Mega Man RPG Prototype Community

Community  »  Bug Reports  » 

Something I found while playing

April 2nd, 2013 at 5:57am
 
Contributor
Shadownnico
Shadownnico
43,853,141 BP
13 TP | 182 PP
It seems that when you use a weapon like Rolling Cutter or Super Arm aimed at a benched robot, 2 things may happen.

1.- Most of the time he just gets his normal damage
2.- If in that same turn, the benched robot becomes the active robot, he seems to get the damage, but he restores the damage completely as soon as he does something.
Now, if the benched robot dies with the attack, the result is that the game makes the usual stuff it does when a robot dies, but then the dead robot attacks, and his sprite appears over the one of the active robot.

Basically, any damage done in that turn heals itself, even if that means reviving the robot.


[b]LOCKED by Adrian Marceau as Fixed[/b]
If this bug resurfaces please create a new thread. Thank you!
Something I found while playing
Posted by Shadownnico on April 2nd, 2013 at 5:57am
Viewed 826 Times

3 Comments

MMX100
 
Contributor
MMX100
2,750,752 BP
17 TP | 92 PP
Posted on April 2nd, 2013 at 2:47pm
Posted 2013/04/02 at 2:47pm
#1
Oh yeah I've seen #2 happen. What a sore loser, that reviving robot is! Though if I were to guess, maybe any other weapon that hits benched robots can have the same glitchy effect. But I've yet see if weapons like the metal blade or hyper bomb have the same results.
^ Top
Shadownnico
 
Contributor
Shadownnico
43,853,141 BP
13 TP | 182 PP
Posted on April 2nd, 2013 at 3:39pm
Posted 2013/04/02 at 3:39pm
#2
I've seen it only happens with weapons that have targeting abilities. If you use the Hyper Bomb for example, it will attack normally. The glitch only happens when you SPECIFICALLY target a benched robot.
^ Top
Ageman20XX
 
Developer
Ageman20XX
9,269,071 BP
221 TP | 575 PP
Posted on April 5th, 2013 at 10:20pm
Posted 2013/04/05 at 10:20pm
#3
I'm thinking this might be related to the other bug, but we'll have to see. Thank you for creating the report Shadownnico and thank you EliteP1 for the extra info (I get so confused seeing you as EliteP1 in the posts, MetalMarioX100 in the credits, and another name in your emails... just sayin'). I'll have devote another weekend to this soon, and as always I'm sorry for the inconvenience. >_>
^ Top
3 Comments

- comments disabled -

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2024
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »