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Make-A-Moveset: What If...

August 4th, 2013 at 5:41pm
 
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Spinstrike
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Anyone here ever heard of Make Your Move on the Smashboards? It's A sort of competition where the users there can create a Super Smash Bros. moveset for any character they can imagine, even if they aren't from Nintendo games, or video games in general!

That's basically the premise here. You're tasked with creating MMRPG Prototype statistics for a character not yet featured in-game. This could be a character from the Mega Man X, Zero, ZX, Legends, Battle Network, or Star Force subseries, a 'bot from other media, or a fan project. Unlike Make Your Move, this is purely for fun, but you can comment on each other's movesets (Just keep any criticisms constructive!).

Note that whatever characters you create probably won't added to the game. Adrian's got his work cut out for him as it is!

A complete moveset MUST contain the character's...
-...Name, and what game they come from.
-...Core Type (Cutter, Flame, etc.) Determines what MMRPGP moves the character can use. Usually related from what moves the charter uses in their game, their appearance, and what weapons/gear you get from them.
-...Attack(How much damage they deal), Defense(How much damage they take), and Speed(How fast the robot moves to attack, and how accurate their attacks are). You have 300 points to spend on each stat.
-...Weakness(What moves do double damage to them) and Resistances(What moves to half damage to them). Give your 'bot two each.
-...Affinity(Moves heal them), OR Immunity(Moves that do no damage to them). Give ONLY one of either.

You could also add some extra bits to add some flair to your character, such as...
-...A numerical designation(i.e. Proto Man is DLN-000)
-...A class. If you've played Pokémon, these are like the little sub-designations in the Pokedex entries(i.e. Pikachu is the Electric Mouse Pokémon, Proto Man is the Renegade Prototype Robot). They can describe the character's personality, abilities or job.
-...Quotes for when the character enters battle, taunts their opponent, wins or losses. Can be derived from their source material, or interpreted from their personality.

If you have any confusion on what a moveset looks like, I'd recommend checking out some examples in the Database. I hope to see plenty of cool ideas for characters!

EDIT: In order to make this topic a little more interesting (I mean, the last post was over a year ago), it is now open to characters from ALL video games, not just Mega Man.

EDIT 2: In celebration of the field-centric Star Force Update, you can now create fan-made fields! I mean, what's the point of making bunch of awesome fan-made robots without some place for them to kick each other's butts?

A complete field MUST contain...

-The field's name. Composed of two words or phrases (three if you're pushing it, don't even think about four).
-What game (Mega Man or otherwise) the field comes from.
-The Field's primary core type.
-The field's multipliers (Core types, damage, recovery, experience). Primary core type gets an automatic x2 multiplier.
-The Robot (fan-made or otherwise) associated with the field.
-The Mecha (fan-made or otherwise) associated with the field.

Optional:

-A short description of what the field looks like (1-2 sentences is good).
-Music that plays during battle (link to YouTube or another video/music-sharing website).
Make-A-Moveset: What If...
Posted by Spinstrike on August 4th, 2013 at 5:41pm
Viewed 19495 Times
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Retrop
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Posted on February 12th, 2014 at 3:55pm
Posted 2014/02/12 at 3:55pm
#1
The Mighty Numbers!
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Spinstrike
 
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Spinstrike
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Posted on February 12th, 2014 at 6:02pm
Posted 2014/02/12 at 6:02pm
#2
@CHAOSFANTASY: Yeah, I was thinking the original roster, plus Marie and a 2-4 DLC characters. Help would be much appreciated!
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Retrop
 
Retrop
14,718,847 BP
31 TP | 768 PP
Posted on February 15th, 2014 at 7:05pm Edited on 2014/02/17 at 2:44pm
Posted 2014/02/15 at 7:05pm Edited 2014/02/17 at 2:44pm
#3
Venusaur
From Pokemon Gen I
RsPN-003
Seed Dinosaur Robot
Type: Nature

A: 100
D: 125
S: 75

Weaknesses: Flame, Wind
Resistances: Water, Crystal
Affinity: Nature
Immunity: None

Signature Attacks:

Energy Ball
lv. 1
Power: 20
Speed: 3
Energy: 4
Accuracy: 95%
Description: "The user fires a ball from nature that has a 10% of lowering the opponent's defense by 30%!"

Solarbeam
lv. 7
Power: 50
Speed: 3
Energy: 8
Accuracy: 100%
Description: "The user charges up solar energy for a turn, then launches it at the opponent with a 75% chance of landing a critical hit!"

Frenzy Plant
lv. 20
Power: 62
Speed: 2
Energy: 8
Accuracy: 100%
Description: "Spiky plants are hurled at all the opponents, ignoring bench position multipliers. However, the user must rest up in order to fire another attack..."

And now its stage:

Meadow Zone
From Pokepark: Pikachu's Adventure
Primary Core: Nature
Field Multipliers: Nature x2.0, Shield x1.5, Explode x0.5
Mecha: Bulbasaur*
Description: A Peaceful place covered in flowers, grass, and trees with a small playground and a river.
Music*edited to more epic music*

*Mecha info!

Bulbasaur
From Pokemon Gen I
Baby Venusaur Mecha
Type: Nature

A: 32
D: 48
S: 20

Weaknesses, Resistances, etc. are the same as Venusaur's.


Attack:

Seed Bomb
Power: 15
Speed: 2
Energy: 0
Accuracy: 100%
Description: "The user fires some bombs that do moderate damage!"
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Retrop
14,718,847 BP
31 TP | 768 PP
Posted on February 17th, 2014 at 3:36pm Edited on 2014/02/17 at 6:12pm
Posted 2014/02/17 at 3:36pm Edited 2014/02/17 at 6:12pm
#4
Blastoise
From Pokemon Gen I
RsPN-004
Shell Fish Robot
Type: Water

A: 87
D: 135
S: 78

Weaknesses: Nature, Electric
Resistances: Flame, Freeze
Affinity: Water
Immunity: none

Signature Attacks:

Water Pulse
Lv. 1
Power: 15
Speed: 3
Energy: 4
Accuracy: 99%
"The user launches compressed water which has a 20% chance of lowering the user's Speed and Defense by 20%!"

Rain Dance
lv. 10
Power: 0
Speed: 5
Energy: 4
Accuracy: 100%
"The user summons rain which increases Water Power by 200%(2x)!"

Surf
lv. 20
Power: 45
Speed: 4
Energy: 8
Accuracy: 99%
"The user surfs a gigantic wave which damages all opponents. However, this attack cannot OHKO anything, and isn't affected by star force (balancing it out unlike a certain other ability *cough* Rain Flush *cough*)..."

The Stage:
Cerulean City
From Pokemon Gen I
Primary Core: Water
Field Multipliers: Water x2.0, Earth x1.4, Shadow x0.7
Mecha: Squirtle
"A place with rushing water in the background, with people walking around speculating the battle. Mewtwo may also appear in the background."
Music

Mecha: Squirtle
From Pokemon Gen I
Tiny Turtle Mecha
Type: Water

E: 74
A: 38
D: 55
S: 33

Weaknesses, Resistances, Affinities, and Immunities are the same as Blastoise's.

Attack:

Water Gun
Power: 5
Speed: 3
Energy: 0
Accuracy: 95%
"The user sprays weak water that destroys the target's Weapon Energy by 30%!"
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CHAOS_FANTAZY
 
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CHAOS_FANTAZY
3,879,253 BP
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Posted on February 17th, 2014 at 6:59pm
Posted 2014/02/17 at 6:59pm
#5
I'm back again! Oh, no, not that guy! I'm here again to try my hand at a canon character, actually—today I tackle the Evil Energy Robot.

Name: Duo (More commonly known as the Evil Energy Robot)
Designation: EXN-002
Class: Evil Energy Robot
Core: Space

Energy: 110
Attack: 105
Defense: 105
Speed: 80

Weaknesses: Neutral Nature
Resistances: None
Immunities: Space
Affinities: Shadow

Quotes
Start: "Everyone has evil about them! Allow me to reveal yours."
Taunt: "Feel your inner evil taking over! You want to kill, you love to hate!"
Victory: "Remember that this was your own injustice, not mine!"
Defeat: "Hahaha...even though I die, the evil will live on..."

Signature Moves

Energy Fist - Obviously, he would need this as one of his starting moves.

Evil Infusion
Learned at Level: 5
Power: N/A
Speed: 4
Energy: 4
Accuracy: 100%
Description: The user infuses one friendly target with the power of Evil Energy, costing them half of their remaining life points to double their Attack.

Tyranny Meteor
Learned at Level: 12
Power: 50
Speed: 3
Energy: 6
Accuracy: 95%
Description: The user charges forward, enveloped in Evil Energy, and slams into the active opponent for massive damage!

Name: Deep-Dark Cosmos
First Appearance: Mega Man 8-Bit Death Match v3 (2012)
Primary Core: Space/Shadow (Counts as a fusion field)
Multipliers: Space x1.7 Shadow x1.7 Time x0.8 Earth x0.4 Impact x0.2
Description: Space. A dark, quiet expanse, and the silence seems deafening. The players find footing atop a small asteroid (Or maybe even float freely in space!), and the place seems notably...hollow. Only a few scant stars can be seen twinkling in the abyss.
Robot: Evil Energy Robot
Mecha: None. Just you and the EER out here.
Music: Mega Man 8's Final Boss Theme kinda sucks, but it's the only option...unless we decided to use MM8BDM's Final Boss Theme just for Evil Energy Robot.
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poi2000
 
poi2000
871,050 BP
0 TP | 10 PP
Posted on February 19th, 2014 at 4:02pm Edited on 2014/02/25 at 7:23am
Posted 2014/02/19 at 4:02pm Edited 2014/02/25 at 7:23am
#6
Storm Eagle
sig-001
prince of the skies
105 energy
65 attack
40 defense
90 speed
weak: [cutting]{cutting}, nature
resistant: impact, shadow
affinity: wind

level 1
bird bombs
power 20
speed 1
energy 3
accuracy 65%
user shoots an egg bursting forth into 6 inaccurate bird bots


level 5
repeated dive
power 40
speed 3
energy 4
accuracy 75%
can hit up to 4 times


level 8
storm tornado
power 70
energy 5
speed 4
accuracy 90%
wind core
drags a robot from bench into the battle
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Retrop
 
Retrop
14,718,847 BP
31 TP | 768 PP
Posted on February 23rd, 2014 at 11:00pm
Posted 2014/02/23 at 11:00pm
#7
Espeon
From Pokemon Gen II
RsPN-005
Sun Eeveelution Robot

Type:Laser

A: 130
D: 80
S: 90

Weaknesses: Shadow, Nature
Resistances: Laser, Swift, Wind
Affinity: None
Immunity: None

Signature Attacks:

Psybeam
lv. 1
Power: 20
Speed: 3
Energy: 4
Accuracy: 100%
"The user launches a laser beam that lowers the target's defense by 5%"

Signal Beam
lv. 5
Power: 25
Speed: 4
Energy: 4
Accuracy: 95%
"A beam that causes seizures is launched at the target with a 50% chance of lowering the target's attack, defense, and speed by 10%!"

Psychic
lv. 20
Power: 60
Speed: 4
Energy: 8
Accuracy: 99%
"The user messes with the target's mind and causes major amounts of damage"


The Stage:
Lavender Town
From Pokemon Gen I
Primary Core: Laser
Field Multipliers: Laser x2.0, Shadow x1.7, Nature x1.2
Mecha: Gastly
Music (Creepy, isn't it >:))

Mecha:
Gastly
From Pokemon Gen I
Gassy Ghost Mecha
Type: Shadow

E: 50
A: 25
D: 25
S: 75

Weaknesses: Shadow, Space
Resistances: Laser, Nature
Affinity: None
Immunity: Flame

Attack:

Lick
Power: 10
Speed: 3
Accuracy: 100%
"The user licks the opponent with a 10% chance of lowering the target's speed by 25%"
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poi2000
 
poi2000
871,050 BP
0 TP | 10 PP
Posted on February 24th, 2014 at 8:01pm
Posted 2014/02/24 at 8:01pm
#8
@ spinstrike the mighty numbers
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MegaBossMan
 
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MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on February 24th, 2014 at 8:16pm
Posted 2014/02/24 at 8:16pm
#9
watch this
[awesome]
without spaces, put down something like this {flame}
awesome
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poi2000
 
poi2000
871,050 BP
0 TP | 10 PP
Posted on February 25th, 2014 at 4:09pm
Posted 2014/02/25 at 4:09pm
#10
thx megabossman
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Spinstrike
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on February 25th, 2014 at 5:59pm
Posted 2014/02/25 at 5:59pm
#11
Alright, I've taken it into consideration, and the Skullgirls fighters will be my next moveset series!CHAOSFANTASY and I will be working on it together, so get ready!
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RobotTrainerLEGOmn
 
RobotTrainerLEGOmn
926,350 BP
0 TP | 5 PP
Posted on March 3rd, 2014 at 9:49pm
Posted 2014/03/03 at 9:49pm
#12
Ehm, This is my first try, so here goes.


Steve (Minecraft)

Neutral core

"Blocky Construction Robot."

Weaknesses: Explode/Fire

Resistances: Water

Moves gained:

lvl 1: Punch

Neutral attack

36 Damage

"This ability sends a punch to the face of the opponent."


lvl 10: Iron Sword

Cutter/Neutral Type

59 Damage

"This ability attacks the opponent with a shining sword."


lvl 50: Diamond sword

Cutter/Neutral

100 Damage

"This ability blasts through the opponent with a shining blue sword"


I hope I did good! :)
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MegaBossMan
 
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MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 4th, 2014 at 3:51pm
Posted 2014/03/04 at 3:51pm
#13
Wow, RTLEGOman, I like it! Although that punch might just be a bit too powerful for lv. 1.
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RobotTrainerLEGOmn
 
RobotTrainerLEGOmn
926,350 BP
0 TP | 5 PP
Posted on March 4th, 2014 at 9:38pm
Posted 2014/03/04 at 9:38pm
#14
Yeeeahhh, It MIGHT be. It's almost as powerful as the Cossack Buster
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RobotTrainerLEGOmn
 
RobotTrainerLEGOmn
926,350 BP
0 TP | 5 PP
Posted on March 4th, 2014 at 9:39pm
Posted 2014/03/04 at 9:39pm
#15
Lemme Try this...

{RandomGuy}
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thefastestlink
 
thefastestlink
3,542,150 BP
6 TP | 33 PP
Posted on March 18th, 2014 at 6:11pm Edited on 2014/03/18 at 6:43pm
Posted 2014/03/18 at 6:11pm Edited 2014/03/18 at 6:43pm
#16
here, let me try...

gamma (fan character)

shadow core

SYR-666 (SYR stands for "shadow yokai robot")

shadow yokai robot

attack: 250 defence:130 speed: 120

entry quote: this will be quick and painless.

taunt: to darkness with you!

victory quote: hmhmhmhm, HAHAHAHAHA!!!

defeat quote: ugh, yukari...

weakness: space/time

resistances: cutter/fire

affinity: shadow

moves:

lvl. 1: shadow spike

shadow type

power: 20

accuracy: 85

fires a black spike that will rebound off the target and hit a random opponent.

lvl. 7: chaos blade

shadow/cutter type

power: 30

accuracy: 75

summons a blade of darkness from under the target.

lvl. 30: border portal

power: instakill

accuracy: 45

type: shadow/space

sucks target into the borderlands to be destroyed by yokai. (yes this move is a nod to touhou)

field: hourai citadel (touhou 8), pretty much touhou 8 stage 5

feild type: shadow

robot: gamma

mecha: black dusk (the dusk nobodies, but as yokai)

music: U.N. owen was her? (touhou 6)

I hope gamma is well rounded to you.
^ Top
Spinstrike
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on March 19th, 2014 at 7:10pm Edited on 2014/03/21 at 4:52pm
Posted 2014/03/19 at 7:10pm Edited 2014/03/21 at 4:52pm
#17
Alright, time for what you've all been waiting for! Here's the first character for me and CHAOSFANTASY's Skullgirls Moveset Collab: Filla!

Name: Filla
Designation: LZN. 001
Class: Amnesiac Schoolgirl Robot
Core Type: Nature

Weaknesses: Cutter, Freeze
Resistances: Flame
Affinities: None
Immunities: None

Energy: 100
Attack: 122
Defense: 89
Speed: 89

Quotes-
Start: “Let’s go, Sampson!” “Hell yeah!”
Taunt: “Who are you?” “Lunch!”
Victory: “Was that good?” “You bet, kid!”
Defeat: “Sorry, Sampson…” “Dammit, kid!”

Signature Moves-

Hairball
Learned at Level: 1
Power: 8
Accuracy: 96%
Speed: 4
Energy: 4
Range: Front
Description: "The user rolls up into a spiked ball and rolls at the target, hitting five times for relatively weak damage!"

Ringlet Spike
Learned at Level: 5
Power: 20
Accuracy: 99%
Speed: 3
Energy: 8
Range: Select
Description: "The user shoots a spike into the ground, which then bursts from the ground at the feet of the target. If targeting the front, there is a 10% chance that this attack will not only deal damage, but also make them flinch and skip their turn as well!"

Trichobezar
Learned at Level: 15
Power: 55
Accuracy: 95%
Speed: 3
Energy: 10
Range: Select
Description: "The user hurls a huge, ancient skull at the target for massive damage!"

More on the way!
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Icy Rshek
 
Icy Rshek
166,950 BP
1 TP | 46 PP
Posted on March 19th, 2014 at 7:33pm
Posted 2014/03/19 at 7:33pm
#18
Wat r u doing
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MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 19th, 2014 at 7:39pm
Posted 2014/03/19 at 7:39pm
#19
@shrek ogre
They're making stats for other people for fun. They make their own move-set.
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Icy Rshek
 
Icy Rshek
166,950 BP
1 TP | 46 PP
Posted on March 19th, 2014 at 7:41pm Edited on 2014/03/19 at 7:52pm
Posted 2014/03/19 at 7:41pm Edited 2014/03/19 at 7:52pm
#20
Let me go
Shrek
class type swag ogre guy
core type swag
power 100000000
defense 10000000
spedd 10000000
quotes Bwah I going get you
donkey
I win
no i lose

scream
lv 1
power 12346
speed a lot
emergy a lot
range select
descriptiom he yell and scare bad guys

swag
Shrek beat bad guys one hit with swag

hope u like
^ Top

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