I've tweaked the AI for all enemy robots so that they use they signature weapons more often and the break/boost/etc. ones less often. That being said, I've also tweaked the mission robots to have more of these abilities than before (scaled with progress, of course) and make the battles more interesting and dynamic. It's a small change, but I think it will make battles a lot more interesting and finally allow for abilities like Super Throw and Bubble Bomb to be copied with the Copy Shot (if you're fighting a high level Guts Man or Bubble Man, of course). Yay!
Enemy Robot Abilities Update Posted by Adrian Marceau on February 18th, 2013 at 6:15pm Viewed 365 Times