Mega Man RPG Prototype General Discussion

Poll: Who is your doctor of choice?

August 1st, 2014 at 12:05am
 
Nagasaki
Nagasaki
421,527,047 BP
2 TP | 57 PP
Now time for me to make a POLL!

Since I don't see a place where this can be placed, I'll be putting it here for safety's sake. Please move this to the appropriate section if this mustn't be here. Thanks in advance.

Well, since this is my first topic, time for me t ask you MMRPG gamers, especially the ones who are still at stat-maxing their robots, who are you using most of the time?

Is it the Defensive Dr. Light? The Offensive Dr. Wily? Or the Evasive Dr. Cossack?

State who and why! And as you may see, this will also reflect on what is your gameplay during the stat-maxing phase, and your most preferred approach of battling.

To make things more imaginable, let us assume that we will use a neutral-core robot that is not stat-maxed. Just plain, untrained, level 100 robot with a fixed, balanced stats (I guess Rhythm is the best example?), and they really need a doctor boost. If we all need to use this robot in battle, which robot are you using to support your gameplay with this plain robot?
Poll: Who is your doctor of choice?
Posted by Nagasaki on August 1st, 2014 at 12:05am
Viewed 708 Times
 
Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1601 PP
Posted on August 1st, 2014 at 12:20am
Posted 2014/08/01 at 12:20am
#1
No, this is in the right place, no worries. Although, we should have a poll section....Actually, why don't we?

Anyway, I would say Dr. Cossack cause he's Russian, but Dr. Wily has the best robots....Plus, Wily's evil, and I generally root for the villains.

So, Wily. Put a vote for him.
^ Top
 
Nagasaki
421,527,047 BP
2 TP | 57 PP
Posted on August 1st, 2014 at 12:22am
Posted 2014/08/01 at 12:22am
#2
Well, I'm putting a vote here as well since I started it.

Not looking on the character background of each doc, and looking on the boosts of each doctor, I'll vote for the attacker, Dr. Albert Wily. Attacking is my thing, and when RPGs and side-scrollers are the subject, offense for me is the most vital. Besides, the goal of each game like that is to damage enemies to 0 health/energy. defense will just lower your damage, and speed just lowers your hit rate, yet you can still hit them (although speed is vital too, but less vital than attack). That's just my opinion BTW.

So, +1 for Dr. Wily.
^ Top
 
Shadownnico
26,758,030 BP
13 TP | 176 PP
Posted on August 1st, 2014 at 12:27am Edited on 2014/08/01 at 12:41am
Posted 2014/08/01 at 12:27am Edited 2014/08/01 at 12:41am
#3
I vote for Light simply because Light steals all the credit, but if it's about choosing the best for-battle doctor it would be Wily for an all-ofensive or Cossack for a defensive/strategic.

Basically, a vote for Light
^ Top
 
Tobyjoey
2,021,061,004 BP
6 TP | 406 PP
Posted on August 1st, 2014 at 9:18am Edited on 2014/08/01 at 9:29am
Posted 2014/08/01 at 9:18am Edited 2014/08/01 at 9:29am
#4
I vote for Dr. Cossack. Let's say you have Fire Man fighting Blizzard Man. You know one hit of your Fire Storm will defeat Blizzard Man, but you are also heavily damaged and weak to him, so any hit will defeat you. Naturally, you are slower than Blizzard Man. If you have increased defense, he still has super effective attacks and can defeat you in one hit. If you have increased attack, he still out speeds you and defeats you. If you have increased speed, you could defeat Blizzard Man before he beats you.

Long story short, Dr. Cossack.
^ Top
 
KingYamato
43,427,203 BP
3 TP | 34 PP
Posted on August 1st, 2014 at 11:08am Edited on 2014/08/01 at 11:11am
Posted 2014/08/01 at 11:08am Edited 2014/08/01 at 11:11am
#5
Dr. Wily. Speed and Defense don't matter if you have abilities like Bright Burst with perfect accuracy, and Wily's attack boost means your attacks hit that much harder. Most RMs currently in game are somewhat glass cannons as is (Pharaoh Man, Needle Man and Gemini Man are just a few examples), so why not make the cannon as big as possible?
Basically, my battle strategy involves hitting every active robot with Bright Burst, Hard Knuckle, and/or Spark Shock to lower their defenses before hitting them with either weaknesses or weapons that are heavily affected by multipliers. I also have a bad habit of spamming Field Support to be able to use strong, screen-affecting abilities like Rain Flush and Gemini Laser to maximum effectiveness. In short, my strategy revolves around taking the opponent down before they can fire off a shot. Wily's attack boost is essential there.
^ Top
 
Meta
1,588,665,489 BP
52 TP | 1656 PP
Posted on August 1st, 2014 at 11:44am
Posted 2014/08/01 at 11:44am
#6
wily, sure i may put all robots in 1 place,but power can be used better, and defense? just grind for those points, or just increase it on a certain battle. so wily 4, light 1, cossack 1, and i like attack better anyway. Wily+1 for me. and he is even the villan of the franchise! he uses the "hostages", cossack, proto man and mr.x, (or is mr.x a disguise?) any way. wily is winning.
^ Top
 
Nagasaki
421,527,047 BP
2 TP | 57 PP
Posted on August 1st, 2014 at 11:59am
Posted 2014/08/01 at 11:59am
#7
@TheMegaGamer : Mr. X is Wily's disguise according to the MM6 story.
^ Top
 
Meta
1,588,665,489 BP
52 TP | 1656 PP
Posted on August 1st, 2014 at 12:04pm
Posted 2014/08/01 at 12:04pm
#8
i've played mm6, and i know he is a disguise of wily.
^ Top
 
FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on August 3rd, 2014 at 12:18pm
Posted 2014/08/03 at 12:18pm
#9
i vote for Dr Wily besuce i rais my stats faster
^ Top
 
Meta
1,588,665,489 BP
52 TP | 1656 PP
Posted on August 3rd, 2014 at 3:38pm
Posted 2014/08/03 at 3:38pm
#10
@ShadowLord896 : Wily 5, Cossack 1, and light 1, voting wise.
^ Top
 
FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on August 3rd, 2014 at 5:21pm
Posted 2014/08/03 at 5:21pm
#11
yea [robt:right:victory]{flame type}
^ Top
 
Meta
1,588,665,489 BP
52 TP | 1656 PP
Posted on August 3rd, 2014 at 5:24pm Edited on 2014/08/03 at 5:35pm
Posted 2014/08/03 at 5:24pm Edited 2014/08/03 at 5:35pm
#12
look at the community help and guidelines to get the robot shown. if you dont, then do this, [robot:right:victory] {bass} with no spaces. or do [this] {flame} no spaces. so yea... look at the community guide lines. for the way to do the stuff like tails mk4.
^ Top
 
Meta
1,588,665,489 BP
52 TP | 1656 PP
Posted on August 3rd, 2014 at 5:27pm Edited on 2014/08/03 at 5:32pm
Posted 2014/08/03 at 5:27pm Edited 2014/08/03 at 5:32pm
#13
for stuff like tailsmk4's way of talking, then here.

so yea. this is the way to do this. and it is pretty cool to use.



put this to get your colors:
^ Top
 
FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on August 3rd, 2014 at 5:29pm
Posted 2014/08/03 at 5:29pm
#14
metal-manthank youTheMegaGamer
^ Top
 
Meta
1,588,665,489 BP
52 TP | 1656 PP
Posted on August 3rd, 2014 at 5:31pm
Posted 2014/08/03 at 5:31pm
#15
your welcome. i will edit that post to show how to use backgrounds, and foregrounds. maybe both.
^ Top
 
FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on August 3rd, 2014 at 5:34pm
Posted 2014/08/03 at 5:34pm
#16
cool how to use two difret types in one word i wanna know taht
^ Top
 
Moderator
Reisrat
10,600,490 BP
8 TP | 310 PP
Posted on August 3rd, 2014 at 5:36pm
Posted 2014/08/03 at 5:36pm
#17
This is a heck of a topic change.
^ Top
 
Meta
1,588,665,489 BP
52 TP | 1656 PP
Posted on August 3rd, 2014 at 5:37pm Edited on 2014/08/03 at 5:42pm
Posted 2014/08/03 at 5:37pm Edited 2014/08/03 at 5:42pm
#18
here is how you do two types: [this] {explode_freeze} no spaces. remeber? backgrounds and foregrounds:
both combined was that. do this (no spaces) [background-waterfall-institute-center]
^ Top
 
FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on August 3rd, 2014 at 5:39pm
Posted 2014/08/03 at 5:39pm
#19
thanks you wery much
^ Top
 
Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1601 PP
Posted on August 3rd, 2014 at 5:51pm
Posted 2014/08/03 at 5:51pm
#20
@ShadowLord896 : Hey, I'm glad that you know how to do that, but for further things, check here. Like Reisrat said, this was a pretty big topic change.



@TheMegaGamer : Thanks for teaching ShadowLord how to use this new coding options, but next time, think you could put it all in one post?
^ Top

- login to comment -

« Back to Home | Mega Man and all related names and characters are © Capcom 1986 - 2017. | Contact & Feedback »
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)