Hey look, a Mega Man fact thread?! That's right, this thread is entirely based on the facts we know of Mega Man that might sound a little kooky or a bit out-there, but they tend to make it so that the Mega Man Series has it's fair share of interesting facts! So, let's try to get out there and spread that learning!
Mega Man Trivia Thread Posted by MerryBossMan on January 25th, 2014 at 6:08pm Viewed 6220 Times
◾According to Keiji Inafune, the reason Roll passed out first in Super Adventure Rockman is because she was outside watching Beat and Rush, getting exposed to the radiation of the energy, before walking inside to check on Megaman and Dr. Light.
In Mega Man 9, if you beat the game after equipping Roll with her Mega Man 8 outfit, she will be wearing it in her scene with Jewel Man in the ending credits.
Also, Dr. Light's laboratory in the opening sequence was originally going to be one of his buildings from Rockboard.
Posted on March 24th, 2014 at 2:06pmEdited on 2014/03/26 at 12:16pm
Posted 2014/03/24 at 2:06pmEdited 2014/03/26 at 12:16pm
#9
Since I did Ring Man for bios, here's a piece of trivia.Ring Man appears as No. 28 (DWN-028) in the credits of Mega Man 4. This is Pharaoh Man's number, who appears with Toad Man's number, who appears with Ring Man's number.
How about I make up for my days and give you Mega Man 4?
◾The opening scene of the game shows Mega Man with blue hair, while the ending scene shows him with black hair. However, this might be due to color limitations with the sprites. ◾The Wily Machine in this game is the first of many to have the skull motif, a trend that is followed by all succeeding games' Wily Machines. This is also the first Mega Man game with the Wily Capsule as the final boss, which is used by Wily for the rest of the classic series. ◾This is the first game to feature a unique music track for the game's last boss. ◾Of all the classic Mega Man games, Mega Man 4 takes the longest time to fill the health meters for Mega Man and his enemies. ◾This is the first time Mega Man can charge his buster due to the addition of the New Mega Buster. ◾This is the first game where Dr. Wily tried disguising his intentions by making it seem as if someone else is behind everything. ◾This is the only game in the series to feature two water-themed Robot Masters: Dive Man and Toad Man. ◾Interestingly, when Dr. Wily appears after Mega Man destroys Dr. Cossack's machine, he teleports into the room, much like Mega Man and Proto Man, using Proto Man's teleporting sprite. ◾If the player looks closely when Mega Man is getting a weapon, at some part of the sequence, Mega Man's eyes turn orange instead of staying blue. ◾The eight winners of the character contest from this game received a golden copy of Rockman 4.[1] ◾It is possible for Mega Man to "kill" Dr. Wily after Wily escapes from his Wily Machine No. 4 in his escape pod by using the Rain Flush as seen in the video above. However, doing this will result in Mega Man getting stuck in Wily's chamber and the player having to reset the game. ◾Four of the Robot Masters share the same intro pose. These four are Toad Man, Bright Man, Ring Man, and Skull Man. ◾The theme that plays during the credits is a remake of part of the Mega Man 2 opening. ◾This is the first Mega Man game to have an introduction story with cut scenes. ◾This is the first Mega Man game with two boss castles, Dr. Cossack's and Dr. Wily's. ◾This is the first Mega Man game since the original where players can revisit Robot Master's levels. ◾This is the first Mega Man game to feature "hidden" paths that can be taken to acquire special abilities. ◾This is one of the four Mega Man games to have a fake final boss, the others being Mega Man 5, Mega Man 6, and Mega Man & Bass. ◾A possible reason why this game's setting took place in Russia, and introduced a Russian antagonist was because the year this game was released was the same year as the fall of the Soviet Union and the Berlin Wall. This probably green-lighted the idea of using Russian characters this time around. ◾Proto Man's whistle is missing when he appears after rescuing Kalinka. ◾There were a total of 70,000 boss character submissions for this game.
Posted on March 27th, 2014 at 9:03amEdited on 2014/08/09 at 12:29pm
Posted 2014/03/27 at 9:03amEdited 2014/08/09 at 12:29pm
#12
When I first posted, it was usually stuff I knew and then I starting forgeting trivia and now I have to look it up on the wiki...... and then I just starting copying and pasting...... "I'm a nice guy.....and uninspired too!" I guess it saves you from actually looking on the trivia 4 page......
Ironically, Cut Man, a lumber-cutting robot, is weak against the Leaf Shield, Wood Man's weapon, in Mega Man: The Power Battle. Also, interestingly enough Plant Man is weak to Gyro Attack in Mega Man: The Power Battle but in Mega Man 2: The Power Fighters Gyro Man is weak to Plant Barrier (Plant Man's weakness having been switched to Atomic Fire), so both bosses switch weaknesses between games
Posted on April 3rd, 2014 at 2:34amEdited on 2014/04/03 at 2:37am
Posted 2014/04/03 at 2:34amEdited 2014/04/03 at 2:37am
#16
I guess that goes to show that perhaps the arcade games aren't a good source for determining weaknesses for RMs. Anyway, I guess this may be common knowledge, but Flash Man actually is weakest against Crash Bomb, but a direct Crash Bomb hit does not do much to him. Make him run into the Crash Bomb explosion instead, though, and I thought a full explosion took away like a third of his health in Normal mode. The explosions also hurt Quick Man quite a lot.
Did you know Mega Man 9 uses some familiar themes? The song that plays on the Main Menu is the music that plays on the Password screen in Mega Man 2. The song that plays when Mega Man gains a weapon is similar to the theme from Mega Man 2. The song that plays on the Wily Castle map is the music that plays on the Wily Castle map in Mega Man 2. The game over theme from Mega Man 2 is reused for Mega Man 9's game over screen.
68 Comments