Mega Man RPG Prototype Community

 
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Brorman
Brorman
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Hello! I'm going to give you a quick show-off of all the great formatting features, with explanations on how to use them!

The Basics

Everyone who has ever used any kind of word processing program knows about bolding, italics, and underlining. Some online forum users or more advanced WP program users might also know about striking!

How to use these simple, yet so amazing features?
Like the features themselves, it indeed is, very simple. Just do the following:

Depending on your effect of choice, choose the letter bold, italics, underline or strike, and type it inside square brackets, like this: [b­]

Next, type something, like: [­b]What a great guide there, Bror!

And then to finish the whole thing off, after the text, type in: [/­b]

Result should look like this: What a great guide there, Bror!


You can also use multiple effects at once, just do the same as earlier, but type them like this [b­][­i][s­][u­]TEXT HERE[/b­][/i­][/s­][/u­] and so on...


Media and Colors

So, how do I link cool websites like MMRPG? Simple, like this: MMRPG

First off, type some more square brackets, like this: [insert your message here]
You don't have to put in a message, but if you want to have some fun or look really cool you should definitely do it.

After typing in the coolest message of human history, paste in your link of choice, of course you don't want to link anything harmful or shocking since other people have feelings as well. If you enjoy mischief, you hopefully also enjoy getting banned.

[Click Here to Play MMRPG!]­(­http://megamanpoweredup.net/rpg2k11/)

Click Here to Play MMRPG!

That's enough about linking. Next up we have images!



Images are really great, picture tells more than a thousand words they say, and this goes for making bug reports as well! When calling the exterminator (or in the case, sending bug reports to the programmer), remember to send them some definitive proof of those pesky bugs existing!

Just like earlier, square brackets is the way to go: [image]

You can change "image" to anything you want and it will appear as a mouse-over tooltip for the image. It's a great way to add a description or name to an image.

Next, upload a pic or find an existing one from wherever, remember to keep it safe though. No one wants to see anything unpleasant or shocking. So we were making a bug report, right? Well let's put the image link inside parentheses.

[imag­e] (h­ttp://puu.sh/6lNAs.png)




That's all for images. At this point, I'd probably like to preview my post (wink wink) before sending it, just to see that everything is like it's supposed to be.



Well then, let's move on to the coloring part.

To make things more colorful, you need 2 things.

Square brackets, and a type.

This time, inside those square brackets, you'll type in the message, just like when linking stuff.

[It's great to know how colors work!]

Well, that guy doesn't really know how to use colors yet apparently. Let's try adding in some curly braces and types.

[It's great to know how colors work!] {explode­}

It's great to know how colors work!


But how to create dual-type text? Simple, inside the same braces, add an underscore = _ and then add another flavor of your choice. Like this:

[It's great to know how colors work!] {expl­ode­_freeze}

It's great to know how colors work!

The list of types is the same as the list of Player Colors, found from the "Edit Profile" menu.




Yay! Now you have mastered the basics of formatting, there are some features that I don't know of because they aren't listed here... But I'll add more in as soon as I know.

Comment guidelines are pretty easy to follow - stay on topic, don't be rude, don't double-post when you can easily edit, and don't create 100 topics in a row just because it's fun. Oh, and no adult stuff or bad language. Ever. This is a kids' game, people! ;)
Official Formatting Help and Comment Guidelines
Posted by Brorman on January 15th, 2014 at 9:33am
Viewed 4391 Times
MerryBossMan
 
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MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on August 18th, 2014 at 4:57pm Edited on 2014/08/18 at 5:02pm
Posted 2014/08/18 at 4:57pm Edited 2014/08/18 at 5:02pm
#1
He meant if you could use the sprites when Mega Man and co changes color when they use a elemental attack.

mega-man-flame

If you use the same format, but with a core-type at the end, nothing is there, but there is a space.
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Beta Shadow
 
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Beta Shadow
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Posted on August 18th, 2014 at 7:13pm Edited on 2014/08/18 at 7:15pm
Posted 2014/08/18 at 7:13pm Edited 2014/08/18 at 7:15pm
#2
Doesn't work.
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MerryBossMan
 
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MerryBossMan
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55 TP | 1831 PP
Posted on August 18th, 2014 at 7:19pm
Posted 2014/08/18 at 7:19pm
#3
That's what I meant. It doesn't work, there's just an empty space.

This is my post above
See?

As you can see, I put a template, but all that comes up is a blank random space, as in the huge one between the two sections of the above post I made.
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Shadownnico
 
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Shadownnico
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13 TP | 182 PP
Posted on August 18th, 2014 at 8:53pm Edited on 2014/08/18 at 9:08pm
Posted 2014/08/18 at 8:53pm Edited 2014/08/18 at 9:08pm
#4
I just got it, you have to put {mega-man_flame}, that way it works.

mega-man mega-man_copy mega-man_crystal mega-man_cutter mega-man_earth mega-man_electric mega-man_explode mega-man_flame mega-man_freeze mega-man_impact mega-man_laser mega-man_missile mega-man_nature mega-man_shadow mega-man_shield mega-man_space mega-man_swift mega-man_time mega-man_water mega-man_wind mega-man-copy
proto-man proto-man_copy proto-man_crystal proto-man_cutter proto-man_earth proto-man_electric proto-man_explode proto-man_flame proto-man_freeze proto-man_impact proto-man_laser proto-man_missile proto-man_nature proto-man_shadow proto-man_shield proto-man_space proto-man_swift proto-man_time proto-man_water proto-man_wind proto-man-copy
bass bass_copy bass_crystal bass_cutter bass_earth bass_electric bass_explode bass_flame bass_freeze bass_impact bass_laser bass_missile bass_nature bass_shadow bass_shield bass_space bass_swift bass_time bass_water bass_wind bass-copy
IT WORKS!
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Beta Shadow
 
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Beta Shadow
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Posted on August 18th, 2014 at 9:23pm
Posted 2014/08/18 at 9:23pm
#5
mega-man_shadow Thanks. This will help.
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Shadownnico
 
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Shadownnico
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13 TP | 182 PP
Posted on August 18th, 2014 at 10:54pm
Posted 2014/08/18 at 10:54pm
#6
Also, is there any way to use Ballade's 2nd form sprites? According to the game files, it should be {ballade-2} but that redirects to the 40x40 version of the image, which is blank, unlike the 80x80 and 160x160 versions, which are there.
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Beta Shadow
 
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Beta Shadow
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Posted on August 19th, 2014 at 7:18am
Posted 2014/08/19 at 7:18am
#7
It should actually be {its-not-in-the-game-focus-next-time}
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MetaKirbSter
 
MetaKirbSter
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Posted on August 19th, 2014 at 4:28pm Edited on 2014/08/19 at 4:31pm
Posted 2014/08/19 at 4:28pm Edited 2014/08/19 at 4:31pm
#8
@Shadownnico : thank you Shadownnico!bass_flamewelcome to one of my upgraded forms... MWHAHAHA!
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Shadownnico
 
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Shadownnico
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13 TP | 182 PP
Posted on August 29th, 2014 at 4:22pm
Posted 2014/08/29 at 4:22pm
#9
I decided to post this after seeing a few people having issues in the RP thread. It IS possible to use frames for the Super Arm beyond frame 10, you just need to change {super-arm} to {super-arm-(2 or 3 or whatev)}, so for example to use frame 13 instead of doing [ability:right:13] {super-arm} you do [ability:right:03] {super-arm-2} and the result is this super-arm-2. So for frame 23 for example it would be frame 3 and super-arm-3, for frame 79 it would be frame 9 and super-arm-8, for frame 40 it would be frame 10 and super-arm-4, and so on. It's a bit confusing, but it works.
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Spinstrike
 
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Spinstrike
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Posted on August 29th, 2014 at 5:23pm
Posted 2014/08/29 at 5:23pm
#10
@Shadowinco Thanks, but would you mind providing a list or chart of some sort?
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Shadownnico
 
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Shadownnico
43,853,141 BP
13 TP | 182 PP
Posted on August 29th, 2014 at 5:30pm Edited on 2014/08/29 at 5:38pm
Posted 2014/08/29 at 5:30pm Edited 2014/08/29 at 5:38pm
#11
Sure, here are all the Super Arm frames sorted by number of Super Arm, with the leftmosts being frame 01 and the rightmosts being frame 10

super-arm super-arm super-arm super-arm super-arm super-arm super-arm super-arm super-arm super-arm {super-arm}

super-arm-2 super-arm-2 super-arm-2 super-arm-2 super-arm-2 super-arm-2 super-arm-2 super-arm-2 super-arm-2 super-arm-2 {super-arm-2}

super-arm-3 super-arm-3 super-arm-3 super-arm-3 super-arm-3 super-arm-3 super-arm-3 super-arm-3 super-arm-3 super-arm-3 {super-arm-3}

super-arm-4 super-arm-4 super-arm-4 super-arm-4 super-arm-4 super-arm-4 super-arm-4 super-arm-4 super-arm-4 super-arm-4 {super-arm-4}

super-arm-5 super-arm-5 super-arm-5 super-arm-5 super-arm-5 super-arm-5 super-arm-5 super-arm-5 super-arm-5 super-arm-5 {super-arm-5}

super-arm-6 super-arm-6 super-arm-6 super-arm-6 super-arm-6 super-arm-6 super-arm-6 super-arm-6 super-arm-6 super-arm-6 {super-arm-6}

super-arm-7 super-arm-7 super-arm-7 super-arm-7 super-arm-7 super-arm-7 super-arm-7 super-arm-7 super-arm-7 super-arm-7 {super-arm-7}

super-arm-8 super-arm-8 super-arm-8 super-arm-8 super-arm-8 super-arm-8 super-arm-8 super-arm-8 super-arm-8 super-arm-8 {super-arm-8}
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Beta Shadow
 
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Beta Shadow
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44 TP | 4904 PP
Posted on August 31st, 2014 at 7:43pm
Posted 2014/08/31 at 7:43pm
#12
I'd like info on alts. I just wanna know what alts there are. This will subtract core forms and the copies of Mega Man, Bass, and Proto Man.
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MerryBossMan
 
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MerryBossMan
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55 TP | 1831 PP
Posted on August 31st, 2014 at 7:47pm
Posted 2014/08/31 at 7:47pm
#13
Check Chill Penguin's account, all of them are on his account. His link is in the thank you thread.

By the way, let's try not to use the ALT colors in the Rp thread...Yet. I plan for a MAJOR role for them in the future, very soon.
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Beta Shadow
 
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Beta Shadow
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44 TP | 4904 PP
Posted on August 31st, 2014 at 7:58pm Edited on 2014/08/31 at 8:00pm
Posted 2014/08/31 at 7:58pm Edited 2014/08/31 at 8:00pm
#14
Wait... All the people in the alts list... that's it!? There are not enough! ...Aw, well. It's not the only ones.

Wait... I'm gonna test something...

(Tries a Legacy Cutter Bass but fails) Aw, well. I tried.
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MerryBossMan
 
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MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on August 31st, 2014 at 8:03pm Edited on 2014/08/31 at 8:08pm
Posted 2014/08/31 at 8:03pm Edited 2014/08/31 at 8:08pm
#15
Adrian is still working on them, that's why there's not so many yet. I'm just glad they're here, cause it's pretty cool.
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Beta Shadow
 
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Beta Shadow
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44 TP | 4904 PP
Posted on August 31st, 2014 at 8:06pm Edited on 2014/08/31 at 8:07pm
Posted 2014/08/31 at 8:06pm Edited 2014/08/31 at 8:07pm
#16
I agree. I'm gonna try something else...

bass_legacy ...Hm...
bass They are exactly the same!!! Except the legacy one is reversed...
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MerryBossMan
 
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MerryBossMan
79,597,273 BP
55 TP | 1831 PP
Posted on August 31st, 2014 at 8:08pm
Posted 2014/08/31 at 8:08pm
#17
@BtMan : The Legacy one is the older version we used to have.
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Beta Shadow
 
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Beta Shadow
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44 TP | 4904 PP
Posted on August 31st, 2014 at 8:10pm
Posted 2014/08/31 at 8:10pm
#18
...Oh. I get it. I thought Legacy was the original versions of the sprites used, such as the Bass Sprites of Mega Man 10.
...On the other hand, we could always just find images of the sprites and hope they aren't too big... and that they're transparent if gonna be on backgrounds and stuff... (Lol)
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MetaKirbSter
 
MetaKirbSter
12,770,493 BP
54 TP | 1665 PP
Posted on August 31st, 2014 at 8:33pm Edited on 2014/08/31 at 8:36pm
Posted 2014/08/31 at 8:33pm Edited 2014/08/31 at 8:36pm
#19
oil-man_alt
bass_legacy
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Shadownnico
 
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Shadownnico
43,853,141 BP
13 TP | 182 PP
Posted on August 31st, 2014 at 8:53pm Edited on 2014/08/31 at 9:07pm
Posted 2014/08/31 at 8:53pm Edited 2014/08/31 at 9:07pm
#20
Fun Fact: In addition to the Bass, Metal Man, Quick Man and Skull Man legacy sprites, there's also legacy sprites for Disco that you can use by doing {_disco} instead of the usual {disco}
_disco disco

Also, you can use Dark Man 1
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