Mega Man RPG Prototype News & Updates

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Developer
Adrian Marceau
Adrian Marceau
113,913,695 BP
203 TP | 518 PP
Hello everyone! Apologies for the delayed update - I have been working on the game/site consistently but did not want to post about it until I got all the bugs ironed out and the features "finished". I have now completed this batch up updates though, so I'm going to make several posts about them throughout the day.

The first order of business relates to the animation of the field backgrounds. Previously, animated field backgrounds were created as one large image with multiple "frames" stacked on top of each other and then moved around with Javascript and CSS.
Waterfall Institute Static

While this made it easy to create the animations, it also meant very large file sizes and forced the browser to do more work during battle. Now all field backgrounds have been converted into animated GIFs, meaning that the animation will be more consistent, smoother (in most cases), AND the main website's banner (above) will also be animated (if applicable).
Waterfall Institute Animated

It's a small change as far as you guys are aware, but I think it adds a nice touch to the website's banner when one of the animated ones appear. Let me know if you have any problems and anything, and look forward to more updates throughout the day! :D
Animated Field Backgrounds Converted to GIFs
Posted by Adrian Marceau on June 3rd, 2013 at 11:18am
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1 Comment

 
Contributor
MMX100
3,476,634 BP
17 TP | 91 PP
Posted on June 3rd, 2013 at 2:05pm
Posted 2013/06/03 at 2:05pm
#1
Oooh animated gifs, nice. I'm seeing the Heat Man stage as I comment... Too bad the Telly enemies don't stay still like that in the actual game. ha ha
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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)