It is now possible to battle randomized "ghost data" from other players of the prototype, and use them to level grind and gain experience! Once you have completed the "main game" as either Dr. Light or Dr. Wily, a bonus chapter is unlocked that gives you a random selection of four other players to battle. The selection of players is dynamically filtered based on your current score is to prevent opponents that are either too strong or too weak, and the ghost data you fight will have the exact abilities and stats as that player does in their own game file. The battles also use the same point calculation that normal battles do (1000 points per level per robot), so the rewards you can get from these increases the more you and everyone else plays the game.
Winning in any of these player battles will play out as you'd expect, but if you loose in a player battle things get interesting. The victorious ghost player is awarded points using the same formula that would normally be used for the human player, and those points are added to the ghost owner's save file in "pending" status. The next time that user loads their game, any pending points that have built up will be awarded to that player and be reflected in the leaderboards.
This should encourage players to equip all of their robots with good abilities, even if they don't plan to use them in battle. That way if their ghost data is challenged, it's likely to win and collect points on their behalf. I think this will add a nice little touch of multiplayer (kind of) without having to actually add multiplayer. :P
As thanks to those players who read these community posts I'd like to give you a password to unlock this awesome new feature earlier in the game. If you enter the following phrase Chapter Get : Player Battles into either Dr. Light's or Dr. Wily's password prompts, you will gain access to the new Bonus Chapter and player missions will be added to your mission select screen. Please have fun with it, and let me know in the comments if you have any questions, comments, or other feedback. Thanks! :D
Please be aware that some of this information could be outdated. See the Official Question and Answer thread or post below if you have any questions.-MBM
Player Battles Posted by Adrian Marceau on April 28th, 2013 at 7:17pm Viewed 840 Times
@TheDoc : At the moment, field multipliers in player battles are completely randomized. This will likely change in the future as there are far more interesting ways it could be decided - I just didn't have time to fully flesh it out during the last updates. Expect something more interesting and maybe even something you can control in some way... ;)