Mega Man RPG Prototype Game Development

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Robot Sprite Editors : Mega Man 6

March 24th, 2013 at 1:29am
 
Developer
Adrian Marceau
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Because the scope of the Mega Man RPG Prototype is so big, it naturally requires a whole team of sprite artists and editors. Please use these editor threads to review to current list of contributors to the project and apply for specific robots to edit yourself.

This discussion thread relates to the robots masters that appear in NES classic Mega Man 6 and will be updated periodically as new artists are added to the project and/or when new characters are claimed.


[b]DWN-041 Blizzard Man[/b] : MetalMarioX100 ([complete!](database/robots/blizzard-man/))
[Pending](images/robots/blizzard-man/sprite_right_160x160.png)
[b]DWN-042 Centaur Man[/b] : ?????? (pending)
[Pending](images/robots/robot/sprite_right_80x80.png)
[b]DWN-043 Flame Man[/b] : MetalMarioX100 (complete!)
[Pending](images/robots/flame-man/sprite_right_160x160.png)
[b]DWN-044 Knight Man[/b] : Sean Adamson (pending)
[Pending](images/robots/robot/sprite_right_80x80.png)
[b]DWN-045 Plant Man[/b] : MBM (pending)
[Pending](images/robots/robot/sprite_right_80x80.png)
[b]DWN-046 Tomahawk Man[/b] : TheZion
[complete](images/robots/robot/sprite_right_80x80.png)
[b]DWN-047 Wind Man[/b] : MetalMarioX100 (pending)
[Pending](images/robots/robot/sprite_right_80x80.png)
[b]DWN-048 Yamato Man[/b] : MetalMarioX100 (complete!)
[Pending](images/robots/yamato-man/sprite_right_160x160.png)


* At the moment, only the robot masters from Mega Man 1 - Mega Man 6 are being worked on, but others will eventually be needed in the future.
Robot Sprite Editors : Mega Man 6
Posted by Adrian Marceau on March 24th, 2013 at 1:29am
Viewed 1536 Times

14 Comments

 
Contributor
MMX100
3,476,634 BP
17 TP | 91 PP
Posted on April 5th, 2013 at 1:46am
Posted 2013/04/05 at 1:46am
#1
I CHOOSE YOU - BLIZZACHU! Oh wait wrong game, I'm virtually done with Enker though I just need to label some last sprites and send it in. I've already claimed 3 characters from MM5 so that leaves me with 5 open slots. I'll take Blizzard, Flame and Yamato Man.
^ Top
 
Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on April 5th, 2013 at 10:11pm
Posted 2013/04/05 at 10:11pm
#2
The requested robots have been reserved, and thank you. We're so close to the end of the full/main/complete game I can almost taste it! Thank you again and again and again. :)
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Contributor
MMX100
3,476,634 BP
17 TP | 91 PP
Posted on July 8th, 2013 at 10:45pm Edited on 2013/07/09 at 12:03am
Posted 2013/07/08 at 10:45pm Edited 2013/07/09 at 12:03am
#3
Mistakes -
Blizzard Man:

Hey just letting you know on some mistakes on both our parts.


- The flag pole in the 'victory sprite' is actually his other ski stick. He just tied a flag to it. So I think it should be blue. Sorry about not enough description on my sprites.

- The 'defend sprite' is the only one with colored eyes. I just did this in the original sheet so you could more easily tell apart his eyes and the borders of the ski sticks. So maybe you would change his eyes to black or switch the rest of the sprites to colored eyes.

- My biggest mistake as this comes from my original sheet I made is the 'damage sprite'. As you can tell (when he is facing right) his left part of his body/torso is not round & vice versa. It just vertically cuts off as if something were blocking his side but nothing is. Either I can fix that and send you a reivsed sheet or you could handle it on your own if you like.

So the first two mistakes I have no contol over but I can fix the last one if you like.
(EDIT): Ooo my first post with a image and I was actually able to get it right the first time :p
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Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on July 14th, 2013 at 6:31pm Edited on 2013/07/14 at 6:57pm
Posted 2013/07/14 at 6:31pm Edited 2013/07/14 at 6:57pm
#4
Hey EliteP1, thanks for the heads up. I've fixed the flag pole colour, recoloured all the eyes green (I liked 'em more that way) and fixed the roundness of the damage sprite (as well as a few others). Please review when you have a chance and let me know if it's okay now. :)
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Contributor
MMX100
3,476,634 BP
17 TP | 91 PP
Posted on July 16th, 2013 at 10:42pm
Posted 2013/07/16 at 10:42pm
#5
Yeah they're way better now, thanks. Sorry for incomplete work.
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Contributor
MMX100
3,476,634 BP
17 TP | 91 PP
Posted on September 5th, 2013 at 6:36pm
Posted 2013/09/05 at 6:36pm
#6
Seeing how Wind Man might not be taken yet (maybe). I'll take him too if Sean hasn't started on him yet. Got in touch with him, hasn't replied that he has begun on Wind.
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RaynorX
229,496,235 BP
0 TP | 8 PP
Posted on October 20th, 2014 at 12:39pm
Posted 2014/10/20 at 12:39pm
#7
It seems this hasn't been updated in over a year, but seeing how this is the official thread for this I'll just say that I'll take Plant Man to work on.
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Retro Pikachu
3,561,826,418 BP
30 TP | 621 PP
Posted on October 20th, 2014 at 2:00pm
Posted 2014/10/20 at 2:00pm
#8
@RaynorX: See this thread. Don't worry, we all have the itch to do this.
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RaynorX
229,496,235 BP
0 TP | 8 PP
Posted on October 20th, 2014 at 2:26pm
Posted 2014/10/20 at 2:26pm
#9
@Retro Gengar : Oh, this old thread ended up confusing me but last Friday during the Legacy Chat, unless I'm misinterpreting what he said, Adrian allowed me on as a Spriter.
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Holly Jolly Beta
1,657,007,431 BP
37 TP | 1538 PP
Posted on October 20th, 2014 at 3:32pm
Posted 2014/10/20 at 3:32pm
#10
Then put it up on the celebration thread so we don't end up celebrating on the wrong topic.
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Retro Pikachu
3,561,826,418 BP
30 TP | 621 PP
Posted on October 20th, 2014 at 3:47pm
Posted 2014/10/20 at 3:47pm
#11
@RaynorX: Really? Congrats! I don't come to the Friday Night Chats too often, and I don't bother looking up the history... Sorry 'bout that.
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Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on October 20th, 2014 at 5:05pm
Posted 2014/10/20 at 5:05pm
#12
@Evil Man : Which I made... :P
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- deleted -
 
The Zion
20,394,092 BP
0 TP | 10 PP
Posted on July 12th, 2015 at 5:54pm
Posted 2015/07/12 at 5:54pm
#14
Might want to change Tomahawk Man to being complete since he's already in the database.
^ Top
14 Comments

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