A bit of a smaller bug but still important occurs when any of the options were clicked in the main menu of the prototype. During the transition time, it is possible to click other options to exploit (or break) the game menu in various ways. I've implemented a bit of a fix to his in the form of a menu fadeout (similar to the one seen when selecting missions). From now on, when a menu option is selected, the other options are faded out until everything is done loading. This doesn't fix all menu related bugs, but should fix some.
Prototype Main Menu Bug, Fadeout Fix Posted by Adrian Marceau on January 19th, 2013 at 3:31pm Viewed 369 Times