I'd like to officially introduce everyone to a new robot that was programmed into the game last week but was kept quiet until I finished some final details and new abilities for her. Say hello to Special Wily Number 002 : Disco! Here's some concept artwork I whipped up last night to celebrate (it's not great but w/e):
Over the years Dr. Wily has had very poor luck with his own creations and those he has taken part in. Proto Man is a lost cause, Bass constantly talks back and disobeys him, and the majority of his robot masters turn out to be mildly amusing distractions at best. To add insult to injury, his long-time rival Dr. Light's robots consistently find ways to unravel his schemes and embarrass him in front of people the world over. After his most recent defeat at the hand of Mega Man - a robot the should have been incapacitated by the Roboenza but was revived by his sister robot Roll when she gave him her dose of the cure - Dr. Wily's mind began to race over what Light had that he didn't. Many things came to mind, but Roll's sacrifice stood out the most.
Why can't my robots work together that well? And why won't they ever listen to me?!
I need a robot that will follow my orders without question... an assistant like Roll but not so weak. Someone strong and powerful that I could trust as my right-hand man! No... woman! And Bass... she'd be like a sister to him - I'm a genius!
I will call this new number "Disco", and like the flashy musical genre of the 19XX's rose against the oppression of Rock N Roll, she too will rise against Dr. Light's Mega Man and his pesky robot sister! Mwhahahahaha!
Disco learns several new abilities, all of which are direct opposites or mods of the abilities learned by Dr. Light's bonus character Roll. Her Disco Buster is similar to the Roll Buster but recovers more energy at the cost of slightly less damage. Her new stat abilities allow her to inflict breaks on multiple targets at once with Attack Breaker, Defense Breaker, and Speed Breaker - acting as the parallel to the Booster abilities. Disco also learns abilities for modifying the experience, damage, and recovery multipliers like Roll, but has her decreasing them instead of boosting them with Experience Breaker, Damage Breaker, and Recovery Breaker.
Disco is an original character created by myself (almost 10 years ago!) and is the first of hopefully many that will be added to the game in the future. She appears with Proto Man in the first Dr. Wily battle of the game, and uses a variety of crippling abilities to stop your team from getting past. Both her and Roll are now both unlockable under special conditions, and they're invaluable addition to anyone's team. I hope you guys enjoy her - I spent a lot of time getting her design and abilities just right and I'm really happy with how well she turned out and how easily she fit into the overall structure of the game.
Please let me know what you think or if you have any questions or anything. Hopefully I didn't forget anything in this post - I'm so excited! XD
New Robot Get : SWN-002 Disco! Posted by Adrian Marceau on June 4th, 2013 at 9:15pm Viewed 1302 Times
Posted on June 4th, 2013 at 9:42pmEdited on 2013/06/04 at 9:58pm
Posted 2013/06/04 at 9:42pmEdited 2013/06/04 at 9:58pm
Nice, really nice. That's all I can say. It's a bit late announcement, but I get that you are too busy fixing bugs making more awesome content for us!
All in all, I really like her design and abilities (I just never really got the idea of Experience Breaker, or the other field Breakers for that matter). More custom robots made with this kind of quality, please!
Honestly, I think that Disco's three Breaker abilities will only have very specific use-cases. They were mostly created to be used by enemy robots and to balance the Booster abilities, but because every ability can technically be unlocked with the Copy Shot I figured there's no harm in attaching them to her with a level up. Though there might still be uses... imagine an annoying boss that constantly heals themselves - Recovery Breaker would work wonders for killing their strategy. I can't think of situation where Experience Breaker would come in handy, but if I think of one I'll definitely add it to the game. ;)
I see, I didn't think of this possibly upcoming boss thing yet, so that clears it up. I'll just equip as many robots as I can with Experience Breaker, and then lets see how many want to fight me in player battles anymore >:D (the AI has code for using them, right?)
Yes it does - the AI has hard-set frequencies for certain abilities in certain situations, but ones that haven't been manually coded in are still used at moderate frequency by default so your plan will likely work. :P
I can see that you've already figured it out from your leaderboard listing, but yes - Wily is required for that password. I think this is the first Wily-exclusive password, actually - all others have either been for Dr. Light (demo mode or otherwise) or available to both characters. I'll have to give Wily some more love in the future. :P