So I guess we're going to have Friday Sunday night chatroom sessions now (referred to as SNC withing the community). I will try to post a transcript of our chats once a week, but if someone else gets to it first that's even better. For those interested in attending future chats, we generally meet in the Development chat room from about 7pm 6pm to 8pm EST every Sunday to discuss upcoming features, bugs, mechanics, and brainstorm ideas. While the Development room is generally hidden from normal users, it is made public during our SNCs and all are welcome to attend.
Here is a Count-Down Timer for the next session, in case you're unsure of what time the meeting starts. :P
Rule #1: Please keep the proper chat and community etiquette while in the chat. Breaking this rule often will amount to a kick from the chat room.
Rule #2: NO video or image links of any kind in the dev chat unless they are somehow relevant to the topic at hand (which probably won't happen often). Breaking this rule will result to a kick from the chat.
Rule #3: When someone is speaking, please listen. It's nice to treat others with the respect you would expect them to give you. Do not stray from the Main Topic either. Breaking this rule often will amount to a kick from the Chat.
Rule #4: NO spamming. Spam is simply annoying, and spamming of any kind (whether it be links or annoying phrases) will amount to a kick from the chat.
Rule #5: Absolutely no leaking of images from the Update Folder during a chat - at all! Being a spoil-sport is mean, and you can expect a stern talking-to if you do. :(
(6/11/16) The SNC has been dead for a long time now, but with Adrian back on his feet and the Prototype moving once again, we've considered bringing the SNC back to life. As just an opinion poll, would you like the SNC to come back again? The poll itself is found here.
Prototype Devroom : Sunday Night Chatroom Posted by Adrian Marceau on July 4th, 2014 at 11:34pm Viewed 9822 Times
Posted on March 16th, 2015 at 4:28pmEdited on 2015/03/16 at 9:42pm
Posted 2015/03/16 at 4:28pmEdited 2015/03/16 at 9:42pm
I probably won't make one Mikey-lengthed, but I'm gonna respond to my thoughts on the chat content because I REFUSE TO REMAIN SILENT! NOTICE ME, SENPAI
1.) Idk if I'm just horrid at math, but I don't understand the att/def distribution in this picture. 2.) Idk how overdrive will act, so I can't comment on this fully, but Overdrive and Buster are the exact same power... 2a.) (Yes I'm doing subpoints) Mikey seems dead set against Overdrives, saying that they're OP and all, but res/imm/aff and (ironically enough) the new Starforce should easily prevent this from becoming a problem, as both of them provide sufficient defense to any and all elemental ablities.
Onto Mikey's points (Tighten your belt buckles or my rage may blow your pants off.Jk I wuv Mikey :D) #1.) I would assume that those current weapon names are just placeholders, as they're pretty far in the future from being really focused on (This is just my personal opinion), but I would definitely agree that analyzing their moves in the original games would be a big help. #2.) I'm pretty sure this is what Mega B and I suggested in place of your overall limit of 9 inv. items in the last SNC. Upgradeable inv. storage space sounds like a good idea, but just make sure not to start off with TOO small of a storage space because of this. #3.) I'm unsure if Mikey has personally talked with Adrian about him being overworked, but let's not speak on Adrian's behalf like that. If Adrian does indeed feel overworked and wants to bring it to the community, then and only then should we be discussing what the community thinks about it. As far as I know, this is not the case. I could be wrong. If Adrian does feel overworked (again, I can't speak for him), I would personally be fine with not including any MM5 content in the next update. Mechanics come first. #3a.) I understand that new people may not be as prone to know about this, but please stop asking about when the next update is. Adrian is one of the few, nay, the ONLY coder of this project and his dev team is very limited. I do understand that there are problems with the current Prototype, and I do understand that old content can get stale, but as long as this website is up, you can bet Adrian still cares about this game. For those of you just wanting a date, Adrian said that he's adding more content than planned and is unsure when it will be released (last he mentioned it he said sometime this Spring).
Ending thought: As I've attended/read the pastebin of more and more of these sessions, the Sunday Night Chatroom is becoming the Sunday Night LISTRoom. People seem that they'd rather regurgitate the ideas into a pastebin and just leave. The idea of this chatroom is to discuss the ideas brought forth because discussion is truly valuable. It makes you brainstorm and think outside the box in ways that you yourself may not have been prone to thinking. It's more beneficial for Adrian to read topics AND others' viewpoints in the pastebin than just a list of suggestions. Seriously, we could literally make a separate topic for posting suggestions/updates and just cancel SNC altogether, but discussing topics with others in realtime is an interaction that changes the way you look at things (at least it helps ME think :P). Just some food for thought.
Should be able to make the next chatroom (although I'm not promising anything), so until then!
@TheDoc : "Like Meta, Re blah blah it to a PB". Dude! Don't offend People! Anyway, The update...? I'd love to see the other stuff, Also, what if i offended you for saying, your top 3, and you dont have ALL STARFORCE!?!????! But yeah. It said for Ideas basically.
Hey there, everyone! A bit late for posting(Note: 1:37 AM), but I should remind you all early that we have another meeting today, at 6 PM EST! As always, come and bring those brilliant ideas! I'd also like to ask that we discuss the news revealed yesterday in the Update! See you there!