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Defeat The Destructor!

April 24th, 2016 at 6:48pm
 
RotomSlashBlast
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
So it was a peaceful day, nothing unusual, when a hostile being comes out of nowhere bent on destruction; The Destructor. A typeless, near-omnipotent robot who could use any ability.

He has many powers, and very few weaknesses, being nigh-immune to almost EVERYTHING. In other words, you have to be creative with your attacks. You might even have to go beyond the abilities of the prototype! Maybe even summon entities to fight him! You can also "Charge" an action, but only one number per one of your posts. This will increase the action's success rate, though the more overpowered something is (more strength, quicker charge rate, etc.), the more of a chance the charge won't go through in your favor.

The Destructor can also summon entities, on the Pro-Destructor side. Don't worry, they can't hurt you directly, just your bots and other Anti-Destructor enties. They CAN, however, stun actions, preventing them from happening. When a stun is about to happen, it will be announced. Each entity has their own health, and when hurt, their health goes down. When their health reaches zero, they die and can't be revived most of the time.

Now let me explain the Repetition Killer. The Repetition Killer is an Pro-Destructor entity that can't be destroyed. Depending on how repetitive something is, it'll be affected by the Repetition Killer in that degree. Oh, and NOTHING IS IMMUNE TO IT. Just saying.

The aim of this game is to, well, Defeat The Destructor. When he dies, you win. And finally, the Game Maker (me) has the final say on EVERYTHING in this game. NO EXCEPTIONS. Alright, let the game begin!

Destuctor's Health: 130/130
Defeat The Destructor!
Posted by RotomSlashBlast on April 24th, 2016 at 6:48pm
Viewed 5580 Times
ShuGen
 
ShuGen
14,002,205 BP
10 TP | 622 PP
Posted on May 2nd, 2016 at 5:28pm
Posted 2016/05/02 at 5:28pm
#1
Shadowman(Chaos)Gives Boost of Energy For All Party

BassXIV Uses Repair Gains 15HP
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SarahlinDMG
 
SarahlinDMG
31,805,678 BP
11 TP | 560 PP
Posted on May 2nd, 2016 at 11:29pm
Posted 2016/05/02 at 11:29pm
#2
@rotomslashblast : you don't know the energy booster i'm even talking about..stop relating MMRPG attacks XD
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THE ANCIENT ONE
 
Contributor
THE ANCIENT ONE
45,364,749 BP
39 TP | 706 PP
Posted on May 3rd, 2016 at 7:35am
Posted 2016/05/03 at 7:35am
#3
@rotomslashblast : Charges up a charge shot
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RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on May 3rd, 2016 at 4:37pm Edited on 2016/05/03 at 4:55pm
Posted 2016/05/03 at 4:37pm Edited 2016/05/03 at 4:55pm
#4
@ChaosShurikenGSX : Bass XIV recovers 15 health! If you used an energy boost on EVERYONE, that would heal the destructor too, so you decide NOT to do it.

@ZeroDXZSarahZX : They share almost the exact same name, and energy is health in MMRPG. Therefore, it funstions like energy boost. This is rarely a case where the spirit of your words matter. Yeah, even the MECHANINCS OF THE GAME don't like you.

@MegaBoyX7 : Charge Shot is ready!

The ring-ring and Bass XIV finish off the met, and the destrctor realizes he has no entities left, and Mind Controls Bass XIV onto his side...!

Entities:

Destuctor: 125/130 (PD, obviously.) (Charge Progress: 20%)

Bass XIV: 440/445 (PD)

Ring Ring: 25/40 (AD)


Current Battlefield:

mega-man_flameshadow-mantime-manrhythm_alt3fire-man_altring-ringring-man_altproto-man_electricbass_flamerhythm_alt4          metbass_shadowskull-man_alt

^ Top
Retrop
 
Retrop
14,718,847 BP
31 TP | 768 PP
Posted on May 3rd, 2016 at 6:03pm
Posted 2016/05/03 at 6:03pm
#5
proto-man_electricIt feels great to be crazy prepared for situations like this. Case in point: CONTROL RIOT

Retro is attempting to break the Destructor's Mind Control of Bass XIV!
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THE ANCIENT ONE
 
Contributor
THE ANCIENT ONE
45,364,749 BP
39 TP | 706 PP
Posted on May 3rd, 2016 at 6:33pm
Posted 2016/05/03 at 6:33pm
#6
@rotomslashblast : fires a charge shot
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RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on May 3rd, 2016 at 6:46pm Edited on 2016/05/03 at 7:04pm
Posted 2016/05/03 at 6:46pm Edited 2016/05/03 at 7:04pm
#7
@Retro Pikachu : The whole process goes a little something like this inside of Bass XIV's Brain:

bass: DESTROY ANGER RAGE DESTROY RAGE RAG- DESTROY?

mega-man: NOT DESTROY.

bass: *is totally ticked off* DESTROY! *blows the megaman to bits*

Long story short, there's almost no circumventing the destructor's mind control.

@MegaBoyX7 : At whom?

Bass XIV fires Shadow Overdrive, destroying ring-ring! Shadow overdrive will stun two random people this turn!


Entities:

Destuctor: 125/130 (PD, obviously.) (Charge Progress: 25%)

Bass XIV: 440/445 (PD)


Current Battlefield:

mega-man_flameshadow-mantime-manrhythm_alt3fire-man_altring-ringring-man_altproto-man_electricbass_flamerhythm_alt4          bass_shadowskull-man_alt     mega-buster

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THE ANCIENT ONE
 
Contributor
THE ANCIENT ONE
45,364,749 BP
39 TP | 706 PP
Posted on May 3rd, 2016 at 8:33pm
Posted 2016/05/03 at 8:33pm
#8
@rotomslashblast : Bass 14
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Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 3rd, 2016 at 9:48pm Edited on 2016/05/03 at 9:54pm
Posted 2016/05/03 at 9:48pm Edited 2016/05/03 at 9:54pm
#9
time-man Ugh, this battle has been dragging on quite a lot, are you ready for our *strikes a pose* Super Attack of Doom?

rhythm_alt3 I've been ready ever since I joined this battle!

Musical is charging... 30%
Mocha is charging... 30%
^ Top
SarahlinDMG
 
SarahlinDMG
31,805,678 BP
11 TP | 560 PP
Posted on May 3rd, 2016 at 11:06pm Edited on 2016/05/03 at 11:09pm
Posted 2016/05/03 at 11:06pm Edited 2016/05/03 at 11:09pm
#10
-SarahZX has changed to Camilla Class!-

disco_alt4:why darling,..shouldn't you have learned not to mess with a dear woman like me?

-ZeroDXZ has changed to Corrin Class!-

proto-man_freeze:....Let's end this once and for all!

-LQ-84i Joins ZeroDXZ and SarahZX!!-

proto-man_shadow:....Target Acquired,.. ELIMINATE!
^ Top
Retrop
 
Retrop
14,718,847 BP
31 TP | 768 PP
Posted on May 3rd, 2016 at 11:58pm
Posted 2016/05/03 at 11:58pm
#11
proto-man_electric Let's see what the Destructor has to say about this... Thunder Blast!

A powerful ball of electricity is fired at the destructor. Said blast pierces through shields, reflectors, et cetera.
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on May 4th, 2016 at 7:39am Edited on 2016/05/04 at 7:54am
Posted 2016/05/04 at 7:39am Edited 2016/05/04 at 7:54am
#12
@MegaBoyX7 : You have to say who you're attacking in the same post.

@MusicalKitty : Looks kind of neat.

@ZeroDXZSarahZX : Stunned by Shadow Overdrive, preventing the transformation/class change process from happening! The Destructor instakills LQ-84i!

@Retro Pikachu : Stunned by shadow overdrive!


Entities:

Destuctor: 125/130 (PD, obviously.) (Charge Progress: 30%)

Bass XIV: 440/445 (PD)


Current Battlefield:

mega-man_flameshadow-mantime-manrhythm_alt3fire-man_altring-man_altproto-man_electricbass_flamerhythm_alt4proto-man_shadow          bass_shadowskull-man_alt
^ Top
ShuGen
 
ShuGen
14,002,205 BP
10 TP | 622 PP
Posted on May 4th, 2016 at 9:40am
Posted 2016/05/04 at 9:40am
#13
BassXIV needs to charge is energy

ShadowMan calls an ally

WoodMan came gives to is team ally 30 def up

^ Top
ShuGen
 
ShuGen
14,002,205 BP
10 TP | 622 PP
Posted on May 4th, 2016 at 9:42am Edited on 2016/05/04 at 9:55am
Posted 2016/05/04 at 9:42am Edited 2016/05/04 at 9:55am
#14
Copy Megaman dose Bright Burst to Destructor

Shadow Protoman Uses Bass Crush making BassXIV def donw

mega-man-copyYea im a copy of Megaman but im here to save the World

proto-man_shadowWe are here to help our freinds

mega-man-copyAlright lets do this

shadow-man_alt2Guessing il go to my second form Alpha Phase II

mega-man-copyWow such trendmous energy

^ Top
SarahlinDMG
 
SarahlinDMG
31,805,678 BP
11 TP | 560 PP
Posted on May 4th, 2016 at 1:30pm
Posted 2016/05/04 at 1:30pm
#15
@rotomslashblast : (...now that's just godmodding...............that's worse than mine where i actually give people a chance to attack and give damage to another player,....this is just terrible)
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,203,898 BP
15 TP | 2885 PP
Posted on May 4th, 2016 at 3:54pm Edited on 2016/05/04 at 4:05pm
Posted 2016/05/04 at 3:54pm Edited 2016/05/04 at 4:05pm
#16
@ChaosShurikenGSX : You don't control Bass XIV anymore... Plus, there are no anti-destructor entities for the defense boost to go to. The destructor torches woodman with a Flame Shot.

@ChaosShurikenGSX : Double post. In other words, the post gets sent to the caliginous void.

@ZeroDXZSarahZX : That's the point. To give very little opportunities to get damage in. Plus, it's based on Destroy The Godmodder.

Entities:

Destuctor: 125/130 (PD, obviously.) (Charge Progress: 35%)

Bass XIV: 440/445 (PD)


Current Battlefield:

mega-man_flameshadow-mantime-manrhythm_alt3fire-man_altring-man_altproto-man_electricbass_flamerhythm_alt4flame-shotwood-man          bass_shadowskull-man_alt

^ Top
DaCrashBomber
 
DaCrashBomber
12,905,103 BP
1 TP | 281 PP
Posted on May 4th, 2016 at 5:57pm
Posted 2016/05/04 at 5:57pm
#17
Crash Man joins!

Cryo Man Joins!

Guard Man Joins!



*All three charge a charge shot*
^ Top
SarahlinDMG
 
SarahlinDMG
31,805,678 BP
11 TP | 560 PP
Posted on May 4th, 2016 at 7:21pm
Posted 2016/05/04 at 7:21pm
#18
proto-man_shadowBlade Wolf has joined ZeroDXZ once again...

The Brother-Sister Duo change their classes once more!
^ Top
Musical
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 4th, 2016 at 10:26pm
Posted 2016/05/04 at 10:26pm
#19
time-man ...
rhythm_alt3 ...

Musical is charging... 80%*
Mocha is charging... 80%*

*Since a few turns have passed since I've last posted
^ Top
SarahlinDMG
 
SarahlinDMG
31,805,678 BP
11 TP | 560 PP
Posted on May 5th, 2016 at 11:51am
Posted 2016/05/05 at 11:51am
#20
disco_alt2CamillaFE joins ZeroDXZ!

disco_alt2:now dearie,..don't you die on me,....we still have "sibling" bonding to do *winks*
^ Top

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