Mega Man RPG Prototype Community

Community  »  Game Development  » 

Now Character Bios

December 18th, 2013 at 9:48pm
 
Administrator
MegaBossMan
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
This thread focused on creating descriptions for Robot Masters in the early stages of the process. Since that has long since been completed, this thread isn't all that relevant anymore, so we'll be locking it now!

Dr. Light
Dr. Wily
Dr. Cossack
Mega Man(This is Adrian's right here.)
Roll
Proto Man
Bass
Disco
Rhythm
Cut Man
Guts Man
Bomb Man
Ice Man
Fire Man
Elec Man
Time Man
Oil Man
Bubble Man
Metal Man
Heat Man
Flash Man
Quick Man
Air Man
Wood Man
Crash Man
Needle Man
Magnet Man
Gemini Man
Hard Man
Top Man
Snake Man
Spark Man
Shadow Man
Toad Man
Bright Man
Pharaoh Man
Ring Man
Dust Man
Skull Man
Dive Man
Drill Man

Enker
Punk
Ballade
Quint
Now Character Bios
Posted by MegaBossMan on December 18th, 2013 at 9:48pm
Viewed 3221 Times
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on January 28th, 2014 at 7:49pm Edited on 2014/06/02 at 11:59pm
Posted 2014/01/28 at 7:49pm Edited 2014/06/02 at 11:59pm
#1
Here's Pharaoh Man!

"Designed to explore dark areas, the Pharaoh Man unit has great control over fire and such. They have great fighting skill and have the Pharaoh Shot, a condensed ball of fire. Their appearance is based off the great pharaoh, Muimira that was said to be a great adventurer. They like treasure, dislike raiders and is said to be a charismatic leader. They have over 1,000 Mummira but none of that matters when they get near beautiful women. All in all, this unit are great leaders and very powerful fighters.
^ Top
Ageman20XX
 
Developer
Ageman20XX
9,269,071 BP
221 TP | 575 PP
Posted on January 29th, 2014 at 1:11pm
Posted 2014/01/29 at 1:11pm
#2
I'm sorry I haven't responded to this topic yet - I've been so busy trying to reduce memory and fix all these bugs that I haven't had time to properly reply to people or add any new features to game. :|

I do love the idea of robot bios, as I mentioned before when Spinstrike asked about it, and I will eventually add them to the database. These for example are pretty great and I'm sure when/if Spinstrike starts submitting they'll be great too.

Thanks again and I'll obviously let you guys know as soon as they have been added to the game. :)
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on January 29th, 2014 at 1:25pm
Posted 2014/01/29 at 1:25pm
#3
I'm glad that you like them. Although I'm not the best writer, I'm glad that someone likes it! :D
Top Man
" First created to find energy elements on foreign planets, this unit is incredibly agile. The Top Man unit have the auto-balance system, which allows them to spin rapidly, called the Top Spin. They're good at wheel-greasing and making necessary arrangements but are bad story-tellers and are luck pushers. They like to ice-skate but hate bad dancers. The Top Man unit, in short are very agile and have the fighting style of a dancer."
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on February 5th, 2014 at 11:58am
Posted 2014/02/05 at 11:58am
#4
The man of Japan, Yamato Man!

"The Yamato Man unit were created to revitalize the samurai era of Japan, although they are mostly used for fighting. They were made to resemble a Japanese samurai and carry what looks like a heavy armor, but actually is very lightweight but doesn't cover defense. Their weapon is the Yamato Spear, an armor-piercing spear, but has to pick up the spear afterwards due to having a limited amount. they have the Japanese spirit and like the Knight Man unit due to having the same codes of honor. The Yamato Man unit is shy, loves collecting Japanese swords, and dislike speaking English. They are skilled warriors and fight with spirit, held high on their heads."
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on February 14th, 2014 at 10:24pm Edited on 2014/02/14 at 10:31pm
Posted 2014/02/14 at 10:24pm Edited 2014/02/14 at 10:31pm
#5
I'm sorry I haven't commented on this for quite some time, but it isn't an easy process.

First, it has to be someone with a lot of material. I write them in the format like this
1.Original purpose
2.Weapons
3. Weapons
4. Personality
5. Ending

You have to make it sound scientific, but understandable for most readers.
I encourage anyone to try, as there's so many robots, I can't do it all without going crazy, but maybe I'm just a wimp:-) . it can be a piece of cake, or a piece of a planet.
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 17th, 2014 at 7:19pm
Posted 2014/03/17 at 7:19pm
#6
Haven't made one of these for about.... 5 years?

Bright Man
" First created to light areas too dark for human eyes, the Bright Man series found that their flash has the ability to produce light strong enough to paralyze some robots. The technique it owns, Bright Burst can emit a ten million watts, which allows it to attack enemies with ease. They are usually intelligent and likes to invent objects in it's spare time. However it is a chatter box and might bore their opponents to give up during battles, making it's mouth arguably it's best weapon. Their Bright Burst is a dangerous weapon and they have a mouth to match with it."

I'll now be focusing on the 1,2 and 4 robots since they're already in the game.
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 18th, 2014 at 12:33pm Edited on 2014/06/03 at 12:03am
Posted 2014/03/18 at 12:33pm Edited 2014/06/03 at 12:03am
#7
Skull Man

" A series created specifically to fight with great skill. Their echnique, the Skull Barrier, is very defensive and block almost all attacks. Besides that, their skill in fighting is almost unmatched and can take down opponents much larger than them. However, being made only to fight makes them socially awkward and alienates others by acting in bad taste. They like horror movies, which goes with their morbid appearance. They're great fighter who move with the eye of the tiger."

I can't believe I made that reference. Should have done a Rocky 4 reference.......

Hearts on fire!!!!!!!!!!!!!!
^ Top
ProtoMan
 
ProtoMan
2,725,750 BP
3 TP | 30 PP
Posted on March 18th, 2014 at 2:10pm
Posted 2014/03/18 at 2:10pm
#8
ProtoMan

Background:
The first robot master ever created, he was the product of new technology in robotics. He was also Dr. Light's pride and joy. However, he was a prototype, and there was a defect in his solar energy core that would eventually cause him to deactivate...permanently. His prototype coding, filled with errors, also granted him an ability that no robot would ever attain until nearly a century later...free will. Dr. Light was fearful of ProtoMan's life and continuously tried to repair him, however, ProtoMan grew to distrust his "father", and ran away. ProtoMan wandered the world alone until his time came. However, a renegade Dr. Wily found his body and converted his solar energy core into a nuclear energy core and weaponized ProtoMan, giving him his ProtoBuster, ProtoShield, and his trademark helmet and visor, concealing his identity from Dr. Light. Indebted to Wily, he helped Wily's ambitions by posing as the leader of rebelling robot masters that were originally designed to help with construction on Gamma in MegaMan 3 under the guise of BreakMan. In the end, Wily was supposedly dead so he rescued MegaMan from the self destructing castle of Wily. Then, during the events of MegaMan 4, ProtoMan saw the evil in Wily's ways and betrayed him by rescuing Dr. Cossacks' daughter Kalinka from Wily, exposing Wily's blackmail and as the instigator of this attack. Ever since then, he has helped MegaMan in his fight for everlasting peace, usually by saving MegaMan in his most dire hour, or by challenging MegaMan to a fight to test MegaMan's skills, or by offering information and useful items. Despite all appearances he is actually far stronger than MegaMan, and fights increasingly harder during their fights to further mature MegaMan's fighting prowess. He has recently taken a more proactive role by helping MegaMan during the Roboenza crisis by helping in direct combat with Wily and his forces. To this day he helps MegaMan until his defect catches up with him and meets his untimely end.

Personality:
ProtoMan is a very withdrawn individual. However, he still cares for those who are close to him, such as his brother MegaMan, and his sister Roll. He also has a great sense of justice similar to his brother and will do anything to aid people for the greater good. ProtoMan is also very distrustful of others that he does not deem close to him. He also dislikes revealing any information on him and his past, and due to this MegaMan is unaware that ProtoMan was the first robot master and his brother. Due to his withdrawn nature, he enjoys time by himself above all else and enjoys solitary travel. Likewise, due to his distrustful nature he also dislikes events similar to interviews. He also seems to enjoy music and whistling, as he composed his own song and will whistle a part of it when he appears.

Appearance:
ProtoMan looks like a young teenage caucasian male. He often wears a red helmet with visors attached to it with a white arrow symbol near the top of it. Under the helmet he has another visor, and has light brown hair seen in various hairstyles. He wears a gray bodysuit with a red belt like apparatus and has red glove like hands and boot like feet. He is also seen carrying his ProtoShield on his back and wearing his bright yellow scarf, usually depicted flowing in the direction of the wind.

Equipment:
ProtoBuster: ProtoMan's main weapon. An energy cannon that uses energy directly from his nuclear core. Can be charged for a stronger and larger attack. In this game it increases his speed when charged.

ProtoShield: A shield that is completely indestructible and can block any attack. Made of a highly potent ceramic titanium alloy.

ProtoStrike: A powerful, compact, short range energy blast first seen in the second MegaMan Arcade game. It appeared again in MegaMan Battle and Chase as a homing charge shot, and again in MegaMan Powered Up, where it was a extremely powerful and large charged shot. This game uses the Powered Up variety.

Big Bang Strike: An extremely powerful, super charged shot capable of destroying nearly anything. It is so powerful it cannot be seen by the naked eye, only being characterized as a blinding white light. It was first seen in MegaMan and Bass when ProtoMan used it to destroy King's shield that was similar to his own. However, it fatally drains and physically wounds ProtoMan when used.

Variable Weapons System: Like MegaMan, he is able to copy and reproduce the abilities of a defeated Robot Master. He can sotre up to eight abilities at one time.

Teleportation System: Is able to teleport to any location, characterized by Proto turning into a beam of red light shooting into the sky.
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 18th, 2014 at 2:43pm
Posted 2014/03/18 at 2:43pm
#9
Proto Man, if you did this for fun, I must say bravo! It's very well-done! Although if you want it to be used in the game, you would have to refer Proto Man as a unit, not a singular being.
^ Top
ProtoMan
 
ProtoMan
2,725,750 BP
3 TP | 30 PP
Posted on March 18th, 2014 at 9:54pm
Posted 2014/03/18 at 9:54pm
#10
Sorry about that. My bios could be implemented into something similar to CD data from MegaMan and Bass for characters though, offering knowledge on the being the data is based on. Also, I appreciate your complement.
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 18th, 2014 at 10:09pm
Posted 2014/03/18 at 10:09pm
#11
You're welcome!
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 19th, 2014 at 10:49am
Posted 2014/03/19 at 10:49am
#12
I hate being sick. At least, I have a excuse to get off work. :P

Toad Man
" A series first created for irrigation of crops during times of drought, they found that they could create rain of acid. The Rain Flush is an ability in which they shoot a pod containing a vapor of acid, which then forms into acid rain coming down onto their opponents, melting their exterior skeleton. Besides that, they show great jumping skills and jump long distances. They usually enjoys natural science and enjoys triple-jumping and long-jumping. However, they're tone-deaf and often find themselves uncomfortable with the company of a Snake Man. In the end, they have devastating ability, great jumping prowess, and have an uncomfortable look to match."
^ Top
Icy Rshek
 
Icy Rshek
166,950 BP
1 TP | 46 PP
Posted on March 19th, 2014 at 8:37pm
Posted 2014/03/19 at 8:37pm
#13
I going ot do Shrek

shrek
he really swag he beat king farquaad and fairy godmother and king charming he had friend named donkey and pussnboots and girlfriend fiona he really strong and is swag he look mean but he is nice he beat everybody and shouls be in game
^ Top
Icy Rshek
 
Icy Rshek
166,950 BP
1 TP | 46 PP
Posted on March 20th, 2014 at 8:43pm
Posted 2014/03/20 at 8:43pm
#14
lolololo oh bernd
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 24th, 2014 at 1:56pm
Posted 2014/03/24 at 1:56pm
#15
Ring Man(if you like it......)

"A unit created for combat, they have fast movement and can even stay in the air for a short amount of time. Their Ring Boomerang is a ring with the functions of a boomerang, launching and then returning to it's owner. It has incredible speed, penetration power, and can be thrown from any angle, making it an unpredictably powerful weapon. They are extreme strategists who are confident in their abilities and don't show mercy to enemies. They like the game Quoits but dislikes playing with children, due to believing they're all immature and annoying. The Ring Man unit are dangerous opponents and when they fight, they fight no-holds barred."
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 26th, 2014 at 11:58am
Posted 2014/03/26 at 11:58am
#16
Drill Man is next to stage!

Drill Man
"A series made to make work easier in construction sites, they found that their drills also provide a great defense mechanism. Although they can't pick up materials, their Drill "hands" can manage to dip deep into the earth.....and on other robots. Their Drill Blitz is an attack in which they fire off drills toward the opponents, making it a versatile and powerful attack. Although being a hard worker, when they see an opportunity to rush through the job, they'll take it, even without making all the necessary calculations. Even though, most of the time this results in failure, one Drill Man found a gold mine, and another a hot spring!"
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 26th, 2014 at 12:07pm Edited on 2014/05/21 at 7:09pm
Posted 2014/03/26 at 12:07pm Edited 2014/05/21 at 7:09pm
#17
Also, I'm putting a to-do list.
Dr. Light
Dr. Wily
Dr. Cossack
Mega Man
Roll
Proto Man
Bass
Disco
Rhythm
Cut Man
Guts Man
Bomb Man
Ice Man
Fire Man
Elec Man
Bubble Man
Metal Man
Heat Man
Flash Man
Quick Man
Air Man
Wood Man
Crash Man
Needle Man
Magnet Man
Gemini Man
Hard Man
Top Man
Snake Man
Spark Man
Shadow Man
Toad Man
Bright Man
Pharaoh Man
Ring Man
Dust Man
Skull Man
Dive Man
Drill Man

Enker
Punk
Ballade
Quint
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 26th, 2014 at 12:19pm
Posted 2014/03/26 at 12:19pm
#18
Air Man is undefeatable, right? You guys must hate me now for saying that.......

Air Man
"A series only made for combat, the Air Man series has an unusual and intimidating style, being the first of many to use this look. This series attack by using wind, creating powerful enough wind to slash the opponent with the wind. They can also push back their opponents and powerful enough Air Men can create a tornado the size of a skyscraper! The Air Men are somewhat of an egoist and can talk for long periods of time that even auctioneers would find exasperating. They like wind-surfing and like to use a board called 'item-2" and also enjoys the Japanese card game Menko. Rumors have been going around about an Air Man who seems unbeatable...."
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 26th, 2014 at 1:47pm
Posted 2014/03/26 at 1:47pm
#19
Since I'm listening to Wood Man's theme, here's Wood Man!

Wood Man
"A series made for combat, Wood Men have a special build, being made out of natural hinoki cypresses. Because of them being made almost entirely out of this wood, they have extremely hard defenses. This arises a problem however, as this material is very rare and heavy, setting back their speed. Their Leaf Shield is a shield made of leaf-shaped ceratanium that can be used to protect or fight for the Wood Men. They love nature, but have little tolerance for people who hate nature. Wood Men like to take hikes and also mountaineer in their spare time. One Wood Man is looking for the illustrious Bigfoot, but hasn't had much luck......"
^ Top
MegaBossMan
 
Administrator
MegaBossMan
79,651,336 BP
55 TP | 1831 PP
Posted on March 27th, 2014 at 9:55am Edited on 2014/06/03 at 12:09am
Posted 2014/03/27 at 9:55am Edited 2014/06/03 at 12:09am
#20
Crash Man
"A series created to crash and clash, they are extremely dangerous. At first glance, one might suppose they are slow due to their "hands", but being based off the Guts and Bomb series make them extremely agile, powerful, and have a good defense. Their weapon, the Crash Bomber is a weapon that latches onto an opponent and explodes into a fiery burst. They are said to be obedient, but if something angers them, they can go into an extreme rage and can cause millions in damage. Crash Men are powerful fighters who have a weapon and a short temper to go with them. One rumor has been heard multiple times of a Crash Man who learned Top Spin, but that's only a rumor, right?"
^ Top

- comments disabled -

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2024
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »