on accident.

Attack:
Attack is the stat used to determine the strength of attacks, as well as strength-based overworld actions (such as pushing a heavy rock, the equation for that would be Attack = % of success). The actual damage an attack will do is calculated by [Attack - Defense]. Defeating an enemy will always increase the player's attack, along with getting new weapons, and sometimes even eating Luxurious or event foods!

Immunity -Although players do not have the Immunity stat, some major enemies will have them. Immunity is simply just a defense stat for defense-piercing weapon-based attacks, no need to worry about the stat.

P.Defense:
P.Defense stands for Player Defense, and is the defense stat used when attacked by player characters. This stat was mainly added in so players have a harder time with killing each other as easy as a 1000 C hot knife through soft butter. Player Defense can be increased by using items (such as the disposable equipment such as knives or ribbons that provide a +10 stat boost) and by getting hit by another player character as well will increase it by 5. Don't worry though, the mansion is a rather peaceful place and there will never be a 24/7 fear of being knocked out by other players.

N.Defense:
N.Defense stands for eNcounter Defense, and is the defense stat used when attacked by enemies. N.Defense is a rather hard stat to upgrade, only really being able to be increased by high level merchants on the higher floors of the mansion, or taking up any quests that involve creating an armor.

I'll also explain the three Play styles as well:
Aggressive Starting stats: Attack: 85 Charisma: 35
A play style for those who don't really want to befriend any encounters in the mansion, and just fight them. I should note that just because you pick an Aggressive play style, you aren't prohibited from befriending encounters.

Assertive Starting stats: Attack: 60 Charisma: 60
A play style for those that cannot choose between Aggressive or Passive, or want to be able to have the options to effectively kill or befriend encounters.

Passive Starting stats: Attack: 35 Charisma: 85
A play style for those who want to befriend the encounters in the mansion. I shall note that I will try to make the three play styles as equal as possible in terms of difficulty

4. Literary Roleplaying- Yes, I know that this'll be hard for me to explain unless if I do this, so:
Case A: "He flirts with the encounter, attempting to compliment its looks
Case B: "*flirts with encounter*"
I'd rather you to do this in the style of Case A. Write this as if you are writing a story, and please make your posts longer than three words.

Okay, I think that's it. If you do indeed have questions, I will answer them. This roleplay will start when at least two people join and are accepted, but you could join any time you want

Sign Ups
?/? People

I don't care, you can join when you want to, I don't mind

(Sign Ups end 10/31/4016)
By the way, Mystery Mansion has its own Discord chat now.
check out the thing

The Discord server is great for players that want to improve their characters and get feedback on them, or give feedback about Mystery Mansion itself. Don't be afraid to check it out; I'm the only moderator and the server itself doesn't have any rules beyond "Don't be r00d and don't ruin the servers vibes"
First to hit 700 Comments- 11/27/16
First to hit 800 Comments- 12/24/16
First to hit 900 Comments- 1/13/17
First to hit 1000 Comments- 1/30/17 (Woo!)


EDIT: hah dead thread
Adrian's Mansion (The Dramatic Mansion Mystery)
Posted by Musical on July 20th, 2016 at 10:55pm
Viewed 33871 Times
deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on January 1st, 2017 at 1:10am
Posted 2017/01/01 at 1:10am
#1
@Musical : *Ice slasher the bear again, sending two of em at it, to freeze its legs to the ground.*
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TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on January 1st, 2017 at 2:19am
Posted 2017/01/01 at 2:19am
#2
OOC: It just occurred to me; doesn't Ring Man have 3,000 Zenny left from what he didn't spend on upgrades?

ring-man Well, to be fair, you were going to end up disabled anyways.

Ring Man walks over to Metal Man's disabled "corpse" and extracts the data for the other MM2 bots.

Good talk.

>Fight/Run: Ring Man flings a Standard Ring at Bubble Man before leaving 3B and heading to Floor 5.
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RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on January 1st, 2017 at 10:43am
Posted 2017/01/01 at 10:43am
#3
Rotom changes it up by taking a regular attack to Bubble Man!
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Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on January 1st, 2017 at 2:09pm
Posted 2017/01/01 at 2:09pm
#4
Oh, so you just want some money to get you something?
I can understand that. Here.

Beta gives the Crazy Cannon 10 Zenny.

(Hm... Perhaps I'm ready...)
While you're still here, do you happen to know where I can find something called a Guardian around here?
(OOC) Yeah, kinda speeding things up a bit for Beta Serif's storyline since I actually have an idea for a new character and a new storyline that will make sense with the whole "getting a special thing by clearing a specific dungeon" thing, if allowed. ...Hopefully the character in mind is not used as an actual enemy before I get the chance to do so, because it IS a classic character. I can PM my idea to you if you want me to.
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RedBomber
 
RedBomber
88,469,709 BP
3 TP | 3238 PP
Posted on January 1st, 2017 at 2:21pm
Posted 2017/01/01 at 2:21pm
#5
. Oh. Um, thanks for the convenience, sir.

Proto walks up washing machine and rips off the Zenny Radar, then dashes out the room.

OOC: Wait, why don't I have anything? What about the Halloween Cookies I had? And although I never mentioned it, why do I have 12/20 HP?
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 1st, 2017 at 6:12pm Edited on 2017/01/01 at 7:11pm
Posted 2017/01/01 at 6:12pm Edited 2017/01/01 at 7:11pm
#6
@Walter : OOC: Ah dang, I forgot about the two Halloween Cookies. When you were inactive, I deleted your data, but apparently only the items. In regards of the 12/20 Health, I don't exactly remember, but you were attacking a stronger character in the game? I don't remember exactly; either a Guardian or a Merchant

Proto rips the Zenny Radar from the Washing Machine, getting all of the money in it as well! +5.75 Zenny

Proto then dashes out from the room:
Door 1- Laundry Room
Door 2- ???
Door 3- Staircase to Floor 3
Door 4: Entrance to Mr. Baudelaire's Room (dungeon
Door 5: Garden

What will you do next?
@Beta Man : OOC: Well, it depends on the character in general. I think it'd be better if you PM me the idea in full(er) detail.

Crazy Cannon takes the 10 Zenny, jumping in joy [+5 Charisma]
"Wow, thank you! This is like 3 times more than my yearly income!" Crazy Cannon then stopped, thinking about Beta's question.
"Well... I do know that there are four Guardians (Well, five, ever since the series 2s came here). They're sometimes found at the entrance of dungeons, although one is deployed in Floor 3 just because of the monsters there. I found a pizza place receipt with their names

Guardian Fox
Guardian Lion
Guardian Panda
Guardian Doberman
Guardian Hot Dog/Friender
and Winston too!

"There's also the General that leads this group of spooky animal people: Winchester. Just because Winston's his brother, it doesn't mean that he's automatically a general."
What will you do next?
OOC: Oh, that was just Adrian's budget for giving the upgrades to NiceIce and Ring Man, not used for actual in-game merchants. 3K would be a bit gamebreaking, don't ya think?

@TheDoc : Ring Man stands over Metal Man and takes his RM Radar, along with the data of all of the series 2 robots. Although, he doesn't have much data stored in the radar...

Ring Man then finishes off Bubble Man with his Standard Ring, heading up to Floor 5
Ring Man earns 25 Zenny from disabling Bubble Man

Merchants
Wilbur
Eddie
Junk Man
Cat Merchant
Mick Quan
@RotomSlashBlast : Due to a lack of Bubble Man, Rotom simply collides in Wood Man!

wood-man
Wood Man
Health: 635/800
Defense: 60
Immunity: 80
Attack: 9

Wood Man shoots a Razor Leaf through Rotom! [-5 Health]

What will you do next?
@NiceIce : NiceIce attempts to freeze each of the legs... (H) [-100 Health] (T) [-100 Health]

Black Bear
Health: 40/400
Defense: 40
Attack: 50
Attack Speed: .50 (Attack twice per turn)
frz -Weak Freeze; Freeze core inflict 1.25x more damage

Although frozen to the ground, the bear was still able to attack NiceIce (although only bearly reach) [-17 Health]

What will you do next?
(Character Limit)
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 1st, 2017 at 7:06pm
Posted 2017/01/01 at 7:06pm
#7
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1)
>Wallet: 131.2 Zenny
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar, RM Radar
>Wallet: 50 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing

NiceIce: 225 Charisma, 120 Attack, 40 P.Defense, 16 N.Defense, 40/125 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 215 Attack, 55 P.Defense, 8 N.Defense 74/74 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +60 Attack. 29.0/69 Units of Water. 1.60 units per use. 12/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 105 Attack, 30 + 25 P.Defense, 9 N.Defense 21/38 Health
>Violin Form: 60 Attack, 6 N.Defense, 8/11 Health (Move: Chord- 4/8 XP)
>>Move: Parasitic Shock Parasitic Shock
>>>>Attack: 70 (Heals Rotom by 4) 0/32 XP
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 37/40 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 19/20 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
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deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on January 1st, 2017 at 7:11pm
Posted 2017/01/01 at 7:11pm
#8
@Musical : "Well... now that its frozen and its legs are weak." *RIP ITS LEGS OFF, WATCHING THE BLOOD LEAK FROM ITS FROSTBITTEN BODY, AS IT BLEEDS.* 2 hard tiem 2 go. *go back to the fountain and drink from it. then go to.... MR.BAULELARIES ROOM*
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Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on January 1st, 2017 at 7:17pm
Posted 2017/01/01 at 7:17pm
#9
@Musical :
Thanks! I think I might know where to find one of them...

And with that, he's off to find the Guardian Fox. Or Guardian Lion, depends on where he's been before.
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THE ANCIENT ONE
 
Contributor
THE ANCIENT ONE
45,364,749 BP
39 TP | 706 PP
Posted on January 1st, 2017 at 7:24pm
Posted 2017/01/01 at 7:24pm
#10
@NiceIce :

MegaBoy Thankfully I know what I can do to attack these enemies

(MegaBoy uses the flame ability from earlier on the slime to see if it will melt)
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Uraccountcrashed
 
Uraccountcrashed
13,545,327 BP
15 TP | 656 PP
Posted on January 1st, 2017 at 10:36pm Edited on 2017/01/01 at 10:52pm
Posted 2017/01/01 at 10:36pm Edited 2017/01/01 at 10:52pm
#11
Well, I suppose now's as good a time as any. I hope you were right, Ice.

I'm Ura! Ura!

I'm a robot! I never get down and am always trying to help somebody out. I'm very forgiving and will always try the best I can to make a friend instead of an enemy.

Reason for entering the Mansion: It looked like fun!

Style: Assertive

I hope you'll consider me, Kitty!
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RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on January 1st, 2017 at 10:43pm
Posted 2017/01/01 at 10:43pm
#12
Rotom uses a Parasitic Shock again!
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 2nd, 2017 at 12:00am
Posted 2017/01/02 at 12:00am
#13
@RotomSlashBlast : Rotom sends the Parasitic Shock at Wood Man! -70 Health +4 Health, +2 XP

wood-man
Wood Man
Health: 565/800
Defense: 60
Immunity: 80
Attack: 9
>Run

Out of despiration, Wood Man slams himself into Rotom! [-No Damage]

What will you do next?
@uraccountcrashed : Accepted! It's great to see you on board, Ura
Ura approached the entrance of the mansion. After hearing of the many whimsical tales of the mansion and its inhabitants, Ura decided that today, she would explore the mansion. However, unlike others that have came into the mansion, Ura was more prepared. She came equipped with the Zenny Radar, a tool that will help her find zenny from the defeated monsters she'd surely encounter.

Ura sits outside of the mansion

NPCs
Nerdy Salmon is sitting in a small water fountain.
Electric Fox, a small robotic animal, found a ball of string in the bushes and started to play with it
Ghost Dancer and Ghost Trumpeteer made music in the moonlight, dancing around the scene.

Locations
The Lake is nearby, too bad you'd need a Lake Key for that
In the mansion, Ura would find herself in a large room, Floor 1. There was a large, marble staircase that lead to Floor 2. under the staircase was a door to the Ghost Leisure Room, where many ghosts were heard laughing and making music. To the left, the Drill Room lie, too bad its rather barren now (probably). To the right, a door to the Chef's Room. The Chef is known to make high-quality foods that not only fully heal a mansion-goer, but increase their Max Health and sometimes even Attack and Charisma! However, the Chef only makes foods in exchange for green objects.
Lastly, right next to the Chef Room's door was a door to Cat Village. The Cat Village is notorious for the large feline population. One of the locals were even on Floor 1! A lion sat near the staircase with a red carpet lied down with various foods and tools.
"Hello, fellow civilian! I sell only the finest materials throughout the entirety of, uh... Floor 1. I accept Zenny, but I especially love Paper and will pay any amount for a stack of lined, college-ruled paper..."

What will you do next?
@MegaBoiShotFirst : MegaBoy then attaches his Flame Ability (OOC: I honestly don't remember this at all in Mystery Mansion, but I can roll with it.) and manages to melt down the Slime! [-30 (+10) Health, -10 Defense]

Slime
Health: 40/80
Defense: 20
Attack: 5

The Slime rams itself into MegaBoy! [-2 Health]

What will you do next?
@Beta Man : Beta Serif headed up to where the Guardian Lion usually resided (Floor 5- Master Bedroom) but found him at Floor 4, buying a pastry from a cheetah standing behind a kiosk. The Guardian turned around, rather startled by the Beta Serif in front of him.
"Oh! Uh, is there anything that you need one of the Guardians to help you with, kid?"

What will you do next?
----
@NiceIce : NiceIce was finally able to defeat the Black Bear! [+5 Attack]

2.0% chance to find Bearclaw Pastry [2 * 22.5 = 45%]
However, NiceIce did not get a Bearclaw Pastry.

NiceIce then heals himself up at the Garden Fountain and goes into Mr. Baudelaire's room, seeing the Lynx in his signature necktie.
"Oh, you want to try out my dungeon too? I'm getting quite a lot of traffic to this place lately. Although, it may be a bit easy for you, it's always a good idea to explore any dungeon you can for items! Just be careful of the other kid in there too." Mr. Baudelaire pushes NiceIce into Lynx 1 (of 6).
In that first room, NiceIce saw MegaBoy fighting the Slime!

Slime
Health: 40/80
Defense: 20
Attack: 5

What will you do next?
MINOR UPDATE: Enemy Drops
The calculation for item drops are as followed:
[Base Probability * (Charisma/10)] = New Probability.
This means that the probability of snatching an item will also be effected by Charisma. A majority of these items will be healing items (Those that heal less will, of course, have a higher chance of being dropped). In the case of a weapon being dropped, it'll most likely have base drop rates of ~.1%
Now, don't let this discourage you, with lower Charisma rates, quests and dungeons will give off large amounts of charisma when completed. I will post the complete effects of Charisma and Attack here later.
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TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on January 2nd, 2017 at 12:59am
Posted 2017/01/02 at 12:59am
#14
OOC: Ah, yea that makes much more sense.

ring-man Well, since I'm here, I might as well see if anyone has anything worth my while.

Ring Man glances around the floor, seeing the usual suspects and giving a dirty glare at Junk Man (no pun intended), when an unfamiliar merchant catches his eye, the disheveled sign on the front of the stand saying,

......MickWon? MickWAAAn....Miccawn?

Ring Man gives up and approaches the stall.

Uhhh, you. Mr. Mickwuzurfaec.
ring-man What kinda stuff are you lookin to sell here?
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on January 2nd, 2017 at 1:45am Edited on 2017/01/02 at 12:06pm
Posted 2017/01/02 at 1:45am Edited 2017/01/02 at 12:06pm
#15
@TheDoc : (OOC: Dang, somehow you posted after the update, even though this was updated after you posted? It happens sometimes)

Mick Quan looked to Ring Man, then started looking around the floor "Uh, well I sell... Uh..." Mick Quan started shuffling through his pockets, tossing an assortment of boomerangs on the table "Well, I'm the official boomerang merchant, of course!"

What will you do next?
NiceIce has Key, LynxKey, Expensive Wineglass (filled with F. Water), Anomaly Badge, Paper (13), Ghost Badge, Wooden Kazoo, Robbie Sax, Zenny Radar, Pie Crust (1)
>Wallet: 131.2 Zenny
Cut Man has Key, LynxKey, Green Feather, Cuukie, Paper (4), Ghost Badge, Wooden Kazoo
Ring Man has Key, Inhaler, E-Tank (1), Cookie, Lake Key, Wooden Kazoo, Zenny Radar, RM Radar
>Wallet: 50 Zenny
>>Radar: Radar Data
REDACTED has Paper (0), NoteBundle (2/20 Notecards), Pen, Water (2 uses), Gold Key, Croissant, Anomaly Badge, Wooden Kazoo, Plums (10)
Meta has Key, Cookie, Wooden Kazoo
Rotom has Bolts (346), Wooden Kazoo
Beta Serif has Zenny Radar, Eclair, Orange (x3), Apple Pie, Wooden Kazoo, Marionberry Pie, Pie Crust (2)
>Wallet: 27.6 Zenny
Proto Man Mark II has Hallowee Cookie (2), Zeny Radar
>Wallet: 5.75 Zenny
MegaBoy has Electric Star Shard, Wooden Kazoo
>Maps: MegaBoy's Dungeon Map
Char has nothing
Ura has Zenny Radar

NiceIce: 225 Charisma, 120 Attack, 40 P.Defense, 16 N.Defense, 125/125 Health
>>Weapon: Ice Slasher- 25% chance of Freezing Ice Slasher
Cut Man: 125 Charisma, 30 Attack, 15 P.Defense, 3 N.Defense 34/34 Health
Ring Man: 75 Charisma, 215 Attack, 55 P.Defense, 8 N.Defense 74/74 Health
>>Weapon: Shiny Rings/Standard Rings Standard Rings / Shiny Rings
>>>>Ring Driller: +60 Attack. 29.0/69 Units of Water. 1.60 units per use. 12/35 Experience, +5 Exp per use Ring Driller
[REDACTED]: 6 Charisma, 95 Attack, 15 P.Defense, 3 N.Defense 77/77 Health/Personality B: 55 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense
>>Ghost Virus: 79/80 Health, 10 Defense, Indefinite uses Ghost Virus
>>Changkey Child: 40/40 Health, 7 Uses Changkey Child
Meta: 60 Charisma, 65 Attack, 15 P.Defense, 3 N.Defense 40/40 Health
Rotom: 30 Charisma, 105 Attack, 30 + 25 P.Defense, 9 N.Defense 21/38 Health
>Violin Form: 60 Attack, 6 N.Defense, 8/11 Health (Move: Chord- 4/8 XP)
>>Move: Parasitic Shock Parasitic Shock
>>>>Attack: 70 (Heals Rotom by 4) 0/32 XP
>>>>>> Form Inventory
Beta Serif: 70 Charisma, 65 Attack, 15 P.Defense, 5 N.Defense 37/40 Health
Proto Man Mark II: 20 Charisma, 100 Attack, 15 P.Defense, 3 N.Defense 12/20 Health
MegaBoy: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 17/21 Health
Char: 100 Charisma, 20 Attack, 15 P.Defense, 3 N.Defense 20/20 Health
Ura: 60 Charisma, 60 Attack, 15 P.Defense, 3 N.Defense 20/20

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TheDoc
 
TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on January 2nd, 2017 at 10:41am Edited on 2017/01/02 at 10:45am
Posted 2017/01/02 at 10:41am Edited 2017/01/02 at 10:45am
#16
There's not only actual boomerang merchants, but you're saying there's a difference between official and unofficial boomerang merchants?

Makes about as much sense as this mansion does, but okay. Whaddya got?
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THE ANCIENT ONE
 
Contributor
THE ANCIENT ONE
45,364,749 BP
39 TP | 706 PP
Posted on January 2nd, 2017 at 11:14am
Posted 2017/01/02 at 11:14am
#17
@Musical :

(Notices Ice walk by)

MegaBoy Ice?? IS THAT YOU?!

(stomps on the slime with his foot)
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deadacc
 
deadacc
6,063,502 BP
8 TP | 732 PP
Posted on January 2nd, 2017 at 11:17am
Posted 2017/01/02 at 11:17am
#18
"Oh. Its MB. Nice seeing you. Anyways seeing as you smashed that slime to bits, we might as well move on to the next room." *In the next room, Ice Slasher any enemys that are there.*
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RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on January 2nd, 2017 at 12:51pm
Posted 2017/01/02 at 12:51pm
#19
(OOC: You said the shock does twice as much damage now to foes with over 50% HP. Though you only said monsters but whatever.)

Rotom uses The Shock again!
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Uraccountcrashed
 
Uraccountcrashed
13,545,327 BP
15 TP | 656 PP
Posted on January 2nd, 2017 at 2:22pm
Posted 2017/01/02 at 2:22pm
#20
I will talk to Electric Fox and maybe give his ear the scratch.
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