Mega Man RPG Prototype Community

Mega Man Trivia Thread

January 25th, 2014 at 6:08pm
 
Administrator
MerryBossMan
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Hey look, a Mega Man fact thread?! That's right, this thread is entirely based on the facts we know of Mega Man that might sound a little kooky or a bit out-there, but they tend to make it so that the Mega Man Series has it's fair share of interesting facts! So, let's try to get out there and spread that learning!
Mega Man Trivia Thread
Posted by MerryBossMan on January 25th, 2014 at 6:08pm
Viewed 6220 Times
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on February 10th, 2014 at 7:26pm
Posted 2014/02/10 at 7:26pm
#1
Yep! Not to mention that cool dark aura around his hands....
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on February 14th, 2014 at 7:44pm
Posted 2014/02/14 at 7:44pm
#2
◾According to Keiji Inafune, the reason Roll passed out first in Super Adventure Rockman is because she was outside watching Beat and Rush, getting exposed to the radiation of the energy, before walking inside to check on Megaman and Dr. Light.

*from Mega Man Wiki
^ Top
Spinstrike
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on February 14th, 2014 at 8:38pm
Posted 2014/02/14 at 8:38pm
#3
In Mega Man 9, if you beat the game after equipping Roll with her Mega Man 8 outfit, she will be wearing it in her scene with Jewel Man in the ending credits.

Also, Dr. Light's laboratory in the opening sequence was originally going to be one of his buildings from Rockboard.
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on February 22nd, 2014 at 10:07am
Posted 2014/02/22 at 10:07am
#4
https://www.youtube.com/watch?v=GWwVTUIbq9w

some fast trivia.....
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on February 23rd, 2014 at 3:57pm
Posted 2014/02/23 at 3:57pm
#5
This website has plenty of facts
http://didyouknowgaming.com/
as well as this channel
http://www.youtube.com/user/DYKGaming/videos
^ Top
TailsMK4Omega
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on February 23rd, 2014 at 4:27pm
Posted 2014/02/23 at 4:27pm
#6
I thought I heard somewhere that the Did You Know Gaming facts are not that credible...so I don't know what to say about this one.
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on February 23rd, 2014 at 4:34pm
Posted 2014/02/23 at 4:34pm
#7
I haven't heard that yet so I'm going to go with it. :P
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on March 17th, 2014 at 7:26pm Edited on 2014/03/17 at 7:27pm
Posted 2014/03/17 at 7:26pm Edited 2014/03/17 at 7:27pm
#8
Since I did Bright Man, I have a "Bright" fact. (remember the pun thread?)

Bright Man's original name was Pearl Man, named after a brand of light bulbs in Japan.
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on March 24th, 2014 at 2:06pm Edited on 2014/03/26 at 12:16pm
Posted 2014/03/24 at 2:06pm Edited 2014/03/26 at 12:16pm
#9
Since I did Ring Man for bios, here's a piece of trivia.Ring Man appears as No. 28 (DWN-028) in the credits of Mega Man 4. This is Pharaoh Man's number, who appears with Toad Man's number, who appears with Ring Man's number.

If you like it, put a ring on it?
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on March 26th, 2014 at 12:17pm
Posted 2014/03/26 at 12:17pm
#10
How about I make up for my days and give you Mega Man 4?

◾The opening scene of the game shows Mega Man with blue hair, while the ending scene shows him with black hair. However, this might be due to color limitations with the sprites.
◾The Wily Machine in this game is the first of many to have the skull motif, a trend that is followed by all succeeding games' Wily Machines. This is also the first Mega Man game with the Wily Capsule as the final boss, which is used by Wily for the rest of the classic series.
◾This is the first game to feature a unique music track for the game's last boss.
◾Of all the classic Mega Man games, Mega Man 4 takes the longest time to fill the health meters for Mega Man and his enemies.
◾This is the first time Mega Man can charge his buster due to the addition of the New Mega Buster.
◾This is the first game where Dr. Wily tried disguising his intentions by making it seem as if someone else is behind everything.
◾This is the only game in the series to feature two water-themed Robot Masters: Dive Man and Toad Man.
◾Interestingly, when Dr. Wily appears after Mega Man destroys Dr. Cossack's machine, he teleports into the room, much like Mega Man and Proto Man, using Proto Man's teleporting sprite.
◾If the player looks closely when Mega Man is getting a weapon, at some part of the sequence, Mega Man's eyes turn orange instead of staying blue.
◾The eight winners of the character contest from this game received a golden copy of Rockman 4.[1]
◾It is possible for Mega Man to "kill" Dr. Wily after Wily escapes from his Wily Machine No. 4 in his escape pod by using the Rain Flush as seen in the video above. However, doing this will result in Mega Man getting stuck in Wily's chamber and the player having to reset the game.
◾Four of the Robot Masters share the same intro pose. These four are Toad Man, Bright Man, Ring Man, and Skull Man.
◾The theme that plays during the credits is a remake of part of the Mega Man 2 opening.
◾This is the first Mega Man game to have an introduction story with cut scenes.
◾This is the first Mega Man game with two boss castles, Dr. Cossack's and Dr. Wily's.
◾This is the first Mega Man game since the original where players can revisit Robot Master's levels.
◾This is the first Mega Man game to feature "hidden" paths that can be taken to acquire special abilities.
◾This is one of the four Mega Man games to have a fake final boss, the others being Mega Man 5, Mega Man 6, and Mega Man & Bass.
◾A possible reason why this game's setting took place in Russia, and introduced a Russian antagonist was because the year this game was released was the same year as the fall of the Soviet Union and the Berlin Wall. This probably green-lighted the idea of using Russian characters this time around.
◾Proto Man's whistle is missing when he appears after rescuing Kalinka.
◾There were a total of 70,000 boss character submissions for this game.

I'm a nice guy.....and uninspired too!
^ Top
Rhythm
 
Administrator
Rhythm
155,392,657 BP
7 TP | 84 PP
Posted on March 27th, 2014 at 9:01am
Posted 2014/03/27 at 9:01am
#11
Why did you copy/paste the entire Trivia section of the MMKB Mega Man 4 page?
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on March 27th, 2014 at 9:03am Edited on 2014/08/09 at 12:29pm
Posted 2014/03/27 at 9:03am Edited 2014/08/09 at 12:29pm
#12
When I first posted, it was usually stuff I knew and then I starting forgeting trivia and now I have to look it up on the wiki...... and then I just starting copying and pasting......
"I'm a nice guy.....and uninspired too!"
I guess it saves you from actually looking on the trivia 4 page......
^ Top
Rhythm
 
Administrator
Rhythm
155,392,657 BP
7 TP | 84 PP
Posted on March 27th, 2014 at 9:11am Edited on 2014/03/27 at 9:13am
Posted 2014/03/27 at 9:11am Edited 2014/03/27 at 9:13am
#13
fair enough. Suppose I should contribute something:

Apparently these are the official images of helmetless XX and ZeroZero
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on March 29th, 2014 at 12:13pm
Posted 2014/03/29 at 12:13pm
#14
A website for trivia! Although common, there were a few I didn't know....maybe.

link
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on April 2nd, 2014 at 4:41pm
Posted 2014/04/02 at 4:41pm
#15
Ironically, Cut Man, a lumber-cutting robot, is weak against the Leaf Shield, Wood Man's weapon, in Mega Man: The Power Battle.
Also, interestingly enough Plant Man is weak to Gyro Attack in Mega Man: The Power Battle but in Mega Man 2: The Power Fighters Gyro Man is weak to Plant Barrier (Plant Man's weakness having been switched to Atomic Fire), so both bosses switch weaknesses between games
^ Top
TailsMK4Omega
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on April 3rd, 2014 at 2:34am Edited on 2014/04/03 at 2:37am
Posted 2014/04/03 at 2:34am Edited 2014/04/03 at 2:37am
#16
I guess that goes to show that perhaps the arcade games aren't a good source for determining weaknesses for RMs. Anyway, I guess this may be common knowledge, but Flash Man actually is weakest against Crash Bomb, but a direct Crash Bomb hit does not do much to him. Make him run into the Crash Bomb explosion instead, though, and I thought a full explosion took away like a third of his health in Normal mode. The explosions also hurt Quick Man quite a lot.
^ Top
Spinstrike
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on April 3rd, 2014 at 8:32am
Posted 2014/04/03 at 8:32am
#17
Here's something interesting: Bright Man was originally named Pearl Man, after a popular brand of Japanese light bulbs.
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on April 4th, 2014 at 11:07am
Posted 2014/04/04 at 11:07am
#18
A few websites. Although it is common knowledge, you could use it. Some quizzes too!

link
link
link
link
^ Top
MerryBossMan
 
Administrator
MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on May 14th, 2014 at 3:23pm
Posted 2014/05/14 at 3:23pm
#19
Did you know Mega Man 9 uses some familiar themes?
The song that plays on the Main Menu is the music that plays on the Password screen in Mega Man 2.
The song that plays when Mega Man gains a weapon is similar to the theme from Mega Man 2.
The song that plays on the Wily Castle map is the music that plays on the Wily Castle map in Mega Man 2.
The game over theme from Mega Man 2 is reused for Mega Man 9's game over screen.
^ Top
Reisrat
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on May 14th, 2014 at 3:47pm
Posted 2014/05/14 at 3:47pm
#20
So they jacked a lot of stuff from Mega Man 2, since that's the one everyone likes.
Well okay.
^ Top

- comments disabled -

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2024
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »