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Beta Shadow
Beta Shadow
33,441,580 BP
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This is a place where you can fight in a RPG Manner with a custom team, or fight random Mechas controlled by me.
This is also something I need help with, especially with EXP and levels and such. I'm not the smartest guy around (obviously). Hopefully Mikey or Tails or someone helps me with this.

Rules:
-Everyone starts at level 1.
-No need for mugshots or dialogue, but feel free to add some if you want.
-Your starting health must NOT go past 200.
-Your starting mana must NOT go past 100. Mana is used as a prevention of spamming attacks. The Basic Attack, however, costs no mana.
-Health and Mana will increase as you level up. When you level up, you have the availability to add 1-3 attacks.
-Use this to see if your attacks hit. If it lands on 1 or 3, it misses. If it lands on 6, it's a critical.
-Don't have your attacks deal TOO much. Feel free to suggest a limit, just nothing past 100.
-Here's the deal about elements: MMRPG Cores can be used. However, there is also Speed/Cossack for Poison and Level for Light. If there are any other elements you want added, suggest it and the color and it might be used!
-We don't have a list of available classes. Just be creative!
-...But please, nothing too OP.
-Also, this is a turn-based battle system, so please make your entire team attack and roll dice in one turn.
-If you want to fight anybody, just say who's team you want to fight, and if they accept, the battle will commence. Or, you can also ask to fight a mecha team, which will appear in a group of 3. Please, ONE FIGHT AT A TIME PER USER.
-You can only have 5 people in one team, but you are limited to 3 teams, so if you run out of space for one of them, there's another. If you run out of space for all three... Well, your just outta luck.
-Again, this is something I need help with, so some, well, help would be nice.
Mechas:
Met (Levels 1-5)
Sniper Joe (Levels 3-5)
Spine (Levels 5-7)
Big Eye (Levels 7-10)
*Might expand in the future*
Teammate Maker!

Name:
Base Health:
Base Mana:
Class:
Attacks: Basic Attack (Neutral)- 10 Damage
Team's Name:

And YES, you MUST have the basic attack.
I'll make my characters in the future.
Current Teams:

Rarecores (rotomslashblast)
Name: Rotom
Level: 1
Health: 175
Mana: 100 (Until further notice)
Class: Leader
Attacks: Basic Attack (Neutral)- 10 Damage Laser Shot (Laser)- 10 Damage, 5 Mana (Until further notice)

Name: Phione
Health: 150
Level: 1
Mana: 100
Class: Healer
Attacks: Basic Attack (Neutral)- 10 Damage Water Shot (Water)- 10 Damage, 5 Mana

Name: Shired
Health: 200
Level: 1
Mana: 100
Class: Tank/Defensive Wall
Attacks: Basic Attack (Neutral)- 10 Damage Shield Shot (Shield)- 10 damage, 5 Mana

V.O.U.T (TailsMK4)
Name: Raidata
Level: 1
Health: 175
Mana: 100
Class: Offense
Attacks: Basic Attack (Neutral)- 10 Damage Electric Shot (electric) - 10 Damage, 5 Mana

Name: Kirdata
Level: 1
Health: 175
Mana: 100
Class: Shifter
Attacks: Basic Attack (Neutral)- 10 Damage Copy Shot (copy) - 10 Damage, 5 Mana

Name: Taidata
Level: 1
Health: 150
Mana: 100
Class: Support
Attacks: Basic Attack (Neutral)- 10 Damage Wind Shot (wind) - 10 Damage, 5 Mana

Team Beta (Beta Man)

Name: Beta Man
Level: 1
Health: 200
Mana: 100
Class: All-Star
Attacks: Basic Attack (Neutral)- 10 Damage Shadow Buster (Shadow)- 10 Damage, 5 Mana

Name: Sargent Man
Level: 1
Health: 175
Mana: 100
Class: Soldier
Attacks: Basic Attack (Neutral)- 10 Damage Sargent Shield (Shield)- Protects the user for a turn, 5 Mana

Team Ninja (Beta Man)

Name: Ninja Man
Level: 1
Health: 150
Mana: 100
Class: Ninja
Attacks: Basic Attack (Neutral)- 10 Damage Shadow Chop (Shadow)- 10 Damage, 5 Mana

Glitter Bomb! (MusicalKitty)

Name: Musical
Level: 1
Health: 120
Mana: 100
Class: Cat Mage
Attacks: Basic Attack (neutral)- 10 damage Crescendo Crushers (Crystal-Impact)- 23 damage, 12 Mana Cure (Recovery) +20 Hit Points to all units, +30 if critical, +0 if Misses, 4 Mana Revive (Recovery) Revive a fallen member to 25 Hit Points, 15 Mana

Name: Theatre Man
Level: 1
Health: 200
Mana: 40
Class: Dramatic Warrior
Attacks: Basic Attack Mood Drainer (Space)-9 damage, Theatre Man will Recover 4 Mana if this attack hits, 7 Mana Theatre Slash (Cutter)- 16 Damage, 7 Mana

Name: Espresso
Level: 1
Health: 150
Mana: 70
Class: Caffenated Red Mage
Attacks: Basic Attack (neutral)- 10 damage Violet Axe (Cutter)- 13 damage, 6 Mana Flame Storm (flame)- 6 damage, hits all enemies, 8 Mana

The MegaBoys (MegaBoyX7)

Name: MegaBoy
Level: 1
Health: 185
Mana: 50
Class: Attacker
Attacks: Basic Attack- (Neutral) 10 Damage 3x Buster Shot (Copy)- 50 Damage, 5 Mana Charge Shot (Attack)- 100 Damage, 25 Mana

Name: Shooting Star MegaBoy
Level: 1
Base Health: 155
Base Mana: 100
Class: Defensive
Attacks: Basic Attack (Neutral)- 10 Damage Lock-On Saber (Copy)- 35 Damage, 10 Mana Multi-Shield (Defense)- 25 Defense, 50 Mana

Name: MegaBoy.EXE
Level: 1
Base Health: 100
Base Mana: 50
Class: Supporter
Attacks: Basic Attack (Neutral)- 10 Damage Program Advance (Copy)- 40 Damage, 10 Mana +50 Hp (Shield)- +50 Health, 15 Mana
Beta Man's Battle Arena (RPG Roleplay Test Thing)
Posted by Beta Shadow on April 24th, 2016 at 9:11pm
Viewed 1585 Times
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on April 24th, 2016 at 10:02pm Edited on 2016/04/24 at 10:18pm
Posted 2016/04/24 at 10:02pm Edited 2016/04/24 at 10:18pm
#1
Name: Rotom (Laser core)
Base Health: 175
Class: Leader
Attacks: Basic Attack (Neutral)- 10 Damage Laser Shot (Laser)- 10 Damage

Name: Phione (Water Core)
Base Health: 150
Class: Healer
Attacks: Basic Attack (Neutral)- 10 Damage Water Shot (Water)- 10 Damage

Name: Shired (Shield Core)
Base Health: 200
Class: Tank/Defensive Wall
Attacks: Basic Attack (Neutral)- 10 Damage Shield Shot (Shield)- 10 damage

Team's Name: Rarecores
^ Top
TailsMK4Omega
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on April 24th, 2016 at 10:43pm Edited on 2016/04/25 at 8:04pm
Posted 2016/04/24 at 10:43pm Edited 2016/04/25 at 8:04pm
#2
gemini-man_alt ...Still fairly unclear how this will work, but I guess I can test the waters and see. For now, I'm assuming we just list our level 1 attacks? ring-ring

Last updated: 4/25 7:04 PM CST
Reason: Changing first elemental ability for Support to be able to play out its role. Added two more team members since there is a max limit of 5. Renaming some attacks and some balancing. Adjusted Mana.


Name: Raidata
Base Health: 175
Base Mana: 75
Class: Offense
Attacks: Basic Attack (Neutral)- 10 Damage Electric Spark (electric) - 10 Damage, 5 Mana
Description: Intended to be the primary damage dealer.

Name: Kirdata
Base Health: 175
Base Mana: 75
Class: Shifter
Attacks: Basic Attack (Neutral)- 10 Damage Copy Ability (copy) - Replaces this attack with target's last used attack, 5 Mana
Description: Intended to be a character that can adapt to different opponents.

Name: Taidata
Base Health: 150
Base Mana: 100
Class: Support
Attacks: Basic Attack (Neutral)- 10 Damage Fresh Breeze (wind) - Heals 50 health, any ally target, 5 Mana
Description: Intended to be a character that can heal/boost allies or mess with opponents (aka status effects).

Name: Tetdata
Base Health: 200
Base Mana: 50
Class: Tank/Decoy
Attacks: Basic Attack (Neutral)- 10 Damage Decoy Arm (shield) - Provokes a random enemy (by dice roll) to focus the user instead of other allies for the next three turns, 5 Mana
Description: Intended to be a character that not only draws enemies to target it instead, it can also take a lot of punishment for the other team.

Name: Yosdata
Base Health: 175
Base Mana: 75
Class: Speedster
Attacks: Basic Attack (Neutral)- 10 Damage Data Bomb (explode) - 10 Damage, 5 Mana
Description: Intended to be a character that can deal quick hits.

Team's Name: V.U.T. (Visions of the Ultimate Team)
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on April 25th, 2016 at 6:51am Edited on 2016/04/25 at 6:54am
Posted 2016/04/25 at 6:51am Edited 2016/04/25 at 6:54am
#3
@TailsMK4 : It's unclear how this would work because I'm in BIG need of help on this, which is why I'm glad you joined, because this way I might get at least a little bit of help on this. You used to have at least 2 RPG Roleplays of your own, right?

Also, you can make your attacks more accurate to MMRPG, the way health bars work are different to my TCG RPG.
@Everyone : Oh yeah, one thing I forgot to add is Base MANA, to avoid the use of attack spam. The base Mana maximum will be 100, but your character's mana, as well as health, will increase as time goes by.
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on April 25th, 2016 at 3:53pm
Posted 2016/04/25 at 3:53pm
#4
So, I guess imma try a battle against at least one mech.
^ Top
TailsMK4Omega
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on April 25th, 2016 at 4:17pm Edited on 2016/04/25 at 4:19pm
Posted 2016/04/25 at 4:17pm Edited 2016/04/25 at 4:19pm
#5
gemini-man_alt ...I'll also go ahead and test out my team against some mechas. Btw, my Support robot has changed to having 200 Mana, since it will not have many actual attacks. I'm also still assuming we are listing just our level 1 attacks at this point.

As for you, Beta, I won't be available in the chat until probably well after you get off, so maybe let me know by PM what you intend to do regarding battling. I could try to be in the chat, but I would get booted off after about a minute. ring-ring
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on April 25th, 2016 at 4:38pm
Posted 2016/04/25 at 4:38pm
#6
Time for my teams! Also, just to let you know, this doesn't have weaknesses of any sort, so adding types to your people won't really mean anything.

Name: Beta Man
Base Health: 200
Base Mana: 100
Class: All-Star
Attacks: Basic Attack (Neutral)- 10 Damage Shadow Buster (Shadow)- 10 Damage, 5 Mana

Name: Sargent Man
Base Health: 175
Base Mana: 100
Class: Soldier
Attacks: Basic Attack (Neutral)- 10 Damage Sargent Shield (Shield)- Protects the user for a turn, 5 Mana

Team's Name: Team Beta
Name: Ninja Man
Base Health: 150
Base Mana: 100
Class: Ninja
Attacks: Basic Attack (Neutral)- 10 Damage Shadow Chop (Shadow)- 10 Damage, 5 Mana

Team's Name: Team Ninja
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on April 25th, 2016 at 6:04pm
Posted 2016/04/25 at 6:04pm
#7
So, am I gonna battle a met or not?
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on April 25th, 2016 at 6:21pm
Posted 2016/04/25 at 6:21pm
#8
@rotomslashblast : Sure, you were the one who asked first after all.
BATTLE START!
Rarecores ran into a group of Mets!

Rotom
HP: 175/175 | MP: 100/100

Phione
HP: 150/150 | MP: 100/100

Shired
HP: 200/200 | MP: 100/100

Met 1
HP: 50/50 | MP: 50/50

Met 2
HP: 50/50 | MP: 50/50

Met 3
HP: 50/50 | MP: 50/50
@TailsMK4 : Good to know, but, hey, you know what's funny? I believe I set the Base Mana limit to 100 and that the 200 limit was for health. Would you go fix your team to meet those requirements, please? Thank you. You will face your Mets after I'm done with Rotom here.
^ Top
THE ANCIENT ONE
 
Contributor
THE ANCIENT ONE
45,364,749 BP
39 TP | 706 PP
Posted on April 25th, 2016 at 6:41pm Edited on 2016/04/25 at 8:46pm
Posted 2016/04/25 at 6:41pm Edited 2016/04/25 at 8:46pm
#9
Name: MegaBoy
Base Health: 185
Base Mana: 50
Class: Attacker
Attacks: Basic Attack- (Neutral) 10 Damage 3x Buster Shot (Copy)- 5 Mana 50 Damage Charge Shot (Attack)- 25 Mana 100 Damage
Team's Name: The MegaBoys

Name: Shooting Star MegaBoy
Base Health: 155
Base Mana: 100
Class: Defensive
Attacks: Basic Attack (Neutral)- 10 Damage Lock-On Saber (Copy)- 10 Mana 35 Damage Multi-Shield (Defense)- 50 Mana 25 Defense

Name: MegaBoy.EXE
Base Health: 100
Base Mana: 50
Class: Supporter
Attacks: Basic Attack (Neutral)- 10 Damage Program Advance (Copy)- 10 Mana 40 Damage +50 Hp (Shield)- 15 Mana 50 Health

^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on April 25th, 2016 at 6:58pm Edited on 2016/04/25 at 7:01pm
Posted 2016/04/25 at 6:58pm Edited 2016/04/25 at 7:01pm
#10
Rotom uses Laser Shot on Met 1!
Phione uses Basic Attack on Met 2!
Shired uses Basic attack on Met 3!
Rolling dice...
2-2-2
All three attacks hit!
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on April 25th, 2016 at 7:33pm
Posted 2016/04/25 at 7:33pm
#11
@rotomslashblast :
Met 1 uses Basic Attack on Shired!
Met 2 uses Basic Attack on Rotom!
Met 3 uses Basic Attack on Phione!
Rolling dice...
2-5-2
All three attacks hit!

Rotom
HP: 165/175 | MP: 95/100

Phione
HP: 140/150 | MP: 100/100

Shired
HP: 190/200 | MP: 100/100

Met 1
HP: 40/50 | MP: 50/50

Met 2
HP: 40/50 | MP: 50/50

Met 3
HP: 40/50 | MP: 50/50
@MegaBoyX7 : Good to see you on board, but... Could you give your characters' non-basic attacks (3x Buster Shot, Multi-Shield, ect.) a mana cost? It helps to avoid spamming strong attacks. Thanks!
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on April 25th, 2016 at 7:58pm Edited on 2016/04/25 at 8:35pm
Posted 2016/04/25 at 7:58pm Edited 2016/04/25 at 8:35pm
#12
Oh, I'll attempt this, so:

Team: Glitter Bomb!

Name: Musical
Base Health: 120
Base Mana: 100
Class: Cat Mage (meow)
Attacks: Basic Attack (neutral)- 10 damage Crescendo Crushers (Crystal-Impact)- 23 damage, 12 Mana Cure (Recovery) +20 Hit Points to all units, +30 if critical, +0 if Misses, 4 Mana Revive (Recovery) Revive a fallen member to 25 Hit Points, 15 Mana

Name: Theatre Man
Base Health: 200
Base Mana: 40
Class: Dramatic Warrior (Le Gasp!)
Attacks:[Basic Attack (neutral} Mood Drainer (Space)-9 damage, Theatre Man will Recover 4 Mana if this attack hits*, 7 Mana Theatre Slash (Cutter)- 16 Damage, 7 Mana

Name: [Espresso]{space-flame}
Base Health: 150
Base Mana: 70
Class: Caffenated Red Mage *coffee sound*
Attacks: Basic Attack (neutral)- 10 damage Violet Axe (Cutter)- 13 damage, 6 Mana Flame Storm (flame)- 6 damage, hits all enemies, 8 Mana

*Is this a legal move? If not, I'll change it

^ Top
TailsMK4Omega
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on April 25th, 2016 at 8:00pm Edited on 2016/04/25 at 8:03pm
Posted 2016/04/25 at 8:00pm Edited 2016/04/25 at 8:03pm
#13
gemini-man_alt ...I was confused about the whole Mana thing, so I have fixed that according to your request. My updates are in my first post. I have a team of 5 now, btw. Do we also roll the die to determine if an ability succeeds or not if the ability does not do damage? ring-ring
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on April 25th, 2016 at 8:19pm
Posted 2016/04/25 at 8:19pm
#14
Everyone uses basic attacks!
Rolling dice...
2-3-1
Only Rotom's attack hits!
^ Top
ThatOneEnderMan
 
ThatOneEnderMan
126,598,150 BP
12 TP | 703 PP
Posted on April 25th, 2016 at 8:32pm
Posted 2016/04/25 at 8:32pm
#15
Team Name:

Name: Ender Man
Base Health: 140
Base Mana: 100
Class: Mixed Ranged Attacker
Attacks: Basic Attack (Neutral) 10 Damage, Cutter Shot (Cutter) 15 damage, 5 mana, Ring Boomerang (Space/Cutter) does 10 damage twice, each hit can miss, if the first shot misses, the 2nd can't hit.

Name: Skeleton Man
Base Health: 160
Base Mana: 100
Class: Elemental Archer
Weapons: Triple Arrow (Swift) Fires three arrows, each do 5 damage, each one has a chance to miss, 10 mana. Basic Attack (Neutral), 10 damage, Swift Shot (Swift) 15 damage, 5 mana, Charge Kick (Swift), does 5 damage, stuns the enemy for the next turn.

(i'll add the last one later.)
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on April 25th, 2016 at 8:38pm
Posted 2016/04/25 at 8:38pm
#16
@TailsMK4 : No, unless it's for making an opponent poisoned or something.
@rotomslashblast : Who does Rotom use basic attack on?
@MusicalKitty : Accepted! Welcome to the magical land of... Well, whatever you'd like to call it.
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on April 25th, 2016 at 8:54pm
Posted 2016/04/25 at 8:54pm
#17
Sorry, he basics met A.
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,441,580 BP
44 TP | 4904 PP
Posted on April 25th, 2016 at 8:56pm
Posted 2016/04/25 at 8:56pm
#18
@rotomslashblast : Alright, then.
Met 1 uses Basic Attack on Rotom!
Met 2 uses Basic Attack on Shired!
Met 3 uses Basic Attack on Phione!
Rolling Dice...
CRITICAL HIT on Rotom and Phione! (which I plan on making it +10 damage every critical. Feel free to tell me to change it, but nothing too strong!) Met 2's attack hits for normal damage!

Rotom
HP: 145/175 | MP: 95/100

Phione
HP: 120/150 | MP: 100/100

Shired
HP: 180/200 | MP: 100/100

Met 1
HP: 30/50 | MP: 50/50

Met 2
HP: 40/50 | MP: 50/50

Met 3
HP: 40/50 | MP: 50/50
^ Top
THE ANCIENT ONE
 
Contributor
THE ANCIENT ONE
45,364,749 BP
39 TP | 706 PP
Posted on April 25th, 2016 at 9:03pm
Posted 2016/04/25 at 9:03pm
#19
MB:Beta I would like to fight some mettools
EXE and SS: YEAH!, WHAT HE SAID
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on April 25th, 2016 at 9:15pm
Posted 2016/04/25 at 9:15pm
#20
Everyone does a basic attack to met 1!

Rolling Dice...

4-6-5
Phione's attack is a CRITICAL!
Everyone else sucessfully hits.
^ Top

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