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Mega Man RPG: The Fate of the Prototype

May 20th, 2015 at 1:47am
 
TailsMK4Omega
TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Let's try this again, shall we? This is an RPG with many of the elements encountered in MMRPG Prototype. Teams will be formed (and thus different stories ongoing all at once), to research the effects of Starforce on the denizens of the Prototype. Some beings only wish for the very best for everyone, some seek to use the power of Starforce to conquer the Prototype and make it their own, while yet others keep their motives a secret. As the adventure unfolds, characters along the way will reveal their true intentions, and it becomes clearer whose side everyone is on. This is also a Choose Your Own Adventure. While you will be working with others to progress in the stories, ultimately you decide your own actions, so your decisions could have a big impact on the story! Do you wish to save the Prototype, conquer it, or do you just simply want all the Starforce for yourself? Whatever your intentions are, let it be heard through your actions!

The gameplay of this RPG is a simplified version of the battles in the Prototype. Your characters grow in strength as you battle more. Instead of the typical experience system, robots will automatically gain levels, and get points added to their stats, after winning battles based on said robot's performance. There will be no criticals to deal with, but the presence of Starforce and Field Modifiers will affect how well you perform. The battles themselves may have some twists to them, but you will know what the gimmicks are to the battle prior to the first turn. This will include my own interpretations of the future additions to the actual Prototype, like Dark elements and Bosses.

You will also interact with the various npcs in the game, and some may join you in battle (though these will be controlled by the game)! Of course, you won't be alone...other players can be in the same battle as you. Instead of having one active robot per side...everyone performs on their own! Items can, of course, be used once prior to an action, and these items can be used on allies as well! You may also get the ability later to hold an item for yourself...but more on that when the feature becomes available! Cooperate and destroy the teams opposing you...even with the possibility of said team having other players in it!

So, how to join? Just simply register any characters you want to use. You can register more than one character if you so desire, though do keep in mind there can only be teams of up to eight characters per story! You just cannot register the following characters since they may be involved with the story in some way (or just in general boss characters are not selectable):

Mega Man
Bass
Proto Man
Roll
Disco
Rhythm
Trill
Slur
Enker
Punk
Ballade
Quint
*any boss characters*

You CAN, however, choose to bring your own "original" character into this (I am bringing mine in, though as an npc). If you do that, I'll need the following information:


Name:
Type: [Only single cores allowed]

Elements (no more than 5 total)
Weaknesses:
Resistances:
Affinities:
Immunities:

Stats (Distribute how you like, just no more than 400 total points)
Energy:
Attack:
Defense:
Speed:


That is all you need to get started. As far as abilities, all robots start with the Buster Shot ability, but will gain more abilities quickly during the first story and also throughout the game. You may carry a total of 8 abilities into battle at once (you can set up your abilities prior to a battle or at any time during scenarios). As you progress through the stories, you will get your Tier 1 through Tier 3 abilities (if you're using a custom character, you may create your own, but I will be making sure your ability isn't too weak or too powerful!).

Has the game already started and you're creating a new character? Not a problem! Just join any story with open slots...if you can survive the battles currently being done, you'll catch up quickly!

That's all for the intro! I'll start the prologue and set up the stories once people sign up. Let me know if you got any questions or need something cleared up. I tried to make this game a little simpler to understand this time.


Players

Name: Crash Man (DaCrashBomber)
Type: Explode
Weakness: Shield Wind
Resistances: Cutter Explode
Affinities: None
Immunities: None
Current Story: Chapter 1 Dr. Cossack

Level: 1
Energy: 100
Attack: 139
Defense: 67
Speed: 94

Abilities: Buster Shot, Explode Shot, Cossack Buster
Items: x2 Energy Pellet


Name: ZeroDXZ
Type: Flame
Weakness: Crystal
Resistances: Cutter Swift
Affinities: Shadow
Immunities: Flame
Current Story: Chapter 1 Dr. Wily

Level: 1
Energy: 100
Attack: 120
Defense: 95
Speed: 85

Abilities: Buster Shot, Flame Shot, Wily Buster
Items: x2 Energy Pellet


Name: Yamato Man (Tobyjoey)
Type: Cutter
Weakness: Earth Explode
Resistances: Flame Shadow
Affinities: None
Immunities: None
Current Story: Chapter 1 Dr. Light

Level: 3
Energy: 110
Attack: [134] (+1) {attack}
Defense: 122
Speed: 75

Abilities: Buster Shot, Cutter Shot, Light Buster
Items: x3 Energy Pellets, x1 Weapon Pellet


Name: Gravity Man (Tobyjoey)
Type: Electric
Weakness: Shadow Space
Resistances: Wind
Affinities: None
Immunities: None
Current Story: Chapter 1 Dr. Light

Level: 3
Energy: 110
Attack: [91] (+1) {attack}
Defense: 120
Speed: 120

Abilities: Buster Shot, Electric Shot, Light Buster
Items: x3 Energy Pellets, x1 Weapon Pellet


Name: MetaKirbSter
Type: Copy
Weakness: Electric Freeze
Resistances: Time
Affinities: Copy Water
Immunities: None
Current Story: Chapter 1 Dr. Wily

Level: 1
Energy: 100
Attack: 100
Defense: 99
Speed: 101

Abilities: Buster Shot, Copy Shot, Wily Buster
Items: x2 Energy Pellet


Name: Elec Sigma (Meta)
Type: Electric
Weakness: Cutter
Resistances: Earth
Affinities: Electric
Immunities: None
Current Story: Chapter 1 Dr. Wily

Level: 1
Energy: 100
Attack: 109
Defense: 90
Speed: 101

Abilities: Buster Shot, Electric Shot, Wily Buster
Items: x2 Energy Pellet


Name: Bt Man
Type: Shadow

Weaknesses: Time
Resistances: None
Affinities: Shadow
Immunities: None
Current Story: Chapter 1 Dr. Light

Level: 3
Energy: 110
Attack: 110
Defense: 110
Speed: 110

Abilities: Buster Shot, Shadow Shot, Light Buster
Items: x3 Energy Pellets, x1 Weapon Pellet


Name: Sargent Man (Bt Man)
Type: Missile

Weaknesses: Shield Swift
Resistances: Impact
Affinities: None
Immunities: Explode Missile
Current Story: Chapter 1 Dr. Light

Level: 3
Energy: 110
Attack: 110
Defense: 165
Speed: 55

Abilities: Buster Shot, Missile Shot, Light Buster
Items: x3 Energy Pellets, x1 Weapon Pellet


Name: Ninja Man (Bt Man)
Type: Swift

Weaknesses: Time
Resistances: Swift
Affinities: None
Immunities: None
Current Story: Chapter 1 Dr. Wily

Level: 1
Energy: 100
Attack: 100
Defense: 50
Speed: 150

Abilities: Buster Shot, Swift Shot, Wily Buster
Items: x2 Energy Pellet
Mega Man RPG: The Fate of the Prototype
Posted by TailsMK4Omega on May 20th, 2015 at 1:47am
Viewed 927 Times
 
Beta Man
1,110,821,911 BP
36 TP | 1529 PP
Posted on May 21st, 2015 at 5:14pm
Posted 2015/05/21 at 5:14pm
#1
mega-man Shadow Shot!
proto-man Light Buster!
^ Top
 
Meta
1,588,665,489 BP
54 TP | 1658 PP
Posted on May 21st, 2015 at 5:38pm Edited on 2015/05/21 at 6:21pm
Posted 2015/05/21 at 5:38pm Edited 2015/05/21 at 6:21pm
#2
Turn 4...?

bass Copy Shot, Please.
elec-man Buster Shot.
Both Targeted at the one with The Most Defense
^ Top
- deleted -
 
DaCrashBomber
35,417,153 BP
1 TP | 281 PP
Posted on May 23rd, 2015 at 1:24pm
Posted 2015/05/23 at 1:24pm
#4
I use Explode Shot on the Lady Blader!
^ Top
 
TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Posted on May 23rd, 2015 at 4:05pm
Posted 2015/05/23 at 4:05pm
#5
(The way this RPG will work from now on is, if a player does not specify a target, then their target is randomly generated. Bt Man and Sargant Man will fire at random targets this turn.)

Dr. Light's Story

Mega Man charges the Mega Buster!
Gravity Man attacks Peng with Electric Shot! -45 and 12 overkill!
Bt Man attacks Spine with Shadow Shot! -15
Roll charges the Mega Buster!
Yamato Man attacks Spine with Buster Shot! -15
Sargant Man attacks Picket Man with Light Buster! -13 and 39 overkill!
picket-man Pikpik…
spine Yoooooruuuu…
peng Pepepepe…


roll We did it! We were able to minimize the damage done to this town!
mega-man That's a relief. Yamato Man, Gravity Man, Bt Man, and Sargant Man, thanks for the help. We just need to check the area around here to make sure there isn't anything we missed.


Victory!

Quest Items Obtained: x8 Starforce Fragments

New Item! Starforce Fragment

A piece of a Star. Doesn't seem to offer any benefits on its own, but it could possibly be combined with other fragments to produce a Star.
Tobyjoey

Yamato Man reached level 3!
Gravity Man reached level 3!

Items Obtained: x2 Energy Pellets, x2 Weapon Pellets


Bt Man

Bt Man reached level 3!
Sargant Man reached level 3!

Items Obtained: x2 Energy Pellets, x2 Weapon Pellets


(I'll adjust your stats later, you'll have to go through some dialogue first before you get into another battle)


mega-man Looks like this area is safe. I'm going to go check on other areas to see if they need some help. You guys are welcome to come along, but I figure Dr. Light wants to brief everyone on the current situation.
roll I'll be taking these fragments back to Dr. Light. These definitely were parts of a Star, but I wonder why it was broken up in the first place. I bet the four of you are pretty tired from that fighting, so you can come back to the lab and rest up if you want.


Crossroads

What do you want to do?

A. Follow Mega Man and search the nearby areas for more activity
B. Return to the lab and figure out what you can about the berserk mechas
[Dr. Wily's and Dr. Cossack's to follow next post]
^ Top
 
TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Posted on May 23rd, 2015 at 4:34pm
Posted 2015/05/23 at 4:34pm
#6
Dr. Wily's Story
Spring Head attacks Ninja Man! -11 [Not very effective...]

Ninja Man charges the Wily Buster!
Bass attacks Crazy Cannon with Buster Shot! -30 and 10 overkill!
MetaKirbSter attacks Batton with Copy Shot! -26
Elec Sigma attacks Batton with Buster Shot! -22
Disco attacks Pierrobot with Bass Buster! -50 and 33 overkill!
Batton attacks MetaKirbSter! -1 +1
Snapper attacks Elec Sigma! -9


pierrobot Roooooooo…
crazy-cannon Shooooo…


bass ...This is proving to be a waste of time for me. At least we can pretty much finish this next round.
disco Yet another robot is here to help out.
bass ...Well, let's wrap this up.

(ZeroDXZ has joined the battle! Get your Flame Shot and Wily Buster ready!)


Experience x2.0

bassbasselec-manbassdiscobass        snapperspring-headbatton



MetaKirbSter
LE: 67/100 WE: 10/10
Attack: 100 (+10)
Defense: 99
Speed: 101

Elec Sigma
LE: 46/100 WE: 10/10
Attack: 109
Defense: 90
Speed: 101

Ninja Man
LE: 100/100 WE: 10/10
Attack: 100 (+10)
Defense: 50
Speed: 150

ZeroDXZ
LE: 100/100 WE: 10/10
Attack: 120
Defense: 95
Speed: 85

Bass (Guest)
LE: 69/110 WE: 10/10
Attack: 105 (+11)
Defense: 115
Speed: 110

Disco (Guest)
LE: 157/165 WE: 14/15
Attack: 83 (+8)
Defense: 99
Speed: 93


Snapper
LE: 70/70
Attack: 50
Defense: 50
Speed: 30

Spring Head
LE: 50/50
Attack: 70
Defense: 10
Speed: 70

Batton
LE: 33/80
Attack: 10
Defense: 60
Speed: 50


Dr. Cossack's Story

Proto Man charges the Cossack Buster!
Rhythm charges the Rhythm Buster!
Crash Man attacks Lady Blader with Explode Shot! -42
Manta Missile attacks Rhythm! -13
Lady Blader attacks Rhythm! -7
Robo Fishtot attacks Proto Man! -6
Pyre Fly attacks Rhythm! -9
Ring Ring attacks Proto Man! -8
Bulb Blaster attacks Proto Man! -6
Skullmet attacks Rhythm! -11



rhythm The mechas are putting up a good fight, but there's no way we can lose this battle!
proto-man Just stay focused. I've been getting a good amount of my attacks ready, so this battle will not last too much longer.


Experience x2.0

crash-manrhythmproto-man        bulb-blasterrobo-fishtotpyre-flyring-ringlady-bladermanta-missileskullmet



Crash Man
LE: 68/100 WE: 10/10
Attack: 139
Defense: 67
Speed: 94

Proto Man (Guest)
LE: 81/110 WE: 9/10
Attack: 110 (-6)
Defense: 105
Speed: 115 (+12)

Rhythm (Guest)
LE: 125/165 WE: 14/15
Attack: 88
Defense: 88
Speed: 99 (+10)


Bulb Blaster
LE: 45/45
Attack: 60
Defense: 40
Speed: 55

Robo Fishtot
LE: 40/40
Attack: 35
Defense: 65
Speed: 60

Pyre Fly
LE: 60/60
Attack: 45
Defense: 35
Speed: 60

Ring Ring
LE: 40/40
Attack: 50
Defense: 50
Speed: 60

Lady Blader
LE: 12/55
Attack: 35
Defense: 45
Speed: 65

Manta Missile
LE: 30/30
Attack: 65
Defense: 35
Speed: 70

Skullmet
LE: 40/40
Attack: 50
Defense: 85
Speed: 25
^ Top
 
Tobyjoey
2,074,810,633 BP
7 TP | 411 PP
Posted on May 23rd, 2015 at 5:58pm
Posted 2015/05/23 at 5:58pm
#7
yamato-man A first victory,
We all displayed great honor.
I hope this persists.


gravity-man The results are clear; this was a great success! Thank you again for the help, fellow heroes. I have not yet made your acquaintances, however. What are your names and stories?
^ Top
 
Meta
1,588,665,489 BP
54 TP | 1658 PP
Posted on May 23rd, 2015 at 6:16pm Edited on 2015/05/23 at 6:19pm
Posted 2015/05/23 at 6:16pm Edited 2015/05/23 at 6:19pm
#8
bass I'll Use buster Shot. Elec Sigma will use Electric shot Both on Batton.
^ Top
 
Beta Man
1,110,821,911 BP
36 TP | 1529 PP
Posted on May 24th, 2015 at 8:41pm Edited on 2015/05/24 at 8:43pm
Posted 2015/05/24 at 8:41pm Edited 2015/05/24 at 8:43pm
#9
@TailsMK4 :
mega-man Come on, let's join Mega Man on his quest.
proto-man Right behind you.
bass Alright, I'll take down that Spring Head with my Wily Buster!
^ Top
 
DaCrashBomber
35,417,153 BP
1 TP | 281 PP
Posted on May 24th, 2015 at 9:19pm Edited on 2015/05/24 at 9:26pm
Posted 2015/05/24 at 9:19pm Edited 2015/05/24 at 9:26pm
#10
crash-man I'll charge my Cossack Buster!
^ Top
 
Zero The Link
332,297,151 BP
11 TP | 526 PP
Posted on May 27th, 2015 at 5:31pm Edited on 2015/05/27 at 5:34pm
Posted 2015/05/27 at 5:31pm Edited 2015/05/27 at 5:34pm
#11
bass:....take a bite of my Flame Shot, inferior Snapper!
^ Top

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