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MMRPG Trading Card Game: The Remake!

November 10th, 2015 at 6:57pm
 
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Beta Shadow
Beta Shadow
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44 TP | 4927 PP
Hey, remember my old MMRPG Trading Card Game RP? Yeah, THAT ancient thing? Well, some people *cough*Tails*cough* didn't like a few ideas or something like that, and I kinda feel like starting from scratch. So, yeah, take 2! Action!
Let's start with the rules, which are the same as usual, with small changes.
-There are TWO THREE types of cards: Robot Master Cards, Support Cards, and, as of recently, Field Cards.
-The maximum amount of cards in a deck is 50.
-You can only have ONE deck. You are banned from using alts just to have extra.
-You can trade for cards.
-Everyone starts with 100 Zenny in this RP. Every victory gives you 50 Zenny. You can use Zenny to get more cards.
-Run out of space in your deck? Not a problem! Use your Profile Description as a storage unit, and you can switch up your deck. However, it will require you to notify me through personal messaging.
-Each single card is 25 zenny. Every pack is 50.
-Every card you make, unless I decide otherwise, if you have more than 1 card, will go into your own pack.
-There is ONE exception to both of these above rules... Special Cards. You can win these through an event or as a prize in a tournament. One of my characters, Bt Ghost, on the other hand, had the sneakiness (and kindness?) to allow people to use zenny to buy Special Cards for 50 zenny per card.
-You can also SELL cards. Each card you decide to sell will be placed in a lot. Support Cards are 5 Zenny, RM cards, Field Cards, and Special Support Cards are 10, and Special RM Cards and Special Field Cards are 15.
-The cards you get is randomized. I will use random.org's list generator if more than 5, and the top 5 will be your cards.
-When you create your own cards, you will have them automatically. However, I don't automatically get the starter pack cards.
-Going back to the use of random.org, you can go here for coin flipping, a feature I banned from use in the original. The same will go for a new feature asked about by StupidStudiosN, which is the requirement of rolling dice.
-The cards can't change forms or core colors. Even though you could place certain Pokemon cards over each other as a form of evolution, the cards used hare are not real and will NOT use that feature. Also, that means more cards to fight with for you, so yay you.
-Support cards CAN'T paralyze, burn, make users fall asleep, change moves, ect., but they CAN give you a one-time use of a different attack or the attack last used by the opponent.
-Banned core types: Energy, Weapon, Attack, Defense, Speed, Weapons, Light, Wily, Cossack. These are banned from RM/weapon core types due to impossibility in-game. Empty cores, however, ARE available. The banned cores CAN be used for Powers and Support Cards.
-Speaking of core types, Powers and Attacks, if you don't know by now, do NOT have to match the core type of the robot using it.
-Powers allows you to do a thing. Idk, I think it is obvious what they do.
-I do not allow attacks that can do 100 damage or more on it's own. This means that if there is an attack that deals 90 damage and a support card (or a weakness) is used to make it do 100 or more damage, that's fine, but in other cases, no. As of lately, I had two new exceptions: Special Cards and Recoil Damage. For Special Cards, I decided to increase the damage limit to 150, mainly to make another difference between Special Cards and Regular Cards. Another exception is recoil damage: I'll allow damage of over 100 IF it comes with recoil damage of at LEAST 70 damage. However, for every 30 numbers, the recoil damage must be 70+(10*# of damage increase (by 20)). (If I said the equation wrong, then I'm sorry, but not everyone is a genius.)
-There is also a new health limit so nobody can go crazy. This limit is 300 and it goes for ALL cards, including Special Cards. (Though, Special Cards MAY get a 50-200 HP limit increase in the future, but we may see.)
-Speaking of Special Cards, one more thing: You can only have a limit of THREE Special Cards in your deck. Otherwise... Eh, not sure what would come out of it, but I'm pretty sure it's nothing good.
-We will not use Hands and Benches for the battles, there are just robots in battle, an Robots deck, and a Support Cards deck.
-I have a certain HP system in which numbers for attacks and HP MUST end with a 0. (Decimals, obviously, are also on this ban list.)
-In addition, to make things fair, the number of health the robot starts with must NOT be below 90 HP. That way, no cards can be too weak.
-I won't add cards that instantly disables (or not allow the use of) a Robot card, though I will allow one that disables SUPPORT cards.
-Ok, let's just say Guts Man uses Super Arm on Cut Man. Since it is Impact-core, the attack would deal it's basic damage +10 to Cut Man. Let's also say that Shadow Man uses Shadow Blade to Beta Man. Since it is a Shadow-core, the attack would deal it's basic damage -10 to Beta Man. However, if Beta Man is hit with a Shadow-core attack that normally deals 10 damage, it will still deal 10 damage.
-Field Cards don't have to do both Increases and Decreases. It can just increase without a decrease, or it can decrease without an increase. It has to at least have one or the other, though.
-The attack increase and decrease limit for Field Cards is 30. If it's a Special Field Card, the limit is 50.
-Any suggestions on what should be added/removed/changed? Just say so!
-Certain rules based on making a card will only have warnings. Other rule breaks, such as taking an extra turn when not supposed to, will go in this order: Warning, loss of 10 Zenny, loss of up to 50 Zenny, loss of ALL Zenny, and probably loss of all Zenny AND a week-long ban.
Here is the card maker for robots:

Name:
Core:
Health:
Attack 1/Power:
Attack/Power Description:
Attack 2: (Optional)
Attack 2 Description: (Optional)
Attack 3: (Optional)
Attack 3 Description: (Optional)
Resistance:
Weakness:
Flavor Text: (Optional)

And then the one for supports:

Name:
Core:
Description:
Flavor Text: (Optional)

And now the one for Field Cards:

Name:
Core:
Increases:
Decreases:
Flavor Text: (Optional)
I somehow ran out of space to place down the card sets. If you want cards go HERE
To save space, I placed all players into this one pastebin:
Players
MMRPG Trading Card Game: The Remake!
Posted by Beta Shadow on November 10th, 2015 at 6:57pm
Viewed 27751 Times
Beta Shadow
 
Contributor
Beta Shadow
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44 TP | 4927 PP
Posted on May 13th, 2017 at 6:58pm
Posted 2017/05/13 at 6:58pm
#1
Name: Mirror Jazz
Core: Crystal and Laser
Health: 200
Power: Spirit of Justice
Power Description: If the opponent is evil, the first attack Mirror Jazz deals to it will have an added +20 Damage.
Attack 2: Mirror Laser
Attack 2 Description: Mirror Jazz's variation of Jazz Laser. Deals 70 Damage.
Attack 3: Jazz Slicer
Attack 3 Description: A throwing disc made of energy. Deals 50 Damage and leaves the target Wounded.
Resistance: Time
Weakness: Space
Flavor Text: Mirror Jazz is a fighter of justice, working for an unknown being after being repaired when he was smashed nearly to death by the Mirror World variation of Beta Man.

Name: Mirror Reaper
Core: Shadow
Description: If the user is from the Mirror World, their attack is doubled. If not, it is only increased by +10 Damage.
Flavor Text: The mirror version of Beta Reaper. Likes to watch Mirror Beta and Mirror Sargent torture others. However, he shows little care or concern for the two, nor does he anyone else.

Sheesh, Mirror me is quite the jerk. But I don't have a card for myself... Let's fix that.

Name: Beta Reaper
Core: Shadow
Description: If the user is a variation of Beta/Bt Man, Sargent Man, Ninja Man, or Jazz, their attack is doubled. If not, is is only increased by +30 Damage.
Flavor Text: The representation of the Real-Life Beta Man. Has a VERY high power, but usually prefers not to fight, and even when he does, he refuses to USE that power.

And since all my other characters are irrelevant/unimportant (except for ???, but I won't reveal him publicly JUST yet), that should be all for these Mirror versions. And with that, I shall wait a bit until moving on to my NEXT project...






Human.
Allow me to tell you about some very complex feelings.
Feelings like...
Losing someone you love.
Losing everyone you love.
Being alone and scared.
Standing in front of someone who wants to hurt you.
These feelings...
...They must be what you are feeling right now.

COMING SOON: Disbelief Papyrus (Inspired by a video by FlamesAtGames and Alphys NEO... If someone didn't beat me to the punch, that is.
^ Top
Proto MKII
 
Proto MKII
1,393,550 BP
0 TP | 483 PP
Posted on May 13th, 2017 at 7:56pm
Posted 2017/05/13 at 7:56pm
#2
 Sniper Joe #592B1, start recruiting more Sniper Joes. We're gonna need em'.
sniper-joe It would be my pleasure to obey your commands, sir.
 Good. Now don't tell any other Joes, but I think your my favorite.
sniper-joe I am utterly flattered by your favoring in me, sir. I will do my best to complete my tasks. *promptly walks out of the room*

Name: Walter
Core: Swift
Health: 150
Power: Low Blow
Power Description: Walter jams his foot onto the person's stomach. Flip a coin. If head's the opponent is Confused. If tails, the opponent is Paralyzed. The opponent is only used three times a match.
Attack 2: Speedy Jab
Attack 2 Description: Walter sends a punch the opponent's way, doing 30 Damage.
Attack 3: Dropkick
Attack 3 Description: Walter jumps into the air and kicks the opponent with both off his feet. Flip a coin. If heads, Walter does this successfully, landing 80 Damage on the enemy. If tails, Walter misses completely, lands back first, and loses a turn.
Resistance: None
Weakness: Flame Water Earth Wind Cutter Laser Shadow Crystal
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on May 13th, 2017 at 8:24pm
Posted 2017/05/13 at 8:24pm
#3
Alright, I have a good chunk of Dimension Mirror cards taken care of. I'll just release these in a big burst. Though, I think something might happen when I release them...

Name: Dark Kracko
Core: Wind/Flame
Health: 150
Power: Smoke Cloud
Power Description: Dark Kracko is Airborne, and when Dark Kracko is attacked, flip a coin. If it's heads, the attacker takes 20 Wind damage!
Attack 2: Flaming Rain
Attack 2 Description: Dark Kracko causes magma to erupt from itself, and does 40 damage to an enemy!
Attack 3: Bomb Drop
Attack 3 Description: Flip a coin. If it's heads, the enemy side takes 60 damage, but it doesn't work on foes that are Airborne.
Resistance: Flame
Weakness: Swift
Flavor Text: This incarnation of Kracko is made entirely of volcanic smoke rather than clouds, and doesn't shoot lightning, but it DOES spew magma at victms.

Name: Moley
Core: Earth
Health: 120
Attack 1: Rock Toss
Attack 1 Description: Flip a coin. If it's heads, this attack deals 20 damage. If it's tails, it does 60.
Attack 2: Bomb Toss
Attack 2 Description: Flip a coin. If it's tails, Moley deals 80 damage. If it's heads, Moley TAKES 80 damage!
Attack 3: Sawblade Throw
Attack 3 Description: Moley deals 60 damage, but takes 30.
Resistance: [Earth}
Weakness: Crystal

Name: Gobbler
Core: Water
Health: 150
Power: Savagery
Power Description: When attacking a robot that has half health or lower, Gobbler's attacks do an extra 10 damage!
Attack 2: Rushing Bite
Attack 2 Description: Gobbler bites hard into the enemy, doing 20 damage! The RM this attack hits also takes 10 more damage for the rest of the battle.
Attack 3: Aqua Rush
Attack 3 Description: Gobbler rams into the opponent and does 50 damage, but TAKES 30 damage himself, even with resistance!
Resistance: Water
Weakness: Cutter

Whew, only the special cards seem to remain now. Though, I have a feeling that I may have triggered something.

*meanwhile, outside the dimension mirror, a strange creature appears...*

???: Finally! I'm able to go back into this world! It shall tremble before my might! But first, to *REGGAE'D* off some-
???: Wait... What's going on? How come hat noise came out of my mouth when I said "*REGGAE'D*"- IT DID THAT AGAIN! WHAT THE *REGGAE'D* IS GOING- Okay, so it doesn't just work with "*REGGAE'D*". Nice to know. Anyway, I have some monsters to *REGGAE'D* off.
Dark Taranza: They will learn to *REGGAE'D* themselves when they hear the words "Dark" and "Taranza" in the same sentence!
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
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Posted on May 13th, 2017 at 11:11pm
Posted 2017/05/13 at 11:11pm
#4
@RotomSlashBlast :
Heh... Now's my chance to make an impression...
*Appears* Greetings, Mr. ...Dark Taranza, was it?
Anyways, my name is Jazz MKII, but you can just call me Jazz. I have come here by the request of my master, who has decided to keep himself anonymous for the time being.
You see, he wishes to have an alliance with you. You see... This world is full of meddlesome heroes.
I'm sure if we were to work together, we could EXTERMINATE these heroic pests. All we need in return is your help.
Your help... In DESTROYING THIS WORLD AS PUNISHMENT FOR ALL THE INJUSTICES ME AND MY MASTER HAVE SUFFERED FROM.
I know, pretty great deal, if I do say so myself. So... Is it a deal? You're either with us or against us, after all.
...I have a feeling something... BIG... Is happening right now. ...But instead of spending my time worrying about it, I'll just focus on these Genocide AU cards.

Name: Disbelief Papyrus
Core: Shadow and Empty
Health: 300
Attack 1: Bone Attack
Attack 1 Description: Disbelief Papyrus attacks with a bone to deal 50 Damage. Flip a coin. If heads, the target is now Poisoned.
Attack 2: Bone Dagger
Attack 2 Description: A Bone Attack that uses a broken bone with a very sharp point, dealing 30 Damage and leaving the opponent Wounded.
Attack 3: Papyrus Blaster*
Attack 3 Description: Disbelief Papyrus attacks with a giant Skull that fires lasers. Flip 3 coins. For each heads, this attack deals 30 Damage.
Resistance: Shadow
Weakness: Cutter
Flavor Text: An alternate version of Papyrus where he watched everyone- including Sans- die before his very eyes. Due to this, he lost all belief of the good in everyone... At least, that seems to be the case.

Before we get to Alphys NEO, I noticed a lack of REGULAR Alphys. We can't have THAT, now can we?

Name: Alphys
Core: Neutral
Description: Alphys helps out by trying to shut down the opposing robot for 3 turns. A coin flip determines if this is successful, with heads meaning success.

Name: Alphys NEO
Core: Electric
Health: 200
Power: DETERMINATION NEO
Power Description: When defeated, Alphys NEO is instantly revived with 100 Health! However, during this, Alphys NEO's attack is halved, rounded down to the nearest 10.
Attack 2: Gaster Blaster
Attack 2 Description: Alphys NEO attacks with a giant skull that fires lasers. Flip 4 coins. For each set of heads, this attack does 20 Damage!
Attack 3: NEO Bomb
Attack 3 Description: Alphys NEO attacks with a bombardment of explosives! Flip 6 coins. For each set of heads, this attack deals 10 Damage. If Gaster Blaster was used on the previous turn, the coin flip is skipped, and the attack is automatically assumed to be all heads!
Resistance: Electric
Weakness: Cutter
Flavor Text: An alternate version of Alphys where she decides to "take action" and try to stop the human from killing the brave monsters that decided to stand their ground instead of evacuating, despite not being strong enough to do so.

And that should be all of the- ...Wait, what's this? ...Looks like a Special Card... But it's not exactly one of those Mirror cards... What IS thi-
...No.
NO. IT CAN'T BE!
OH (REGGAE'D) PLEASE NO-

SANESSSSSSSS!
DO U WANNA HAVE A BAD TOM!?!?!?

TO BE CONTINUED

*Papyrus' variation of the Gaster Blaster. Remember that this is based on a video that is mentioned in my most previous post.
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on May 13th, 2017 at 11:11pm Edited on 2017/05/13 at 11:21pm
Posted 2017/05/13 at 11:11pm Edited 2017/05/13 at 11:21pm
#5
OK, IS SOMEONE PULLING A PRANK ON ME!? IS SOMEONE RECORDING THIS!? HOW IS THIS EVEN HERE!?

*About an hour of freaking out later...*

Ok, so this one can't be destroyed either. So I might as well... *Sigh* First the mirror cards, now this...

Name: SANESS
Core: Shadow and Crystal
Health: 300
Power: BAD TOM
Power Description: If SANESS is hit, his damage will be increased by +30 Damage until A. SANESS is defeated or B. The current opponent is.
Attack 2: BAD TOM GUN
Attack 2 Description: SANESS fires a giant, poorly-drawn bone at the target to deal 80 Damage.
Attack 3: TOM BLASTER
Attack 3 Description: SANESS summons the giant head of Tom from Tom and Jerry* to fire lasers. Flip two coins. For each set of heads, this attack does 50 Damage.
Resistance: Shadow
Weakness: Empty
Flavor Text: SANESS was an April Fools Joke made by Youtuber Sr Pelo due to everyone trying to rush him. This joke made SANESS a popular meme, and even inspired the creation of an EEKADO version of Beta known as BAKA.
There. All taken care of. I can't believe this escalated here so quickly... At least the community's alive again.

Although, I can't shake off the feeling that something BAD's going to happen... No...
I feel as if something bad ALREADY happened... And things are about to get much WORSE.
...Hmph. What he fails to realize is that I left a bit of a surprise in his office while I was dropping that card off.
The time has come, Reaper. Soon... *I* will be taking control... Just like MKII did.
Soon, everything will go according to plan... And this world shall meet its demise... And its heroes shall die along with it!

*Ah, the good ol' days of cartoons.
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on May 14th, 2017 at 9:46am Edited on 2017/06/01 at 8:31pm
Posted 2017/05/14 at 9:46am Edited 2017/06/01 at 8:31pm
#6
Dark Taranza: DESTROY the world? I'm trying to take it over! I don't have the time to be doing this, either, I have monsters to *REGGAE'D* off!

*Dark Taranza teleports away*

Alright, only two special cards. I can do this.

Name: Shadow Dedede (SPECIAL)
Core: Shadow/Impact
Health: 200
Attack 1: Shadow Nail
Attack Description: Flip a coin. If it's tails, the enemy takes 60 damage!
Attack 2: Shadow Flip
Attack 2 Description: Flip three coins. If they're all tails, Shadow Dedede does a whopping 150 damage to the enemy!
Attack 3: Shadow Blast
Attack 3 Description: Shadow Dedede's stomach-mouth opens, shooting out a dark orb at the enemy! Flip two coins. For each one that is tails, the enemy side takes 40 damage!
Resistance: Shadow
Weakness: Impact

Name: Parallel Susie (SPECIAL)
Core: Swift/Shadow
Health: 200
Power: Fury Mode
Power Description: When Parallel Susie is at 100 or less health, her attacks do 30 more damage!
Attack 2: Spin Drive
Attack 2 Description: Flip 7 coins. For each one that's tails, Susie deals 20 damage!
Attack 3: Mini-Drone
Attack 3 Description: Susie summons a drone that does 10 damage to the enemy for 10 turns! It can't be reused until 3 turns after the drone expires.
Resistance: Swift
Weakness: Explode

Whew, that should be enou- *finds a letter from a ring-shaped portal saying, "Turn on the dang news"* *turns on the dang news*

Reporter: -al-mart is FINALLY open after a good amount of years. On a darker note, there has been quite a commotion among a good amount of minibosses, some attack people that are outside their own stage. Witnesses also report that there was some anthropomorphic cross between a daddy long-legs and a wasp provoking them by throwing rocks at them or doing something else to egg them on. Reports also called them an utter pottymouth.

Reporter: On a BETTER note, The Dang News has turned 5 years old today! And now, to completely transition to the weather report because my script has no good segway into it! Here's Castform, with the weather.

Castform: Thanks, unnamed reporter. Now, we're looking at some sight showers..

Well, crap. The Dang News was actually plot-relevant like pretty much every time ever.
^ Top
Proto MKII
 
Proto MKII
1,393,550 BP
0 TP | 483 PP
Posted on May 14th, 2017 at 1:45pm Edited on 2017/05/14 at 2:14pm
Posted 2017/05/14 at 1:45pm Edited 2017/05/14 at 2:14pm
#7
Name: Core Amplifier
Core: Neutral
Description, If the core given to the robot master matches the core of the robot master, and this is used, the attack(s) with the core boost will also be boosted by 50.

Name: Core Neutralizer
Core: Neutral
Description: If the opponent uses a core or recently has used a core, and the user activates this card, the attack(s) with the core boosts will be subtracted by 50.

Name: Sniper Joe Traning Grounds
Core: Neutral
Increases: Neutral +30 Copy +20 Laser +10
Decreases: Shadow -30 Crystal -30

Name: Proto Man MKII's Torture Asylum
Core: Empty
Increases: Empty +50
Decreases: ANYTHING THAT ISN'T EMPTY -10
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on May 14th, 2017 at 2:46pm Edited on 2017/05/14 at 3:28pm
Posted 2017/05/14 at 2:46pm Edited 2017/05/14 at 3:28pm
#8
Sounds like someone's racking up a good amount of cards thus far. I will simply respond in kind.

Name: Rainbow Route
Increases: Nature +20, Neutral +10
Decreases: Earth -10, Freeze -20, Water -10, Space -30

Name: Moonlight Mansion
Increases: Shadow +30, Earth +30, Electric +10, Nature +10
Decreases: Water -20, Flame -20

Name: Cabbage Cavern
Increases: Earth +30, Water +10
Decreases: Wind -30, Electric -20

Name: Mustard Mountain
Increases: Flame +30, Wind +20, Earth +10
Decreases: Freeze -30, Electric -30

Name: Carrot Castle
Increases: Impact +30, Missile +30, Electric +10
Decreases: Cutter -20

Name: Olive Ocean
Increases: Water +30
Decreases: Earth -10, Freeze -10,

Name: Peppermint Palace
Increases: Freeze +30, Shield +20
Decreases: Water -10, Copy -10, Time -10, Cutter -10, Earth -10, Missile -10

Name: Radish Ruins
Increases: Earth +30, Empty +10, Cutter +10, Swift +10
Decreases: Impact -10, Wind -30

Name: Candy Constellation
Increases: Space +30, Earth +10, Impact +10, Cutter +10
Decreases: Freeze -10, Flame -30, Water -30, Electric -30, Nature -30

*Meanwhile, that very same post*
Dark Taranza: Let's see, monsters I still have to *REGGAE'D* off... Greater Doomer, Colossal Hot Head, Gigant Edge, Miasmoros... UGH, so many left... Whatever, I still have three more tricks up my sleeve. I'll only summon them when it's time, though. First, I gotta give the Vocal Volcano some of the ol' Shadow Orb treatment!
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on May 15th, 2017 at 4:08pm
Posted 2017/05/15 at 4:08pm
#9
...So this Dark Taranza won't join us... Very well then. We'll leave him to take over the world...
Then we'll strike, and make him fear us and regret not joining us as we destroy them along with the rest of this pathetic world!
...That or Rotom or someone else will just defeat them. Fine by me either way.
Might as well do this before Retro comes back and thinks I have been ignoring our battle.

However, I'm gonna need to investigate whatever's going on with the cards and such and where those Mirror Cards come from, so lets do this QUICKly.

Quick Man is sent out!
*Flip coins* ONLY ONE HEADS!? Ugh, fine.
Quick Man uses Boomerang Barrage! 10 Damage to Pikachu!

Quick Man
200/200
Status: Probably rushed in a bit TOO quick...

Pikachu
100/110
Status: Meh.

Meanwhile, on Gemini News...
flash-man ...So with Top Man working with Dark Man 4 now, Gemini needed a new host, and that's why I'm- ...Wait, we're rolling? Oh f-
flash-man Breaking news from Downtown... What's Mega City's neighboring city called again?
flash-man Er, anyways! Reports have shown that some strange creatures The Dang News calls "Minibosses" are storming the city! We now go live to our reporter in the field, Crazy Cannon #51517.
crazy-cannon Thanks, Flash. As you can see, some very strange individuals have appeared in the field. But not to worry, Gemini TV's best fighters are here to capture the beasts!
hard-man You hear that, you giant freaks? We're gonna catch you with these giant Gemini-brand ne- *Rekt*
crazy-cannon ...This just in, we are now looking for a bit of help with the capture. You will be rewarded handsomely with... Whatever Gemini Man decides to put up as a reward. Back to you, Flash!
flash-man Thanks Crazy Cannon. And now to Cloud Man with the weather. Cloud? *TV is turned off*

...Hmph. Gemini Man, sometimes I wonder about you...
Instead of sending me and Phantom, you send one of those fellow 3rd-generation buddies of yours to face those things.
And to make matters worse, MKII has been declining my calls. And with Phantom Man out doing who knows what and calling it "getting groceries"... *Pulls out a familiar-looking katana*
...Then it looks like I must deal with this myself.
^ Top
Retrop
 
Retrop
14,718,847 BP
31 TP | 768 PP
Posted on May 17th, 2017 at 12:49am
Posted 2017/05/17 at 12:49am
#10
@Beta Man : Time to bring the thunder. 70 Damage!

Pikachu
100/110
Status: pretty fine

Quick Man
130/200
Status: pretty fine
^ Top
RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on May 20th, 2017 at 8:58pm Edited on 2017/05/20 at 9:10pm
Posted 2017/05/20 at 8:58pm Edited 2017/05/20 at 9:10pm
#11
I'm just gonna put this in the RSB pack. This ain't going in the april fools one.

Name: Abomination Man (SPECIAL)
Core: Neutral
Health: 250
Power: Weak Armor
Power Description: When Abomination Man is hit with his weakness, he loses 10 defense, but uses the same attack twice next turn!
Attack 2: Cobalt Drills
Attack 2 Description: Flip 2 coins. For each one that is heads, the enemy takes 40 damage and loses 20 defense!
Attack 3: Aeon Wave
Attack 3 Description: Abomination Man lets loose an explosion of energy that has the equivalent of something that's been built up over an aeon! This does 150 DAMAGE, but can only be used once per battle.
Resistance: Neutral, Cutter, Empty
Weakness: Impact, Explode, Swift
Flavor Text: This guy is an utter abomination and a messup. SO WHY IS HE SO POWERFUL!? The guy has that whole... "Incomplete" feel, as well...
^ Top
Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on May 23rd, 2017 at 6:28pm
Posted 2017/05/23 at 6:28pm
#12
Alright, let's do this. *Flips coins* And 3 heads this time!
Quick Man uses Boomerang Barrage! 30 Damage to Pikachu!

Pikachu
70/110
Status: ...Well... Depends on perspective.

Quick Man
130/200
Status: Meh.

Alright, time for the REAL reason I decided to post.

For those of you who don't go to chat, I have decided to continue working on a CYOA Comic I had. Check it out if you want.
The reason I'm posting it HERE is because A. There is at least ONE person who doesn't go to chat that might want to see this thing continue, and to give out a hint, it's because he CAN'T. (As far as I am aware.) B. I have no other thread to put this in, because C. I'm not posting this in the MMRPG community ever again, aside from placing it in my profile, but not many people actually READS those anymore, so yeah.
^ Top
Retrop
 
Retrop
14,718,847 BP
31 TP | 768 PP
Posted on May 24th, 2017 at 1:07am
Posted 2017/05/24 at 1:07am
#13
@Beta Man : ZAP! THUNDER for 70!

Pikachu
70/110
Status: eh

Quick Man
60/200
Status: Uh oh
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RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on June 1st, 2017 at 8:31pm
Posted 2017/06/01 at 8:31pm
#14
beak Good morning folks, it's that nameless reporter with the dang news, and I've gotten my own name, finally! But I prefer to be called Nameless Beak! Here's an update on the whole miniboss situation, they don't seem to be settling down anytime soon. Though, witnesses report some ninja-looking dude beating up a bunch of them. Some have tried, and I can't believe I'm saying this...
beak *deep ventilation*
beak Some of them, have been trying to CATCH THE MINIBOSSES IN NETS. This even included some robots, including one impact core who looks like he was made of certanium, geting absolutely smashedinto the ground by a local Telepathos.
beak As if things couldn't get any worse though, that Daddy Longlegs Wasp was seen dropping purple orbs into the Vocal Volcano and this is somehow turning the lava purple. This Purple lava seems to infect the local fauna, and even the stone. Then it starts spreading among even more things. We now go to a live reporter in the field. You're on, Pyre Fly #403.

pyre-fly_alt2 Alright, FINALLY! I was WAITING, ya know! I don't just get paid to stand around and do ja- Oh wait I'm rolling aren't I. S- sorry 'bout that, folks. I can be quite a rowdy gal, yknow?
pyre-fly_alt2 A-anyway, I'm here on the scene, and it looks like this virus is spreading further. Let's try to get an interview from one of those locals.
*5 minutes later*
pyre-fly_alt2 Okay, so apparently that guy tried to attack me, looked kinda purple, and even those shots were the same color for some reason.
pyre-fly_alt2 ...Wait a sec, you don't think...?
pyre-fly_alt2 I bet he's been infected by that stuff. Also, who knows what'll-

*Pyre Fly is somehow trapped in a magical, web-like electric net, and the footage is all staticy*
*the camera guy is apparently trying to run away from something*

*it shows Dark Taranza's face for a few seconds, before finally flickering back to static*

beak .........
beak Welp, we're one reporter down.

(MEANWHILE)

pyre-fly_alt2 Ow, what the hell...
pyre-fly_alt2 Wait, where in the.
Dark Taranza: Ugh, FINALLY, you were snoring up a *REGGAE'D* tornado combined with a blizzard. A combo I like to call, A Blizzardnado.
[pyre-fly_alt2 Alright, what's your game. Are you just gonna kill me because I was being a "nosy *REG-*"
Dark Taranza: That WAS going to be the plan, you nosy *REGGAE'D*...*
pyre-fly_alt2 Well, SOMEONE doesn't have the-
Dark Taranza: -because that'd be too *REGGAE'D* generous. PHIONE!

*A figure approaches, looking like a phione, but at the same time, but it looks like she's from another dimension*

Phione?: ...
Dark Taranza: take care of this one, will you not?
Phione?: *smiles nefariously*


Name: Mirror Phione (SPECIAL)
Core: Electric
Health: 140
Power: Schadenfreude
Power Description: Whenever Mirror Phione brings an enemy down to half of their health, she regains 40 health from satisfaction.
Attack 2: Donnerschock
Attack 2 Description: Mirror Phione sends a shock into the target's body, dealing 40 damage!
Attack 3: Blitzkanone
Attack 3 Description: Mirror Phione fires an electric blast like a cannon. Flip a coin. If it's tails, this attack does 90 damage and Paralyzes the target.
Resistance: Electric, Explode
Weakness: Earth
Flavor Text: In the mirror world, Phione speaks with a German accent (of all things), and enjoys watching others in pain, mainly because she was in a lot of pain herself once, and decided it felt good, even expressing positive emotions by hurting things. What's even worse about this is that she "flirts" with pretty much ANYONE of the opposite gender by attempting to KIDNAP them. Unless she hates them or is under their slavery. Do you even KNOW how much people Mirror Phione enslaves just to have her idea of fun?
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Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on June 1st, 2017 at 10:03pm
Posted 2017/06/01 at 10:03pm
#15
@RotomSlashBlast :
robot Heh. I'm enjoying this big time.
robot HEY! Who are you?
robot I'm just here to enjoy the show.
robot Wrong answer... *Knocks the redish-pink-text-using mysterious figure into a ghostly form*
robot GAH! Hey! You're not supposed to be able to force me out of my physical body!
robot ...Unless... Wait a minute, you're... Another ghost!?
* Correct you are. What, are there a lot of them in your world? Bt's the name, by the way.
robot BT!? ...Wait... You're the Bt of the Mirror World, aren't you?
...So you are of this world. ...Come to think of it, something about you is very... Familiar...
...You don't happen to be this world's variation of Ninja Ghost, are you?
...I... Well... You... I, er...
I-I have no idea what you are talking about...
Just admit it, Ghost, you've been busted.
Shut up, Reaper!
B-Beta Reaper!? What brings you here!?
robot That's the Beta Reaper of their world, Bt.
The mysterious figure steps out from the shadows, revealing himself...
...OUR Reaper wouldn't show up anywhere without a good reason.
Well, I don't care WHO they are. Men, show these two what WE do with nosy people.
Suddenly, two figures appear from the shadows, grabbing Beta Reaper. The two figures are none other than Mirror World variants of Bt's Robot Masters, more specifically, Mirror Royalty Man and Mirror Void Man. Mirror Bt then quickly grabs Ninja Ghost before he could get away.
Mirror Royalty: Sir, what shall we do with these spies?
*Shoves Ninja Ghost back into his Physical Form and goes back in his own.* We shall lock them up in Beta's dungeon and await further instructions from Dark Taranza.
Mirror Void: On it.

*Since Bt was dark enough of colors already, I just reversed Bt's colors and gave him a scarf. Why a scarf? Meh.
Meanwhile, in Reaper's Workspace...
*Enters* Hey, Reaper. You haven't been in the Middle Realm for a while now, what's going on around he-
...Reaper? ...Was he too lazy to even come to work toda-
*Bzzt* in... Bt, co*Bzzt*
Reaper to Bt, do you read me?
Reaper? ...Yeah, I hear you, loud and clear.
I've been captured by these guys. No time to explain, just... Take over my spot until I'm back. Do NOT change anything, you hear?
*Sigh* Alright, I promise...
...I MEAN it, Bt.
Alright, I won't change your display name to my own, sheesh! *Communications end*
I guess it's up to me to keep things running for a while... Let's see here...
Might as well take over for Reaper in his match with Retro as well. It'll kinda be like old times! ...Except this is a card battle. ...And I'm a ghost. ...And this might as well not be the Retro from the Roleplay World.

*Flips 5 coins* 3 heads, 2 tails... Better than nothing, I guess.

Quick Man
60/200
Status: Well, at this point, he's pretty much dead.

Pikachu
40/110
Status: This guy is, too.
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RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on June 2nd, 2017 at 4:07pm Edited on 2017/06/02 at 6:43pm
Posted 2017/06/02 at 4:07pm Edited 2017/06/02 at 6:43pm
#16
*meanwhile, at a nearby combeehive*

Mirror Rotom (too lazy to make a pic) DIE, INSTECTS!

*Mirror Rotom shoots s giant fireball at the hive, destrotying it*

*around 5 minutes later, the entire hill is in ruins*

*a powerful explosion is heard, as mirror Rotom warps away in a fiery teleport*

Something is very wrong. Why'd I have to investigate the mirror SOULs? I need to be quick. I need to break out...

The Alpha Sapphire specials.

But first I gotta change some cards.

Ra Thor:
-Luminous Shotgun's damage has been raised from 30 to 50.

Ra Devil:
-New Devil Beam's damage has been raised from 10 to 30.

Ninetales:
-Quick Attack ignores evasion now.

Deoxys Defense:
-Psychic does only 50 damage now as opposed to 60.

Arbok:
-Acid now lowers defense by 20 in addition to doing damage.
-Poison Fang's damage is lowered from 50 to 30
-Crunch's damage is lowered from 70 to 50.

Golduck:
-Cloud Nine doesn't negate Desolate Land, Primordial Sea, or Delta Stream.

Electivire and Zapdos:
-Discharge's damage was nerfed from 70 to 60.

Deoxys Attack:
-Psychic was nerfed like with Deoxys Defense.

Victreebel:
-Vine Whip has its damage raised from 40 to 60. Wait, why was Swift added to the typing..? I guess I can let it slide, even though it wasn't part of the plan.

Deoxys Normal:
-Psycho Boost lowers Deoxys Normal's attack by 20 after use.

Weather:
Sunny Day, Rain Dance, Hail, and Sanstorm only last 5 turns instead of 10.

More to come...
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Proto MKII
 
Proto MKII
1,393,550 BP
0 TP | 483 PP
Posted on June 2nd, 2017 at 7:26pm Edited on 2017/06/02 at 7:53pm
Posted 2017/06/02 at 7:26pm Edited 2017/06/02 at 7:53pm
#17
Name: Scythe Joe
Core: Empty/Cutter
Health: 200
Power: Negative Factor
Power Description: if the power of a Core is boosted by Shadow or Empty, Scythe Joe absorbs energy from the field double that amount. Once the energy is absorbed, roll 2 die. If you get a 12, Scythe Joe insta-kills the opponent.
Attack 2: Scythe Slash
Attack 2 Description: Scythe Joe slashes his scythe at the opponent, doing 40 Damage.
Resistance: None
Weakness: Crystal
Affinity: Shadow Empty

Name: Soaker Joe
Core: Water
Health: 200
Power: Surf's Up!
Power Description: Every ten turns spent with Soaker Joe, a tidal wave appears, and the opponent gets trapped in there for five turns (the turn after bring the turn the countdown starts). The tidal wave puts the opponents status into Drowning, while Soaker Joe does [20-Extra Damage]{wiy}.
Attack 2: Water Blast
Attack Description: Soaker Joe shoots a high and frequent amount of water at the opponent, doing 60 Damage.
Resistance: Fire
Weakness: Nature

All the joes from this and before are part of the Extended Sniper Joe Family pack.

And before I forget again--

Drowning is a status ailment where, depending on the surroundings, the users attacks go down by 30. If a move is fire core, the effects of that move are completely nullified. However, if an attack is Electric-Core OR Nature-Core, the effects are doubled.
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Beta Shadow
 
Contributor
Beta Shadow
33,453,614 BP
44 TP | 4927 PP
Posted on June 2nd, 2017 at 7:41pm
Posted 2017/06/02 at 7:41pm
#18
Meanwhile, in some dungeon...

...You know, Reaper, there are better ways to break out of a prison than a amateurly drawn picture.
Just need to add some finishing touches... Aaaaand done! *Shows Ninja Ghost a picture of Mokey (from Sr Pelo's Mokey show) screaming next to text that says "HELP ME"*
...So what, you drew a picture of a cartoon mouse. That isn't going to get us out, you know.
*Writing down an address to the back of the photo* It's not supposed to. *Takes out some kind of magical envelope and places the image inside, making it teleport instantly* But HE will. I just hope Rotom gets this message...
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RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on June 2nd, 2017 at 8:27pm Edited on 2017/06/03 at 11:52am
Posted 2017/06/02 at 8:27pm Edited 2017/06/03 at 11:52am
#19
ALRIGHT THEN, more time for revamps!

Chica's Magic Rainbow
-Health decreased from 500 to 300.
-Rainbow Cannon also ignores defense and resistance.

Auto:Shield Chip
-Duration decreased from 10 turns to 5 turns.

BOOM!
-After use, support cards can't be used on the next turn. However, damage is buffed from 70 to 90.

Primeape
-Punishment's base damage is increased from 30 to 50.

Raikou
-Crunch's damage is reduced from 70 to 60

Entei
-Health reduced from 340 to 290.
-Eruption's health milestones have been reqorked to match the nerf.

Ho-Oh, Lugia
`Health reduced from 320 to 300.

Groudon:
-Health reduced from 310 to 250.

Primal Groudon:
-Health reduced from 400 to 300.

Ludicolo:-Instead of preventing Confusion, Uproar prevents from falling Asleep.

Psychic has the Crystal type added.
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RotomSlashBlast
 
RotomSlashBlast
123,196,932 BP
15 TP | 2902 PP
Posted on June 3rd, 2017 at 12:08pm Edited on 2017/06/03 at 1:04pm
Posted 2017/06/03 at 12:08pm Edited 2017/06/03 at 1:04pm
#20
One last adjustment:

Solrock:
-Cosmic Power lasts the turn it's used.

NOW we go on to the finale of Alpha Sapphire.

Name: Lunatone
Core: Space/Earth
Health: 150
Attack 1: Hypnosis
Attack 1 Description: Flip a coin. If heads, the enemy falls Asleep.
Attack 2: Cosmic Power
Attack 2 Description: Lunatone takes half damage rounded down from all attacks this turn!
Attack 3: Moonblast
Attack 3 Description: Lunatone uses the pwer of the moon to attack, dealing 60 damage!
Resistance: Wind
Weakness: Nature

Name: Mega Blaziken (SPECIAL)
Core: Flame
Health: 240
Power: Speed Boost
Power Description: Every time Mega Blaziken is attacked, flip a coin. If it's tails, Mega Blaziken avoids the attack.
Attack 2: Blast Burn
Attack 2 Description: Mega Blaziken razes the enemy with a fiery explosion, causing 150 damage! However, Mega Blaziken can't move next turn.
Attack 3: Quick Attack
Attack 3 Description: Mega Blaziken attacks swiftly, dealing 30 damage and ignoring evasion.
Resistance: Flame, Swift
Weakness: Earth

Name: Latias (SPECIAL)
Core: Laser
Health: 270
Power: Levitate
Power Description: Latias is immune to moves that travel along the ground.
Attack 2: Mist Ball
Attack 2 Description: Latias fires off a mistlike orb, dealing 60 damage! Flip a coin. If heads, the target's moves deal [30 less damage]{moves} for the whole battle. The damage can't be lower than 10, though.
Attack 3: Dragon Pulse
Attack 3 Description: Latias releases a shock wave from its mouth, dealing 90 damage!
Resistance: Laser
Weakness: Shadow

Name: Regice (SPECIAL)
Core: Freeze
Health: 270
Power: [Clear Body]{netural}
Power Description: Regice can't have its attack, defense, or speed lowered by an enemy.
Attack 2: Ice Beam
Attack 2 Description: Regice fires an icy-cold beam of energy, dealing 70 damage!
Attack 3: Zap Cannon
Attack 3 Description: Flip a coin. If it's heads, the enemy takes 90 damage and is Paralyzed!
Resistance: Freeze
Weakness: Impact

Name: Kyogre (SPECIAL)
Core: Water
Health: 250
Power: Drizzle
Power Description: When Kyogre is sent out, the weather becomes Rainy for 5 turns!
Attack 2: Aqua Tail
Attack 2 Description: Kyogre swings its tail like a vicous wave in a raging storm, dealing 50 damage!
Attack 3: Double-Edge
Attack 3 Description: Kyogre hits an enemy with a dangerous, life-risking tackle that does 90 damage to them, but does 40 recoil damage to itself.
Resistance: Water
Weakness: Earth, Wind

Name: Primal Kyogre (SPECIAL)
Core: Water
Health: 300
Power: Primordial Sea
Power Description: As long as Primal Kyogre is out, the weather is Primordial Sea,* and Primordial Sea lasts 3 turns after Primal Kyogre is defeated!
Attack 2: Origin Pulse
Attack 2 Description: Primal Kyogre attacks the foe with countless beams of watery light, doing 120 damage!
Attack 3: Water Pulse
Attack 3 Description: Primal Kyogre shoots a pulsing blast of water at the enemy, doing 30 damage. Flip a coin. If it's heads, the target is Confused.
Resistance: Water
Weakness: Earth, Wind

*Primordial Sea is a weather effect that doubles the power of Pure Water-type moves, and all Pure Flame-Type Attacks don't work!
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