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Defeat The Destructor!

April 24th, 2016 at 6:48pm
 
RotomSlashBlast
RotomSlashBlast
1,529,457,188 BP
13 TP | 863 PP
So it was a peaceful day, nothing unusual, when a hostile being comes out of nowhere bent on destruction; The Destructor. A typeless, near-omnipotent robot who could use any ability.

He has many powers, and very few weaknesses, being nigh-immune to almost EVERYTHING. In other words, you have to be creative with your attacks. You might even have to go beyond the abilities of the prototype! Maybe even summon entities to fight him! You can also "Charge" an action, but only one number per one of your posts. This will increase the action's success rate, though the more overpowered something is (more strength, quicker charge rate, etc.), the more of a chance the charge won't go through in your favor.

The Destructor can also summon entities, on the Pro-Destructor side. Don't worry, they can't hurt you directly, just your bots and other Anti-Destructor enties. They CAN, however, stun actions, preventing them from happening. When a stun is about to happen, it will be announced. Each entity has their own health, and when hurt, their health goes down. When their health reaches zero, they die and can't be revived most of the time.

Now let me explain the Repetition Killer. The Repetition Killer is an Pro-Destructor entity that can't be destroyed. Depending on how repetitive something is, it'll be affected by the Repetition Killer in that degree. Oh, and NOTHING IS IMMUNE TO IT. Just saying.

The aim of this game is to, well, Defeat The Destructor. When he dies, you win. And finally, the Game Maker (me) has the final say on EVERYTHING in this game. NO EXCEPTIONS. Alright, let the game begin!

Destuctor's Health: 130/130
Defeat The Destructor!
Posted by RotomSlashBlast on April 24th, 2016 at 6:48pm
Viewed 3328 Times
 
RedBomber
13,580,823 BP
3 TP | 187 PP
Posted on April 24th, 2016 at 7:28pm Edited on 2016/04/24 at 7:55pm
Posted 2016/04/24 at 7:28pm Edited 2016/04/24 at 7:55pm
#1
well, this reminds me sorta of a old thread with the same goal. i'm in.


fire-man oh, this is going to be fun.*shoots a gemini laser while activating mirror buster*. lets do this
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RotomSlashBlast
1,529,457,188 BP
13 TP | 863 PP
Posted on April 24th, 2016 at 8:00pm
Posted 2016/04/24 at 8:00pm
#2
(Yes, this is based on Destroy The Godmodder.)

@Crimsonbomb: The Destructor instantly jumps over the laser! He sees the mirror buster coming and doesn't attack. Instead, he summons a Mettaur.

Destuctor's Health: 130/130

Mettaur Healh: 50/50 (PD)
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RedBomber
13,580,823 BP
3 TP | 187 PP
Posted on April 24th, 2016 at 8:41pm Edited on 2016/04/24 at 8:47pm
Posted 2016/04/24 at 8:41pm Edited 2016/04/24 at 8:47pm
#3
fire-man *throws Super arm at Mettaur then runs at The Destructor thinking "if I can distract him maybe it will prevent him from summoning another mecha*
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RotomSlashBlast
1,529,457,188 BP
13 TP | 863 PP
Posted on April 24th, 2016 at 8:52pm
Posted 2016/04/24 at 8:52pm
#4
@CrimsonBomb : Super arm is set up! The Destructor immediately decks you in the face and summons a Sniper Joe!

Destuctor's Health: 130/130

Mettaur Healh: 50/50 (PD)

Sniper Joe's health: 100/100 (PD)

(also you don't have to put your actions in asterisks. But you CAN.)
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RedBomber
13,580,823 BP
3 TP | 187 PP
Posted on April 24th, 2016 at 9:08pm Edited on 2016/04/24 at 9:21pm
Posted 2016/04/24 at 9:08pm Edited 2016/04/24 at 9:21pm
#5
fire-man O_O...... Slides down and hits the Sniper Joe,whilst charging a shot from his buster"HEY THAT HURT!
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RotomSlashBlast
1,529,457,188 BP
13 TP | 863 PP
Posted on April 24th, 2016 at 9:23pm
Posted 2016/04/24 at 9:23pm
#6
@CrimsonBomb : The Sniper Joe takes 20 damage! The Mettaur decides to make itself useful by bodyguarding the Destructor! The Sniper Joe in turn bodyguards the Mettaur! (Also you have to display your charge progress)

Destuctor's Health: 130/130 (bodyguarded by mettaur)

Mettaur Healh: 50/50 (PD) (Bodyguarding destructor, bodyguarded by sniper joe)

Sniper Joe's health: 80/100 (PD) (Bodyguarding mettaur)
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RedBomber
13,580,823 BP
3 TP | 187 PP
Posted on April 24th, 2016 at 9:32pm
Posted 2016/04/24 at 9:32pm
#7
fire-man Jumps away from the Destructor/Sniper Joe/Mettaur and starts running around him/her,still charging (67% done)
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RotomSlashBlast
1,529,457,188 BP
13 TP | 863 PP
Posted on April 24th, 2016 at 9:48pm
Posted 2016/04/24 at 9:48pm
#8
@CrimsonBomb : This is a complete waste of time! So much so that it instakills the flutter fly the destructor was about to summon!

Destuctor's Health: 130/130 (bodyguarded by mettaur)

Mettaur Healh: 50/50 (PD) (Bodyguarding destructor, bodyguarded by sniper joe)

Sniper Joe's health: 80/100 (PD) (Bodyguarding mettaur)
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RedBomber
13,580,823 BP
3 TP | 187 PP
Posted on April 25th, 2016 at 4:15pm Edited on 2016/04/25 at 4:21pm
Posted 2016/04/25 at 4:15pm Edited 2016/04/25 at 4:21pm
#9
sorry for not posting my next move, I don't have time.

but I do have a question.Can we post sprites to represent our actions?

example-

fire-man
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RotomSlashBlast
1,529,457,188 BP
13 TP | 863 PP
Posted on April 25th, 2016 at 4:20pm Edited on 2016/04/25 at 4:41pm
Posted 2016/04/25 at 4:20pm Edited 2016/04/25 at 4:41pm
#10
(yes, we can. In fact...)

Current Battlefield:

fire-man            met sniper-joe skull-man

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ThatOneEnder
4,279,483,687 BP
10 TP | 572 PP
Posted on April 25th, 2016 at 5:20pm
Posted 2016/04/25 at 5:20pm
#11
(just for convenience sakes, this is not canon with any lore I trying to create with my character. So doooooop)

ring-man So hey there. This will be fun, I guess. Good luck. Or not. Or maybe so. I mean you are a overpowered robot and we are us. So erm... *uses time slow and then fires ring boomerangs*
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RotomSlashBlast
1,529,457,188 BP
13 TP | 863 PP
Posted on April 25th, 2016 at 5:44pm Edited on 2016/04/25 at 6:07pm
Posted 2016/04/25 at 5:44pm Edited 2016/04/25 at 6:07pm
#12
@ThatOneEnderMan : Sniper Joe takes 60 damage, 30 from each boomerang! Time Slow is in effect!

The Mettaur will attempt to stun a player in two turns!

Entities:

Destuctor's Health: 130/130 (bodyguarded by mettaur)

Mettaur Healh: 50/50 (PD) (Bodyguarding destructor, bodyguarded by sniper joe)

Sniper Joe's health: 20/100 (PD) (Bodyguarding mettaur)

Current Battlefield:

fire-man ring-man     ring-boomerang    time-slowtime-slowtime-slow      sniper-joe met skull-man
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RedBomber
13,580,823 BP
3 TP | 187 PP
Posted on April 25th, 2016 at 8:33pm
Posted 2016/04/25 at 8:33pm
#13
fire-man I am going to use..... first I need to summon a tackle fire... OKAY IT'S TIME FOR MY THUNDA BOLT
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Beta Man
1,420,992,077 BP
36 TP | 1530 PP
Posted on April 25th, 2016 at 9:02pm
Posted 2016/04/25 at 9:02pm
#14
Am I allowed to have more than one character? Also, am I allowed to have characters "help" the Destructor? If I'm allowed to use more than one character, then I would want Ninja Man to bodyguard the Destructor just to fight me and Sargent Man.
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RotomSlashBlast
1,529,457,188 BP
13 TP | 863 PP
Posted on April 25th, 2016 at 10:12pm Edited on 2016/04/25 at 10:17pm
Posted 2016/04/25 at 10:12pm Edited 2016/04/25 at 10:17pm
#15
@CrimsonBomb : Thunder bolt takes out the sniper joe! Tackle Fire added!

@Beta Man : Yes, you are. Ninja Man and Sargent Man added!

Entities:

Destuctor's Health: 130/130 (bodyguarded by mettaur)

Mettaur's Healh: 50/50 (PD) (Bodyguarding destructor)

Ninja Man's Health: 345/345 (PD)

Tackle Fire 65/65 (AD)

Sargent Man 345/345 (AD)

Current Battlefield:

proto-man mega-man fire-mantackle-firering-man         time-slowtime-slow     basssniper-joemetskull-man
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Musical
2,193,837,754 BP
11 TP | 728 PP
Posted on April 25th, 2016 at 10:24pm Edited on 2016/04/25 at 10:34pm
Posted 2016/04/25 at 10:24pm Edited 2016/04/25 at 10:34pm
#16
Hm, lemme try dis

time-man Oh look who it is! Yes, It is the FABULOUS Musical here to save the day!

Musical shoots a burst of glitter( ice-breath ) at Ninja man
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ThatOneEnder
4,279,483,687 BP
10 TP | 572 PP
Posted on April 26th, 2016 at 4:39am Edited on 2016/04/26 at 4:46am
Posted 2016/04/26 at 4:39am Edited 2016/04/26 at 4:46am
#17
ring-man That's too fabulous! *Ender fires a Ender Bomb (Pretty much just a hyper bomb that explodes on contact with the ground) at Ninja Man, and then summons a Crazy Cannon (http://rpg.megamanpoweredup.net/database/mechas/crazy-cannon/).
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Beta Man
1,420,992,077 BP
36 TP | 1530 PP
Posted on April 26th, 2016 at 7:11am
Posted 2016/04/26 at 7:11am
#18
I'm sorry, but NOBODY seems to understand what I meant.
...I want Beta Man, Ninja Man and the others to be BEHIND the Destructor. As an attempt of a sneak-attack.

mega-man Ninja Man? What are you doing!? Don't tell me your working for him!
bass What? No, I'm here to finally scrap you! And this time, NOTHING will get in my way!
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RedBomber
13,580,823 BP
3 TP | 187 PP
Posted on April 26th, 2016 at 7:12am Edited on 2016/04/26 at 7:27am
Posted 2016/04/26 at 7:12am Edited 2016/04/26 at 7:27am
#19
fire-manMmmm hmmm, unfortunately I will never be as awesome as Theese people. Bubble Man, I choose you!

bubble-manthat's not fair!!! I am a leginimate robot master!I deserve to-

fire-man use Bubble Bomb!!


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MegaBoy
11,821,991 BP
30 TP | 584 PP
Posted on April 26th, 2016 at 7:24am
Posted 2016/04/26 at 7:24am
#20
mega-man I'll join
MegaBoy Joins Beta's side!
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